Mortal Kombat 9/Cyber Sub-Zero

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Mortal Kombat 9



Contents

File:MK9-CyberSubZero_Face.jpg

not available

Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
File:fp.png
Back Punch
File:bp.png
Front Kick
File:fk.png
Back Kick
File:bk.png
Crouching Front Punch
File:d.png + File:fp.png
Crouching Back Punch
File:d.png + File:bp.png
Crouching Front Kick
File:d.png + File:fk.png
Crouching Back Kick
File:d.png + File:bk.png
Angled Jumping Punch
during angled jump, File:fp.png or File:bp.png
Angled Jumping Kick
during angled jump, File:fk.png or File:bk.png
Straight Up Jumping Punch
during straight up jump, File:fp.png or File:bp.png
?%
File:med.png File:groundbounce.png
Straight Up Jumping Kick
during straight up jump, File:fk.png or File:bk.png
?%
File:med.png File:knockdown.png

Command Normals

Name
Command
Damage
Notes
Backfist
File:f.png + File:fp.png
?%
Chest Swipe
File:b.png + File:bp.png
?%
Head Chop
File:f.png + File:bp.png
?%
Spinning Low Kick
File:b.png + File:fk.png
?%
File:low.png
Splits Attack
File:u.png + File:bk.png
?%
Straight Stab
File:b.png + File:fp.png
?%
Back Spin Kick
File:f.png + File:bk.png
?%
Sweep
File:b.png + File:bk.png
?%
File:low.png File:sweep.png

Throws

Name
Command
Damage
Notes
Throw (Away)
File:b.png or File:n.png + File:fp.png + File:fk.png
File:throw.png
Throw (Towards)
File:f.png + File:fp.png + File:fk.png
File:throw.png

Kombo Attacks

Name
Command
Damage
Notes
Cyborg Assault
File:fp.png File:---.png File:fp.png File:---.png File:fp.png
?% File:---.png ?% File:---.png ?%
2nd hit: File:bufferable.png
Automation
File:fp.png File:---.png File:fp.png File:---.png File:bp.png
?% File:---.png ?% File:---.png ?%
2nd & 3rd hit: File:bufferable.png
Drive Power
File:fp.png File:---.png File:fp.png File:---.png File:f.png + File:bk.png
?% File:---.png ?% File:---.png ?%
2nd hit: File:bufferable.png
Freezing Pain
File:f.png + File:fp.png File:---.png File:bk.png
?% File:---.png ?%
Cryo Bash
File:f.png + File:bp.png File:---.png File:bp.png File:---.png File:fp.png
?% File:---.png ?% File:---.png ?%
Frost
File:b.png + File:fp.png File:---.png File:bp.png
?% File:---.png ?%
Wildcard
File:b.png + File:bp.png File:---.png File:bp.png
?% File:---.png ?%
2nd hit: File:bufferable.png
Upload
File:b.png + File:bp.png File:---.png File:bk.png
?% File:---.png ?%
Reboot
File:fk.png File:---.png File:bk.png
?% File:---.png ?%
last hit: File:med.png , juggle
Nano Smash
File:bp.png File:---.png File:fp.png File:---.png File:bp.png + File:fp.png
?% File:---.png ?% File:---.png ?%
2nd hit: File:bufferable.png last hit: File:launch.png
System Error
File:fk.png File:---.png File:fk.png File:---.png File:bp.png
?% File:---.png ?% File:---.png ?%
2nd hit: File:low.png 2nd, 3rd hit: File:bufferable.png
Blizzard
File:b.png + File:fk.png File:---.png File:bp.png File:---.png File:fp.png
?% File:---.png ?% File:---.png ?%
1st hit: File:low.png 2nd hit: File:launch.png 3rd hit: File:knockdown.png

