Mortal Kombat 9/Scorpion

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Mortal Kombat 9



Contents

Scorpion

Image:MK9-Scorpion_Face.jpg

Hanzo Hasashi was once a member of the Japanese Shirai Ryu ninja clan. Given the name Scorpion for his blindingly fast and deadly fighting skill, his life was blessed with glorious kombat in the name of his Grand Master. But when he, his family and his clan were brutally exterminated by Sub-Zero and the Lin Kuei, Scorpion's existence became eternal torment. Resurrected by the malevolent necromancer Quan Chi, he entered the Mortal Kombat tournament to slay Sub-Zero and avenge the murders of his kin.



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
File:fp.png
3%
File:high.png File:bufferable.png
Back Punch
File:bp.png
5%
File:high.png
Front Kick
File:fk.png
5%
File:high.png File:bufferable.png
Back Kick
File:bk.png
5%
File:high.png File:bufferable.png
Crouching Front Punch
File:d.png + File:fp.png
2%
File:high.png File:bufferable.png
Crouching Back Punch
File:d.png + File:bp.png
12%
File:high.png uprcut
Crouching Front Kick
File:d.png + File:fk.png
1%
File:low.png File:bufferable.png
Crouching Back Kick
File:d.png + File:bk.png
3%
File:low.png File:bufferable.png
Angled Jumping Punch
during angled jump, File:fp.png or File:bp.png
4%
File:med.png
Angled Jumping Kick
during angled jump, File:fk.png or File:bk.png
7%
File:high.png File:knockdown.png
Straight Up Jumping Punch
during straight up jump, File:fp.png or File:bp.png
5%
File:med.png File:groundbounce.png
Straight Up Jumping Kick
during straight up jump, File:fk.png or File:bk.png
5%
File:med.png File:knockdown.png

Command Normals

Name
Command
Damage
Notes
Doom Slice
File:f.png + File:bp.png
5%
File:high.png File:bufferable.png
Blade Overhead
File:b.png + File:bp.png
5%
File:med.png File:groundbounce.png
Heel Kicks
File:f.png + File:fk.png
11%
File:med.png
Shin Blast
File:f.png + File:bk.png
3%
File:low.png File:bufferable.png
Sweep
File:b.png + File:bk.png
7%
File:low.png File:sweep.png

Throws

Name
Command
Damage
Notes
Throw (Away)
File:b.png or File:n.png + File:fp.png + File:fk.png
1% + 2% + 2% + 4% + 3%
File:throw.png
Throw (Towards)
File:f.png + File:fp.png + File:fk.png
1% + 2% + 2% + 4% + 3%
File:throw.png
Air Throw
in air, File:fp.png + File:fk.png
1% + 7%
File:airthrow.png

Kombo Attacks

Name
Command
Damage
Notes
Torment
File:fp.png File:---.png File:fp.png File:---.png File:fp.png
3% File:---.png 5% File:---.png 5%
File:high.png File:---.png File:high.png File:---.png File:high.png ; 1st and 2nd and 3rd hits: File:bufferable.png
Damnation
File:fp.png File:---.png File:fp.png File:---.png File:bk.png
3% File:---.png 5% File:---.png 5%
File:high.png File:---.png File:high.png File:---.png File:high.png ; 1st and 2nd hits: File:bufferable.png ; 3rd hit: File:flatten.png
Brimstone
File:bp.png File:---.png File:fp.png File:---.png File:bp.png
5% File:---.png 3% File:---.png 8%
File:high.png File:---.png File:high.png File:---.png File:med.png ; 2nd hit: File:bufferable.png ; 3rd hit: File:knockdown.png
Gravedigger
File:bp.png File:---.png File:fp.png + File:bp.png
5% File:---.png 5%
File:high.png File:---.png File:med.png ; 2nd hit: File:knockdown.png ; 2nd hit: File:bufferable.png
Doom Blade
File:f.png + File:bp.png File:---.png File:fp.png File:---.png File:bk.png
5% File:---.png 3% File:---.png 8%
File:high.png File:---.png File:high.png File:---.png File:high.png ; 1st and 2nd hit: File:bufferable.png ; 3rd hit: File:knockdown.png
Dead End
File:fk.png File:---.png File:fk.png File:---.png File:bk.png
2% File:---.png 5% File:---.png 6%
File:high.png File:---.png File:high.png File:---.png File:high.png ; 1st and 2nd hit: File:bufferable.png ; 3rd hit: File:knockdown.png
Grievance
File:f.png + File:bk.png File:---.png File:fk.png
3% File:---.png 7%
File:low.png File:---.png File:high.png ; 1st and 2nd hit: File:bufferable.png

