Cyberbots/Fordy-type Models

From Shoryuken Wiki!
Jump to: navigation, search
Cyberbots: Fullmetal MadnessBotslogo.png
Cyberbots: Fullmetal MadnessCyberbots/Gameplay#Basic ElementsCyberbots: Fullmetal Madness#Variant ArmorsCyberbots/System dataCyberbots/Fun StuffCyberbots/StrategyMvC3HeaderButtons.png


FZ-100 Fordy

Cb-fordy.gif
FZ-100 Fordy
Weapon: Homing Missile
Arm Part: Power Knuckle
Leg Part: Command Walker
Summary: Fordy is a rage-filled ball of divine punishment, whose high speed and high damage come at the cost of low defense. His Drill Anchor and Spiral Anchor are high-damage punishers for lots of ground moves, and his Surprise Blades easily punish jump-ins. But let it not be said that Fordy is just a turtle; he has three superfast airdashes, his homing missiles give him cover for any approach, and successfully landing Fordy Beat and Fordy Break as a frame trap or punish will net you an over-half-life combo.

Move List

Target Combos
Command Name Notes
L.png > H.png Mega Upper
L.png > L.png > H.png Mega Upper Extend
Throws
Command Name Notes
B.png or F.png + Atk.png Light & Heavy Throws Throw.png
B.png or F.png + Atk.png Pickup Throw Throw.png OTG.png
Qcfd.png + Atk.png Disassemble Throw.png Armed opponent only
Special Moves
Command Name Notes
Qcf.png + Atk.png Iron Nail
Dp.png + Atk.png Surprise Blade
B.png (ch) F.png + Atk.png Drill, Spiral Anchor Cptr.png
L.png ~ W.png ~ H.png Fordy Beat alternatively L.png ~ H.png ~ W.png
 from Fordy Beat
L.png ~ W.png ~ H.png ~ L.png
Fordy Break
Qcf.png + W.png Dual Homing Missile Airok.png OTG.png
Cyber-EX Moves
Command Name Notes
Qcf.png Qcf.png + Atk.png Nebula Stream
L.png H.png Giga Strike OTG.png


FZ-202 Tarantula

Cb-talantura.gif
FZ-202 Tarantula
Weapon: Thousand Missile
Arm Part: Force Claw
Leg Part: Insectroid
Summary: Tarantula is tricky rushdown VA, both to play and to fight. His Rising Tornado and Falling Winds offer him unique trajectories with which to close distance, where his main goal is to land his Powered Wrecker grabs in some way or another. P.W. can be aimed in any direction, can even be held out by boosting on the ground, and has three levels of followups based on your execution speed. However Tarantula has virtually no tools to help him set up traps with it, so Powered Wrecker's primary use is to utilize its extra long reach and fast startup to beat out other moves while reading the opponent.

Move List

Target Combos
Command Name Notes
L.png > H.png Max Push
L.png > L.png > H.png Max Push Extend
Throws
Command Name Notes
B.png or F.png + Atk.png Light & Heavy Throws Throw.png
B.png or F.png + Atk.png Pickup Throw Throw.png OTG.png
Qcfd.png + Atk.png Disassemble Throw.png Armed opponent only
Special Moves
Command Name Notes
Qcf.png + Atk.png or L.png H.png Powered Wrecker Airok.png Cptr.png Boost.png-able
Qcfd.png + Atk.png or L.png H.png Downward P. W. Aironly.png Cptr.png
from P. W. Atk.png Wrecker Slam
from P. W. Qcb.png + Atk.png Thousand Missiles
Dp.png + Atk.png Rising Tornado
Rdp.png + Atk.png Falling Winds
D.png (ch) U.png + Atk.png Tarantula Stamp High.png OTG.png
Cyber-EX Moves
Command Name Notes
Qcf.png Qcf.png + Atk.png Falling Destroy Unblockable.png
L.png H.png Giga Strike OTG.png


FZ-900J Killer Bee

Cb-killerbee.gif
FZ-900J Killer Bee
Weapon: Mine Shooter
Arm Part: Laser Blade
Leg Part: Turbo Jets
Summary: Killer Bee has some of the best mobility in the game, with an ability set to get him around and through any obstacles. Killer Screw and its extensions power through physical projectiles, and Killer Bee Strike simply ignores everything on the screen. His hover boost and airthrow make him dangerous to approach in the air, while the far reaching Killer Sword, Killer Eye, and mine shooter make him dangerous to leave alone. Killer Bee's only weak point is his poor defense, the lowest in the game.

Move List

Target Combos
Command Name Notes
L.png > H.png Sword Thrust
L.png > L.png > H.png Sword Thrust Extend
Throws
Command Name Notes
B.png or F.png + Atk.png Light & Heavy Throws Throw.png
B.png or F.png + Atk.png Pickup Throw Throw.png OTG.png
B.png or F.png + Atk.png AIRTHROW Airthrow.png
Special Moves
Command Name Notes
Qcf.png + Atk.png or L.png H.png Killer Screw Airok.png OTG.png
from K. S.
N.png + Atk.png (Hold)
Killer Screw Extend OTG.png Any Direction
Dp.png + Atk.png Killer Bee Strike OTG.png
Hcb.png + Atk.png Killer Sword
B.png (ch) F.png + Atk.png Killer Eye
Cyber-EX Moves
Command Name Notes
Qcf.png Qcf.png + Atk.png Delta Blast
L.png H.png Giga Strike OTG.png