Marvel vs Capcom 2/Spiral

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Marvel vs Capcom 2Mvc2 logo.gif
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Introduction

MvC2spiral.png

Spiral is a character of Marvel origins, who first appeared in X-men: Children of the Atom.

In MvC2, Spiral was brought into the cast, & ranks in the upper tiers among mvc2 characters.

more will be said later. ^_^

Colors

First row: LP, HP, A1. Second row: LK, HK, A2.

Mvc2-spiral.png

Moves List

Normal Moves

Command normals

Triple arm strike (aironly) d + mp

Low punch (aironly): d + hp

Special Moves

Name
Command
Damage
Special Properties (glossary)
Six-hand Grapple
Dp.png + P.png then D.png or U.png
Airok.png Throw.png
Dancing Sword
Airok.png Press P.png to Throw.png swords.
Tsurugi Tobashi: Forward
Qcf.png + Lp.png
Airok.png Use with swords active.
Tsurugi Tobashi: Upward
Qcf.png + Hp.png
Airok.png Use with swords active.
Tsurugi Tobashi: Circular
Qcf.png + Lk.png
Airok.png Use with swords active.
Tsurugi Tobashi: Six-Way
Qcf.png + Hk.png or Lk.png + Hp.png
Airok.png Use with swords active.
Teleport Dance
Qcb.png + P.png or K.png
Airok.png Select position with button: also hold down to teleport closer.
Kyuukouka Dance
Qcb.png + Hk.png
N/A
Aironly.png

Super Moves

Name
Command
Damage
Special Properties (glossary)
Stampede Sword
Qcf.png + Lp.png + Hp.png
Power Dance
Qcf.png + Lk.png + Hk.png
N/A
Airok.png
Speed Dance
Qcb.png + Lk.png + Hk.png
Airok.png
Metamorphose
Qcb.png + Lp.png + Hp.png
Airok.png Three levels. Grab with P.png once activated.
Hyper Metamorphose
A1.png + A2.png
For "Y" type Spiral. High.png chip damage.

Assist Moves

Name
Damage
Cross-Over Combination
Alpha Counter
Notes
Alpha.png Lp.png Tsurugi Tobashi
Stampede Sword
Lp.png Tsurugi Tobashi
Beta.png Hp.png Tsurugi Tobashi
Stampede Sword
Hp.png Tsurugi Tobashi
Gamma.png Hp.png
Hyper Metamorphose
c.Hp.png

While "A" type is generally preferred, "Y" sticks them in block stun for a long time and sets you up for the heavy chip of the THC.

Combos

-hcb + P. d.s.LP > s.LP > s.HP (tap LP rapidly)

-qcb + PP. d.s.LK > s.LK > c.HK /\ sj.LK > sj.LK, sj.LP

-hcb + P. Jump LK > LK \/ d.s.LK > s.LK > s.HP (tap LP rapidly)

-Corner hcb + P. qcf + LK, hcb + P \/ qcf + LP, d.s.LK > s.LK > c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP > sj.HK

-qcb + KK. Jump HK \/ d.s.LP > s.LK > s.LP > s.LP > s.HP

-hcb + P. d.s.LK > s.LK > c.HK /\ sj.LP > sj.LK > sj.LP > sj.LK XX qcf + LP

-Jump LK > LK \/ d.s.LK > s.LK > c.HK /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP

-hcb + P. Jump LK > LK \/ d.s.LK > s.LK > c.HK /\ sj.LP > sj.LK > sj.LP > sj.LK XX qcf + LP, f,d,df + P

-Corner qcb + KK. Jump LK > HK \/ d.s.LK > s.LP > c.HK /\ sj.LP > sj.LK > sj.LP,sj.LK > sj.LK > sj.HK

-Jump LK > HK \/ d.s.LK > s.LP > c.HK /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP > sj.HK

-qcb + KK. d.s.LK > s.HK, d.s.LK > s.HK, d.s.LK > s.HK, etc ..

Strategy

The Basics

At a low level, superjump with Spiral. If it's safe, activate Dancing Sword. Land and chip when safe throwing out the swords via lp. If they superjump up to you, use Kyuukouka Dance to drop faster and reset positioning. Having a backing assist such as Sentinel-Y or Sabretooth-B will make your life easy. You will likely also need an antiair so that you can some room to activate swords.

You can also try to use teleports combined with Doom-B or Tron-Y. Since her teleport is near instant, this can be pretty effective.

Advanced Strategy