Fast Tags

Name
Command
Damage
Notes
Dual Core
File:fk.png File:---.png File:bk.png File:---.png File:tg.png
N/A
Sets up combo for partner
Meltdown
File:b.png + File:fk.png File:---.png File:bp.png File:---.png File:tg.png
N/A
Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
Dry Ice
File:fp.png File:---.png File:fp.png File:---.png File:tg.png
Based on Teammate
Glacier
File:bp.png File:---.png File:fp.png File:---.png File:tg.png
Based on Teammate
Ice Over
File:f.png + File:bp.png File:---.png File:bp.png File:---.png File:tg.png
Based on Teammate

Tag Specials

Name
Command
Damage
Notes

Special Attacks

Name
Command
Damage
Notes
Ice Bomb (Close)
File:b.png , File:b.png + File:fk.png
?%
File:unblockable.png
Ice Bomb (Medium)
File:f.png , File:f.png + File:fk.png
?%
File:unblockable.png
Ice Bomb (Far)
File:b.png , File:b.png , File:f.png + File:bk.png
?%
File:unblockable.png
Ice Ball
File:d.png , File:f.png + File:fp.png
?%
Slide
File:b.png , File:f.png + File:bk.png
?%
File:low.png File:sweep.png
Ice Parry
File:d.png , File:b.png + File:bp.png
?%
Parries all highs and throws
Teleport
File:d.png , File:b.png + File:fp.png
?%
Divekick (Close)
in air: File:d.png + File:fk.png
?%
Divekick (Far)
in air: File:d.png + File:bk.png
?%

Enhanced Special Attacks

Name
Command
Damage
Notes
Ice Beam
File:d.png , File:f.png + File:fp.png + File:bl.png
?%
fullscreen
Cyber Slide
File:b.png , File:f.png + File:bk.png + File:bl.png
?%
File:low.png File:sweep.png
Cryo Bomb (all versions)
(Close) File:b.png File:b.png + File:fk.png + File:bl.png
?%
File:Unblockable.png Drops 3 bombs
(Medium) File:f.png File:f.png + File:fk.png + File:bl.png
?%
(Far) File:b.png File:b.png File:f.png + File:fk.png + File:bl.png
?%
Bangport
File:d.png , File:b.png + File:fp.png + File:bl.png
?%
hits opponent up close
Frozen Parry
File:d.png , File:b.png + File:bp.png + File:bl.png
?%
Parries any hit and freezes
Power Kick (Close)
in air: File:d.png + File:fk.png + File:bl.png
?%
Power Kick (Far)
in air: File:d.png + File:bk.png + File:bl.png
?%

Wake Up Moves

Name
Command
Damage
Notes
Slide
File:b.png , File:f.png + File:bk.png
?%
File:low.png File:sweep.png
Ice Parry
File:d.png , File:b.png + File:bp.png
?%
Parries all highs

X-Ray Attack

Name
Command
Damage
Notes
Cool Down
in air: File:fk.png + File:bk.png + File:bl.png

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
File:d.png File:b.png File:d.png File:f.png + File:bp.png
Jump
Fatality 2
File:d.png File:d.png File:b.png File:d.png + File:fp.png
Jump
Stage Fatality
File:d.png File:d.png File:u.png + File:bl.png
Varies
Babality
File:d.png File:b.png File:f.png + File:bl.png
Jump

Move Analysis

Basic Attacks

N/A


Command Normals

File:B.png + File:fp.png

Good for pokes, use only to keep opponents from advancing in. Unsafe on block upclose.


Kombo Attacks

File:fk.png , File:bk.png

Safe high-mid hit string. Overheads and juggles. Good for corner combos.


File:fk.png , File:fk.png , File:bp.png

Safe high-low-high string. Mix up this string with the above string. Gives advantage on hit but pushes opponent back. Use from corner to mid screen range.


File:bp.png , File:fp.png

Easy hit confirmable string. Hits crouchers. Buffers into all specials. Use for mixups into throws often. Tack on File:fp.png + File:bp.png to launch them for juggles.


