Capcom vs SNK/Morrigan
Jump HK \/ s.LK > f + HK XX LP,LP,f,LK,HP
hcb + KK, press K \/ c.LP > c.LK > df + HK
qcf + LP (f,f, d,uf) /\ j.LP XX LP,f,LK,HP
hcb + LK, press K \/ qcf,qcf + HP
Jump HK \/ s.LP XX f,d,df + LP \/ qcf,qcf + LP \/ qcf,qcf + HP
Jump HK \/ c.LK > c.HK > df + HK XX qcf,qcf + PP
CVS Pro Changes
- Toned up damage on her level 3/MAX supers, especially with the Darkness
- Longer delay on her ground fireball.
- Less range on all of her mid attacks, forcing you to poke with her fierces at
a disatance and making her chains harder to do.
- Can only juggle off a jab dragon punch into her dragon punch super with level
2 and 3 (level 1's whiff)...makes her SNK a lot worse...
- Her darkness illusion goes full screen (found by jchensor at shoryuken.com