Fast Tags

Name
Command
Damage
Notes
Underworld
Gravedigger File:---.png File:tg.png
N/A
Soulless
Blade Overhead File:---.png File:tg.png
N/A
Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
Eternal Vengeance
File:fp.png File:---.png File:fp.png File:---.png File:tg.png
Based on Teammate
Punishment
File:bp.png File:---.png File:fp.png File:---.png File:tg.png
Based on Teammate
Affliction
File:f.png + File:bp.png File:---.png File:fp.png File:---.png File:tg.png
Based on Teammate
Revenge
File:fk.png File:---.png File:fk.png File:---.png File:tg.png
Based on Teammate
Tag Kombo Attack
Attack from Teammate's Tag Kombo
9%
File:med.png File:flatten.png

Tag Specials

Name
Command
Damage
Notes
Tag Assist
File:d.png , File:b.png + File:tg.png
8%
Performs Demon Fire ; File:unblockable.png
Tag Attack
File:d.png , File:f.png + File:tg.png
5% + 7%
Performs Flameport ; File:high.png + File:high.png ; File:knockdown.png

Special Attacks

Name
Command
Damage
Notes
Spear
File:b.png , File:b.png + File:fp.png
3%
File:high.png ; 2nd time used in combo: File:flatten.png
Demon Fire
File:d.png , File:b.png + File:bp.png
7%
File:unblockable.png ; Cannot be buffered into
Teleport
File:d.png , File:b.png + File:fk.png
9%
File:high.png File:airok.png wkup
Takedown
File:d.png , File:b.png + File:bk.png
1% + 9%
File:low.png + File:low.png ; File:sweep.png wkup

Enhanced Special Attacks

Name
Command
Damage
Notes
Flame Spear
File:b.png , File:b.png + File:fp.png + File:bl.png
7%
File:high.png ; 2nd time used in combo: File:flatten.png , has armor
Hell Fire
File:d.png , File:b.png + File:bp.png + File:bl.png
8%
File:unblockable.png File:otg.png ; Cannot be buffered into
Flameport
File:d.png , File:b.png + File:fk.png + File:bl.png
5% + 7%
File:high.png + File:high.png ; 2nd hit: File:knockdown.png ; File:airok.png wkup
Takeout
File:d.png , File:b.png + File:bk.png + File:bl.png
1% + 11%
File:low.png + File:low.png ; File:sweep.png wkup ; Armor *patch*

X-Ray Attack

Name
Command
Damage
Notes
Scorpion Sting
File:fk.png + File:bk.png + File:bl.png
7% + 11% + 13%
1st hit: File:high.png

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
File:f.png File:d.png File:f.png + File:bp.png
Close
Fatality 2
File:b.png File:f.png File:b.png + File:fk.png
Close
Fatality 3 (DLC)
File:d.png File:u.png File:u.png + File:bp.png
Jump
Stage Fatality
File:f.png File:u.png File:u.png + File:fp.png
Varies
Babality
File:d.png File:b.png File:f.png File:d.png + File:bp.png
Jump

Move Analysis

Basic Attacks

Standing File:fk.png

Good for anti air. Tack on a Teleport punch if it connects. Not always guaranteed.


Command Normals

File:B.png+ File:bp.png

Scorpions overhead launcher. Sadly not safe. Use from max distance to avoid a full punish.


File:F.png + File:bk.png

Safe, bufferable low into spear.


File:F.png + File:fk.png

Safe overhead kick that gives you a safe jump on hit.


Kombo Attacks

File:fp.png , File:fp.png , File:fp.png

Safe string. You can buffer the spear after 1st or 2nd hit, but not third. After the first 2 or all 3 hits connect Scorpion has advantage and can pressure.


File:bp.png , File:fp.png

2 hit string that on hit will grant a link into a spear. Safe on block, on hit Scorpion has advantage and can pressure.


File:fk.png , File:fk.png

Scorpion's fastest attack outside of his generic down pokes. Totally safe on block and allows for a spear link. On hit this will give you advantage to continue pressure.


File:F.png + File:bk.png , File:fk.png

Scorpions only low starter string. This string will give you a safe jump on hit. The 2nd hit will miss on crouchers and can be punished. Use mostly after cross up jump punch mixups.


