Marvel vs Capcom 3/Tron Bonne
From Shoryuken Wiki, Marvel vs. Capcom 3 Strategy and More!


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Tron Bonne
In a nutshell
Tron is strange character that doesn't really fit into an existing archetype. She has moves that help her rush in, and other that help her zone you out. She has a lot of health, but also has really good mobility. She hits hard, and she is a combo machine. She can even save up for a devastating level 3 super grab to make you regret blocking so much.
Video Walkthrough
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Special Moves
Hyper Moves
Servbot Takeout
aka Lunch Rush
aka Lunch Rush
251,800 (50,000 + 10,000 x 40)
Damage scales by 0.95
If the shot misses or is blocked, the attack ends
If the shot misses or is blocked, the attack ends
Servbot Surprise
aka King Servbot
aka King Servbot
320,700 (40,000 x 10)
Damage scales by 0.95
The first hit is a counterable physical attack
The first hit is a counterable physical attack
Apprentice Combos
Strategy
Tips and Tricks
- Tron will need to mix up jumping in with Light into Medium, or just Special. You want to try to confuse people into blocking low too early.
- Tron greatly benefits from an assist that can hold an opponent in place after her OTG crouching Heavy into Bandit Boulder, allowing her to continue a combo.
- Tron's zoning game really only works mid screen, so make sure your opponent's character isn't fast enough to surprise you before trying this strategy.


