Marvel vs Capcom 3/Spider-Man

From Shoryuken Wiki!
Jump to: navigation, search
Marvel vs Capcom 3MvC3Logo.png
Marvel vs Capcom 3/System GuideMarvel vs Capcom 3#Game ElementsMarvel vs Capcom 3#CharactersMarvel vs Capcom 3/SystemsMarvel vs Capcom 3#Fun Stuff.21Marvel vs Capcom 3/StrategyMvC3HeaderButtons.png


Spider-Man

Spider-manface.jpg

In a nutshell

Spider-Man is a light character that is focused on mobility instead of power. He isn't super fast, but he has a lot of different ways to move around the screen at different angles and keep himself on the attack. Spider-Man can stick to you like an annoying bug, or run away in confusing patterns to avoid being caught. If you want to move like a spider can, try Spider-Man.


Video Walkthrough

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Web Ball
Shot.png Front.png
10,000
Crawler Assault
Beta.png Web Swing
Direct.png Front.png
90,000
Softknockdown.png
Crawler Assault
Gamma.png Spider Sting
Direct.png Upward.png
80,000
Crawler Assault

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Air Dash
Atk.png + Atk.png or F.png , F.png in the air
One direction only
Standing Light
L.png
43,000
Crouching Light
D.png + L.png
40,000
Low.png
Standing Medium
M.png
60,000
Crouching Medium
D.png + M.png
57,000
Standing Heavy
H.png
70,000
Crouching Heavy
D.png + H.png
67,000
Low.png Softknockdown.png
Standing Special
S.png
80,000
Launch.png
Jumping Light
air L.png
44,000
High.png
Jumping Medium
air M.png
60,000
High.png
Jumping Heavy
air H.png
70,000
High.png
Jumping Special
air S.png
78,000
High.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Web Ball
Qcf.png + Atk.png
10,000
Airok.png
If you strike an opponent caught
in webbing, they will count as airborn
Spider Sting
Dp.png + Atk.png
70,000 L.png
80,000 M.png
90,000 H.png
    Spider Bite
During Spider Sting, H.png
50,000
Groundbounce.png
Web Swing
Rdp.png + Atk.png
70,000 L.png
80,000 M.png
90,000 H.png
Airok.png
H.png only: Softknockdown.png
Web Throw
Hcb.png + Atk.png
150,000
Ignores damage scaling
Web Glide
Uf.png , Df.png , Db.png , or Ub.png + Atk.png + S.png
20,000
Airok.png

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Maximum Spider
Qcf.png + Atk.png + Atk.png
271,600 (50,000 + 15,000 x 13 + 170,000)
Airok.png
Tracks opponent's location
Move ends if the first attack does not hit
Damage scales by 0.95
Crawler Assault
Dp.png + Atk.png + Atk.png
292,100 (40,000 x 7 + 150,000)
Startupinv.png Wallbounce.png
Damage scales by 0.91
Ultimate Web Throw
Hcb.png + Atk.png + Atk.png
300,000
Throw.png against air

Apprentice Combos

Strategy

Tips and Tricks

  • Spider-Man can extend his ground combos with a light Web Ball. After it hits, you can link a light attack. Using Spider Sting for its ground bounce will be an easier, more damaging option though.
  • Spider-Man can attack on the way down from a Web Swing attack, giving him the ability to combo or hit high.
  • Web Zip has a hitbox and you can attack on the way down from it, letting you move at very interesting angles while covered with a low damage projectile.
  • In one jump, Spidey can Air Dash, Web Swing, and Web Zip.

Basic Strategy

Advanced Strategy