Ura Nage - Near opponent, press http://www.shoryuken.com/wiki/images/8/8e/Left.gif or N or http://www.shoryuken.com/wiki/images/2/29/Right.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif + http://www.shoryuken.com/wiki/images/7/71/Snkd.gif
Izuna Kiri - During jump, press http://www.shoryuken.com/wiki/images/7/7b/Down.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif
Double Rekkozan - http://www.shoryuken.com/wiki/images/1/1e/Qcf.gif http://www.shoryuken.com/wiki/images/1/1e/Qcf.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif or http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif (0.5 stock required)
Ninpo Kohrin Kazan - http://www.shoryuken.com/wiki/images/d/da/Qcb.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif or http://www.shoryuken.com/wiki/images/1/13/Snkb.gif or http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif or http://www.shoryuken.com/wiki/images/7/71/Snkd.gif
Mijin Komoru no Subi - Press http://www.shoryuken.com/wiki/images/7/7b/Down.gif, http://www.shoryuken.com/wiki/images/6/6d/Uppity.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif or http://www.shoryuken.com/wiki/images/1/13/Snkb.gif or http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif or http://www.shoryuken.com/wiki/images/7/71/Snkd.gif (useable in air)
Iga Ninja Okugi Hachi Kadodan Hikari Kiri - http://www.shoryuken.com/wiki/images/1/1e/Qcf.gif http://www.shoryuken.com/wiki/images/1/1e/Qcf.gif + http://www.shoryuken.com/wiki/images/1/13/Snkb.gif or http://www.shoryuken.com/wiki/images/7/71/Snkd.gif
Iga Ninja Okugi Banten Senkoujin - During jump, http://www.shoryuken.com/wiki/images/d/da/Qcb.gif http://www.shoryuken.com/wiki/images/d/da/Qcb.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif or http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif (2 stocks required)
Hanzo NGBC Primer Part I(by Dark Geese):
-Hanzo is one of the most solid players in the game. He can be played many ways..tricky, flashy, Chun Li Style (Turtle or aggressive)….aggressive..Defensive..you name it he can do it..hence hes better than Fuma.
-Triad Hanzo BNB- st. ax3 to cr.b to Ninja Star Super (qcfx2 K). Yes this has variations like st.ax2 to c.rb etc..but use it.
-Like Chun Li hitconfirm cr.b to Ninja Star Super..its hella good…
-His teleports are good…they are donewith down, up+ any button. Learn what each one does.
-His Ultimate Juggle is his DP+A. You see in vids people after connecting a air to air jump b they go into DP+A. Always connects if timed right when you land.
- His Level 2 is good but flashand CMVs. But in high level tournaments you simpl won’t see it used more. Save it for level 2.
-Fuma's DPs are better than Hanzos keep that in mind.
-DO NOT USE HIS LARIAT KICKS. (rdp+K) Unlike WHP..they aren’t even remotely safe..dont abuse them in this game..esp thanks to GCFS..they WILL GET YOU KILLED.
-Also do not use his qcb+K also..like Fuma this shit will get you killed and is very amateur.
-OG Flashy Level 2 combo in the corner- St. C to forward+C to Rdp+D, cancel the second part of the D Leg lariat with a teleport with A? into his Aerial Level 2 super…
-Practical? Yes…but very unlikely…
-Bottom line is play it safe with Hanzo and save meter for Lever one Ninja Star supers..trying to be pretty unnecessarily will get you killed. Only the experts can be pretty and be effective with Hanzo….get down the basics FIRST.
-Hanzo cant use Forward+C exactly like Fuma can use his HCB+P…doesn’t work the same way. Yes youcan space with it and I do occasionally, as well as with far st. b cr b etc..but its not a tool you will see used too much because it has more recovery than Fumas.
-Use his down+A aerial move SPARINGLY..its good every now and then and nice out of teleports…but do NOT get predictable with that shit..some people love to get in the habit of teleporting to dive all the time…that shit is NOT SAFE and very amateur.
-His Double Ninja Stars (EX Move qcfx2 p) like Fumas is very good too..use them! But not ass much as Fuma because your meter you want for Level 1 super!