KILL la KILL IF/Notations

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KILL la KILL IF

Introduction

With KLKIF being on the PS4, Switch, and PC, a notation system is to be put in place to better explain specific attacks or combos across all platforms.

To make the learning process as smooth as possible, numpad notation will be used for directional inputs as they're used in multiple other fighting games.

Directional Inputs

5

When no directional input is pressed (neutral.)

2/8

The directions used to do a vertical attack.

Inputting either down(2) or up(8) will give you the same attack.

4/6

The directions used to do a horizontal attack.

Inputting either left(4) or right(6) will give you the same attack.


Notations

C

Short for Close Ranged Attack.

Example: Horizontal Close Ranged Attack = 4/6C

L

Short for Long Ranged Attack.

Example: Standing Long Ranged Attack = 5L

B

Short for Break Attack.

Example: Standing Break Attack = 5B

d.

Short for Dash Attack (an attack out of a Step Dash.)

Example: Close Ranged Attack from a Step Dash = d.C

sp.

Short for Special.

Example: Break Attack Special = sp.B

j.

Short for jump.

Example: Jumping Long Ranged Attack = j.L

[ ]
The notation that is tied to holding down a button.

Example: Charged Long Ranged Attack = 5[L]