Marvel vs Capcom 3/Amaterasu

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Amaterasu

Amaterasuface.jpg

In a nutshell

To master Amaterasu, you'll need to learn how to use all three of her weapons and their techniques, and seamlessly transition to the correct weapon for the situation at hand. Amaterasu is one of the most versatile characters in the game. She can play any situation; rush down, run away, keep away, punishing, and has some of the best assists in the game as well. Much of the game's keepaway doesn't work on her, because she can simply crouch underneath any threat. Players looking for a jack of all trades, master of all trades character will be at home with Amaterasu, so long as they can handle having a very low amount of health.


Video Walkthrough

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Solar Flare
Extra.png Instant.png
Reflects projectiles
Okami Shuffle
Beta.png Cold Star
Shot.png Tiltdown.png
20,000 per hit
Okami Shuffle
Gamma.png Bloom
Extra.png Instant.png
Grants 25% Hyper Meter
Okami Shuffle

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Magic Vine
Air Uf.png , F.png or Df.png + Atk.png + Atk.png
Air Dash
Standing Light
L.png
30,000
Crouching Light
D.png + L.png
28,000
Low.png
Standing Medium
M.png
50,000
Crouching Medium
D.png + M.png
50,000
Low.png
Standing Special
S.png
70,000
Launch.png
Jumping Light
air L.png
35,000
High.png
Jumping Medium
air M.png
48,000
High.png
Jumping Special
air S.png
70,000
High.png
Reflector: Standing Heavy
H.png
60,000
Jcancel.png
Reflector: Crouching Heavy
D.png + H.png
60,000
Low.png Jcancel.png
Reflector: Disc Combo
F.png + H.png , tap H.png repeatedly
60,000 per hit
Reflector: Jumping Heavy
air H.png
60,000
High.png
Glaive: Standing Heavy
H.png
80,000
Glaive: Crouching Heavy
D.png + H.png
80,000
Low.png
Glaive: Heavy Slash
F.png + H.png
80,000
Glaive: Charged Heavy Slash
F.png + hold H.png
100,000
Stagger.png Cannot Chain Combo into this move
Glaive: Jumping Heavy
air H.png
90,000
High.png
Glaive: Charged Jumping Heavy
air hold H.png
110,000
High.png Chipdamage.png Groundbounce.png
Glaive: Dive
air Df.png + H.png
90,000
Chipdamage.png Otg.png Groundbounce.png airborn opponents
Glaive: Charged Dive
air Df.png + hold H.png
120,000
Chipdamage.png Stagger.png Otg.png Groundbounce.png airborn opponents
Rosary: Standing Heavy
H.png
4 Hits for 79,500 total
Rosary: Crouching Heavy
D.png + H.png
4 Hits for 79,500 total
Low.png
Rosary: Whip Combo
F.png + H.png , tap H.png repeatedly
20 Hits for 163,900 Total
Nocancel.png
Rosary: Jumping Heavy
air H.png
4 Hits for 79,500 total
High.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Head Charge
Air Qcf.png + Atk.png
70,000
L.png goes Uf.png High.png
M.png goes F.png High.png
H.png goes D.png Groundbounce.png High.png
Power Slash
Qcb.png + Atk.png
80,000
Weapon Change
D.png , D.png + Atk.png
L.png for Reflector , M.png for Glaive , H.png for Rosary
With Reflector (Disc)
    Solar Flare
Dp.png + Atk.png
150,000
L.png counters high/mid
M.png counters low/mid
H.png reflects
With Glaive (Sword)
    Thunder Edge
Qcf.png + Atk.png
100,000
Hold Atk.png for +50,000 damage
    Glaive Chop
Air Qcf.png + S.png
88,600
With Rosary (Whip)
    Cold Star
Qcf.png + Atk.png
20,000 per hit
Mash Atk.png for more hits
L.png goes F.png
M.png goes Uf.png
H.png goes Df.png

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Okami Shuffle
Qcf.png + Atk.png + Atk.png
316,500
Airok.png
Value of Mist
Qcb.png + Atk.png + Atk.png
Airok.png Slows opponent for 5 seconds
Cannot build meter while active
Divine Instruments
Dp.png + Atk.png + Atk.png
400,000
Startupinv.png
High.png

Mission Mode Combos


Apprentice Combos

Strategy

Tips and Tricks

  • While learning Amaterasu, do not be afraid to lose. Take your time learning each weapon separately before trying to combine all of her techniques into one gameplan. Remember to experiment and find out what you can crouch under as one of the shortest characters in the game. The knowledge will add up to a much deadlier character in the future.
  • Play the matchup when using Amaterasu. If your opponent's character is weak to rush down, then rush him down. If he is weak to keep away, keep him out!
  • Be ready for a quick, nearly full screen punish using the Okami Shuffle super.
  • Don't be afraid to slow your opponent's down with the Vale of Mist. Meter gain stops during this, but the damage you get or the escape you make can be invaluable. Try DHCing into this super for a safe switch.
  • The ideal way to switch weapons midcombo is to connect a Down+Heavy then quickly Down+(weapon change button), as opposed to Down+Heavy then Down+Down+(Weapon Change Button). Doing this allows you to continue the combo easier as you are performing one less command input, using the Down+Heavy as one of the Down commands for the weapon change. Here are animated GIFs to visually describe to perform this.

1- Quick Weapon change done at the end of a 3-hit combo at this link here

Media:AmmyEzWepChange.gif (Practice this first)

2- Quick Weapon change in the middle of a 3-hit combo here

AmmyEzWepChange2.gif (Practice this second)

(Note: These animated gifs are best viewed in Mozilla Firefox browser, as Internet Explorer animates gifs slowly).

Basic Strategy

Advanced Strategy