File:B.png + File:fk.png , File:bp.png

Low launcher string. Completely unsafe on the ground. Use only in crossover Jump in punch combo starters.


Special Attacks

Dive Kick

His best weapon because its so damn safe. Learn to use them at lower levels of the jump. High dives can be punished by a fast special. Very good for punishing projectiles from midscreen.


Ice Ball

Sub's standard ice ball. Can be punished upclose. Can be crouched low without blocking.


Ice Parry

Surprising good counter because it comes out fast. Ground and anti-air. Throw attempts also get parried. Use this to stop rushdowners. You can use this to make unsafe bufferable strings safe, but use sparingly or you will eventually get punished. Remember that lows and projectiles do not parry.


Enhanced Special Attacks

Power Kick

Damaging move, it does 18% if all hits connect. 3rd hit is a overhead. Use in mixups.


Frozen Parry

Parries all. Lows, mids, and highs. Leaves opponent completely frozen so follow up with a free combo.


X-Ray Attack

N/A


Basic Strategy

N/A


Advanced Strategy

Dash Cancelling:

Cyber Sub can cancel his dashes directly into other dashes, making him very quick on the ground. This works going both forward and backward. This is a unique ability that you should take advantage of.


Corner 2-Meter Trap

Doing the enhanced Bombs directly followed by the enhanced Ice Beam creates a trap that only teleporters will escape. If the opponent remains grounded, the bombs will freeze them, and if they jump, they will be caught by the Ice Beam. Also, you must make sure you are close enough to the corner before employing this trap, because otherwise the opponent can escape the bombs by moving backwards and then block the Ice Beam.


Combos

Bread and Butters

3-Hits: File:fk.png File:---.png File:bk.png File:---.png Slide

4-Hits: File:B.png + File:fk.png File:---.png File:bp.png File:---.png Jump Kick File:---.png Dive Kick

4-Hits: File:fp.png File:---.png File:fp.png File:---.png File:bp.png File:---.png Slide

6-Hits: File:fp.png File:---.png File:fp.png File:---.png Iceball File:---.png Dash File:---.png File:fk.png File:---.png File:fk.png File:---.png File:bp.png

10-Hits: File:bp.png , File:fp.png File:---.png Iceball File:---.png Jump in Punch File:---.png File:bp.png , File:fp.png , File:fp.png + File:bp.png File:---.png Dash File:---.png File:B.png + File:bp.png , File:bp.png File:---.png Slide

11-Hits: Jump in Punch File:bp.png , File:fp.png File:---.png Iceball File:---.png Jump in Punch File:---.png File:bp.png , File:fp.png , File:fp.png + File:bp.png File:---.png Dash File:---.png File:F.png + File:fp.png , File:bk.png

Jump-in Combos

2-hits: Jump Kick File:---.png Dive Kick

Combos With Enhanced Specials

8-Hits: File:bp.png File:---.png File:fp.png File:---.png File:fp.png + File:bp.png File:---.png Dash File:---.png File:F.png + File:bp.png File:---.png File:bp.png File:---.png File:fp.png File:---.png Cyber Slide

12-Hits: Jump in Punch File:---.png File:bp.png File:---.png File:fp.png File:---.png File:fp.png + File:bp.png File:---.png Jump Punch File:---.png Far Divekick File:---.png File:fp.png File:---.png File:fp.png File:---.png Ice Beam File:---.png Jump Kick File:---.png Far Powerkick

Combos With X-Ray Attacks

File:B.png + File:fk.png File:---.png File:bp.png File:---.png Xray

Corner-Only Combos

9-Hits: File:fk.png , File:bk.png x3 File:---.png File:fk.png , File:fk.png File:---.png Slide

Style

  • Combines Human Sub-Zero's ice lockdown with Cyrax's bomb traps and teleports to create an advanced style of trap character.


Matchups

N/A

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