File:F.png + File:bp.png , File:fp.png

Safe string, can be use for safe jump set up's.


Special Attacks

Spear- Unsafe from close ranges and leads to a combo on hit. Best used at mid range. Startup is decent and could use a minor speed boost. Whiffs on a crouching target. Ending combos with this puts Scorpion very close to opponent however it is not the most damaging ender.


Demon Fire- This move is only unsafe when jumped. However jumping is the only way to escape it unless the correct setup is used which will be discussed later in advanced strategy. Startup is not extremely fast therefore it's fairly easy to avoid when used outside of the setups. It cannot be avoided by blocking, dashing forward, or dashing backward.


Teleport- Best used to punish projectiles, unsafe on block. On hit Scorpion gets a safe jump. Startup is not fast enough for the player to wait all day to punish projectiles/moves.


Takeout- Best used only in combos little to no use otherwise. Unsafe on block. Not fast enough to try to use a surprise attack. However this seems to be the most damaging move when ending a combo however positioning wise not the best.


Enhanced Special Attacks

Spear- Gives one hit of armor. Hits on crouching unlike the regular. Same properties otherwise.


Demon Fire- Harder for target to avoid because of the bigger hit box and can be guaranteed in certain situations. Can be used to punish jumps from a distance. It cannot be avoided by blocking, dashing forward, or dashing backward.


Teleport- Safe on block and gives Scorpion a combo when cornered on hit. ANYTIME teleport punch is blocked no move in the entire game can interrupt Scorpion's FP, FP or FK FK.


Takeout- Same as Regular just does more damage. Now has armor.


X-Ray Attack

Can be used to end combos and punish projectiles/moves. Think teleport with more damage and looks cool. Unsafe as a regular teleport but faster in startup.


Basic Strategy

N/A


Advanced Strategy

Inescapable Demon Fire- The most common way to do this is after ending a combo with FK FK BK use Demon fire to obtain free damage (Must use EX). Raiden is the only known character to escape this who must commit to his electric fly attack. Also can get free damage from ending a combo with teleport (Can use either Fire).


Combos

Bread and Butters

5-Hits: Spear File:---.png File:fk.png File:fk.png File:---.png Takedown

5-Hits: File:B.png + File:bp.png File:---.png Dash File:---.png File:fp.png File:fp.png File:---.png Teleport File:---.png Dash File:---.png Uppercut

30%: File:fk.png File:fk.png File:---.png Spear File:---.png Straight Up Jump Punch File:---.png Dash File:---.png File:B.png + File:bp.png File:---.png Jump Kick into Air Throw

10-Hits: File:B.png + File:bp.png File:---.png Jump Kick File:---.png Teleport Punch File:---.png Dash File:bp.png , File:fp.png File:---.png Spear File:---.png Jump in punch File:---.png File:F.png + File:bp.png , File:fp.png File:---.png Teleport Punch

11-Hits: Anti-air: File:fk.png into Teleport Punch File:---.png Dash File:bp.png , File:fp.png x2 File:---.png Spear File:---.png Jump in punch File:---.png File:F.png + File:bp.png , File:fp.png File:---.png Teleport Punch

Jump-in Combos

?-Hits: Jump Kick File:---.png Teleport File:---.png Spear into any combo!!

Combos With Enhanced Specials

9-Hits: Jump Kick File:---.png Teleport File:---.png Dash File:---.png File:fp.png File:fp.png File:---.png Spear File:---.png File:fk.png File:fk.png File:---.png Takeout

10-Hits: File:B.png + File:bp.png File:---.png Dash File:---.png File:fp.png File:fp.png File:---.png Flameport File:---.png Teleport File:---.png Spear File:---.png File:bp.png , File:fp.png , File:bp.png

10-Hits: File:fp.png File:bp.png File:---.png Enhanced Spear File:---.png Straight Up Jump Punch File:---.png Dash File:---.png File:B.png + File:bp.png File:---.png Jump Kick File:---.png Teleport Punch File:---.png Jump Kick File:---.png Air Throw

Combos With X-Ray Attacks

  • N/A

Corner-Only Combos

(with your back in the corner): Flameport File:---.png File:bp.png , File:fp.png x3 File:---.png File:fk.png , File:fk.png into Spear File:---.png File:fk.png , File:fk.png , File:bk.png into Enhance Hellfire   OR   after Spear --> Cross over Jump Kick into Air throw

Style

  • Mixups


Matchups

N/A

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