Marvel vs Capcom 2/Iceman
Doesn't take chip damage from beam moves and does lots of chip damage himself, so annoying at first. But generally too limited to do much other than run away and chip.
First row: LP, HP, A1. Second row: LK, HK, A2.
jump down Fierce: Iceball. Really quick.
jump down Roundhouse: slash kick.
Run away and chip where possible. When they get frustrated, use his quickness to get up and launch them into the super.
-LK, LK, C. HK, HP Ice Beam
-LK, LK, C. HK, SJ, LP, LK, LP, LK, LP Ice Beam XX Arctic Attack