| Juda is a tricky, trap-based character, perhaps most comparable to Testament from the Guilty Gear series. The use of his followers allow him to create advantageous situations without much risk to himself, and he has a full arsenal of mixups and unblockable set-plays at his fingertips, many of which are capable of chaining into 100% combos. Juda also has several good reversals, namely his Stamp uppercut and dam super, as well as a special Dagar Guard Cancel, making his defensive game quite solid. His reliance on his followers is one of his few weaknesses - without them he isn't capable of doing much. For this reason learning to properly manage your followers is an essential skill for any would-be Juda user. While very hard to pick up, Juda's unique style of play makes him an interesting character with incredibly high potential.
That being said, let us start this section off by listing Juda's main strengths and weaknesses.
- Followers allow for mixups and unblockables with little risk
- Good matchups against Toki and Juda
- Best Banishing Strike in the game
- Awesome FKO, almost on par with Toki's
- Immune to Chikuseki for the most part
- Forward dash has partial lower-body invulnerability
- Very reliant on followers
- In the PS2 port, the position his followers appear in when summoned is different from the arcade version (See Combos section)
Before diving right into the combos be sure to familiarize yourself with Juda's special/super moves and important normals.
See Normal Moves section.
See Special Moves section.
See Combos section.
|Kenshiro - Raoh - Toki - Jagi - Shin - Rei - Juda - Thouther - Mr. Heart - Mamiya|
|Basic Mechanics - Advanced Mechanics - General Strategy - FAQ|