Marvel vs Capcom 2/Shuma-Gorath

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Introduction

MvC2shumagorath.png

Generally pretty terrible. Can be annoying with his eye blast.

Colors

First row: LP, HP, A1. Second row: LK, HK, A2.

Mvc2-shumagorath.png

Moves List

Normal Moves

Command normals

Sekika (aironly) d + hk

Special Moves

Name
Command
Damage
Special Properties (glossary)
Mystic Stare
Charge B.png , F.png + P.png
Mystic Smash
Charge B.png , F.png + K.png
18
Airok.png
Devitalization
Hcb.png + K.png
20

Super Moves

Name
Command
Damage
Special Properties (glossary)
Chaos Dimension
Qcf.png + Lp.png + Hp.png
Unblockable. Level 3. Press Hp.png or Hk.png to touch them and activate it.
Hyper Mystic Smash
Qcf.png + Lk.png + Hk.png

Assist Moves

Name
Damage
Cross-Over Combination
Alpha Counter
Notes
Alpha.png Hp.png Mystic Stare
Hyper Mystic Smash
Hp.png Mystic Stare
Beta.png Hk.png Mystic Smash
Hyper Mystic Smash
Hk.png Mystic Smash
Gamma.png Hp.png Mystic Stare
Hyper Mystic Smash
Hk.png Mystic Smash

The Basics

Combos

-Jump HK \/ d.s.LK XX hcb + K

-Jump LK > LK \/ d.s.LK > s.LK /\ sj.LP > sj.LK > sj.LP > sj.LK, f + HK

-Charge b,f + HP XX qcf + KK

-Jump LK > LP \/ d.s.LK > s.LK /\ sj.LP (charge b) > sj.LK > sj.LP XX f + HK

-Corner Jump LK (charge db) > LP \/ c.LK > c.LP XX f + HP XX qcf + KK

-Jump HK \/ d.s.LK > s.LK /\ sj.LP > sj.LK > sj.LP > sj.LK, sj.LP > sj.LP > sj.u + HP

-Jump HK \/ d.c.LP > c.LP XX qcf + K

-qcf + PP. Jump LK > LK \/ d.s.LK > s.LK /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP/HK

-qcf + PP. Jump LK > LP \/ d.s.LP > s.HP \/ s.LK XX qcf + KK

Strategy

End all air combos with his mashed kick throw: this does tons of damage and gets you life back.

Advanced Strategy

MikeZ Glitch

Once Shuma's eyes stick the opponent, they will detonate once Shuma leaves the screen. Thus you can DHC from Mystic Stare to Proton Cannon - and the eyes will blow up during the DHC and they will be hit by the Proton Cannon.