Ash Crimson (KOF XII)

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Introduction

Gameplay Overview

Normal Moves

A -

B -

D -

B -

C -

f+C -

D -

CD -

Crouching A -

Crouching B -

Crouching C -

Crouching D -

Jumping A -

Jumping B -

Jumping C -

Jumping D -

Jumping CD -

Command Normals

b+B -

b+D -

Special Moves

Desperation Moves

Combos

Normal Combos

cr.B,cr.B,cr.A xx charge d,u+B - 140

cr.B,cr.B,cr.A xx qcfx2+K - 217 damage (midscreen) or 275 damage (corner; omit 1 cr.B or the super will miss)

cr.C,CD xx charge d,u+B - 172 damage

[C or D or cr.C],CD xx qcfx2+K - 250 damage (midscreen), 328 damage (corner)

[C or D or cr.C],CD xx charge b,f+C, [charge d,u+D or qcfx2+K] - 244 or 367 damage (corner only)

cr.A xx charge b,f+A, C,CD xx charge b,f+A, [charge d,u+B or qcfx2+K] - 273 or 406 damage (corner only)

Throw, immediate charge b,f+C -> cr.A xx charge d,u+B or qcfx2+K - 157 or 237 damage (315 in corner)

Throw, immediate charge b,f+C -> A~B~C~D, charge d,u+D - 273 damage (corner only)

Critical Counter Combos

Midscreen, no super:

[C] xx b+D, f,f~b+B, b+B, hh.[D],j.C, cr.C,CD xx charge d,u+B - 452 damage

Midscreen, super stocked:

[C] xx b+D, f,f~b+B, b+B, hh.[D],j.C, C,CD xx qcfx2+K - 489 damage

Corner, no super:

[C] xx b+D, f,f~b+B, b+B, sh.[D],j.C, cr.A xx charge b,f+A, C,CD xx charge b,f+A, charge d,u+B - 506 damage

Easier version, less damage:

[C] xx b+D, f,f~b+B, b+B, sh.[D],j.C, C,CD xx charge b,f+C, charge d,u+D - 484 damage

Corner, super stocked:

[C] xx b+D, f,f~b+B, b+B, sh.[D],j.C, cr.A xx charge b,f+A, C,CD xx charge b,f+A, qcfx2+K - 603 damage

Easier version, less damage:

[C] xx b+D, f,f~b+B, b+B, sh.[D],j.C, C,CD xx charge b,f+C, qcfx2+K - 574 damage