Mortal Kombat 9/Stryker

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Mortal Kombat 9



Contents

Stryker

Image:MK9-Stryker_Face.jpg

One of New York City's Finest, Stryker is a one-man SWAT team. He was once decorated for single-handedly thwarting the terrorists in the famous Greenberg Tower Incident, and again for rescuing passengers of a speeding crosstown bus rigged to explode. He was unprepared, however, for the magical portal that spewed forth creatures from another realm--a realm he didn't even know existed. So far his kombat training has gotten him through the first wave of creatures. It'll take more than rocket-launching Tarkatans to stop this die-hard cop.



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
File:fp.png
Back Punch
File:bp.png
Front Kick
File:fk.png
Back Kick
File:bk.png
Crouching Front Punch
File:d.png + File:fp.png
Crouching Back Punch
File:d.png + File:bp.png
Crouching Front Kick
File:d.png + File:fk.png
Crouching Back Kick
File:d.png + File:bk.png
Angled Jumping Punch
during angled jump, File:fp.png or File:bp.png
Angled Jumping Kick
during angled jump, File:fk.png or File:bk.png
Straight Up Jumping Punch
during straight up jump, File:fp.png or File:bp.png
?%
File:med.png File:groundbounce.png
Straight Up Jumping Kick
during straight up jump, File:fk.png or File:bk.png
?%
File:med.png File:knockdown.png

Command Normals

Name
Command
Damage
Notes
Cross Hook
File:b.png + File:fp.png
?%
Baton Twirl
File:b.png + File:bp.png
?%
Sweep
File:b.png + File:bk.png
?%
File:low.png File:sweep.png

Throws

Name
Command
Damage
Notes
Throw (Away)
File:b.png or File:n.png + File:fp.png + File:fk.png
File:throw.png
Throw (Towards)
File:f.png + File:fp.png + File:fk.png
File:throw.png

Kombo Attacks

Name
Command
Damage
Notes
Cop Out
File:fp.png File:---.png File:bp.png
?% File:---.png ?%
2nd hit: File:bufferable.png
Dispatched
File:fp.png File:---.png File:fp.png File:---.png File:bk.png
?% File:---.png ?% File:---.png ?%
2nd hit: File:bufferable.png
Beatdown
File:b.png + File:fp.png File:---.png File:bp.png File:---.png File:bp.png
?% File:---.png ?% File:---.png ?%
Last hit: File:launch.png
Pain Patrol
File:bp.png File:---.png File:fk.png File:---.png File:bp.png
?% File:---.png ?% File:---.png ?%
2nd hit: File:low.png
The Heat
File:b.png + File:bp.png File:---.png File:fp.png
?% File:---.png ?% File:---.png ?%
Last hit: File:low.png
Aggravated Assault
File:b.png + File:bp.png File:---.png File:f.png + File:bp.png
?% File:---.png ?% File:---.png ?%
Last hit: File:launch.png
Spread em
File:b.png + File:fp.png File:---.png File:b.png + File:bk.png
?% File:---.png ?%
Come with me
File:b.png + File:fk.png File:---.png File:bp.png
?% File:---.png ?%
1st hit: File:low.png 2nd hit: File:med.png File:launch.png

Fast Tags

Name
Command
Damage
Notes
Serve and Protect
File:b.png + File:fp.png File:---.png File:bp.png File:---.png File:bp.png File:---.png File:tg.png
N/A
Sets up combo for partner
Remain Silent
File:b.png + File:bp.png File:---.png File:f.png + File:bp.png File:---.png File:tg.png
N/A
Sets up combo for partner
Affirmative
File:b.png + File:fk.png File:---.png File:bp.png File:---.png File:tg.png
N/A
Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
We Aim to Please
File:fp.png File:---.png File:fp.png File:---.png File:tg.png
Based on Teammate
Officer Friendly
File:b.png + File:fp.png File:---.png File:bp.png File:---.png File:tg.png
Based on Teammate
Don't Move!
File:bp.png File:---.png File:fk.png File:---.png File:tg.png
Based on Teammate
Assault & Battery
File:b.png + File:bp.png File:---.png File:tg.png
Based on Teammate

Tag Specials

Name
Command
Damage
Notes

Special Attacks

Name
Command
Damage
Notes
High Grenade Toss
File:d.png , File:b.png + File:bp.png
?%
Low Grenade Toss
File:d.png , File:b.png + File:fp.png
?%
Baton Sweep
File:d.png , File:b.png + File:bk.png
?%
File:low.png
Gun Shot
File:b.png , File:f.png + File:fp.png
?%
File:high.png can be canceled by holding File:fp.png or dashing
Roll Toss
File:b.png , File:f.png + File:bk.png
?%
File:throw.png

Enhanced Special Attacks

Name
Command
Damage
Notes
Baton Bash
File:d.png , File:b.png + File:bk.png + File:bl.png
?%
1st hit: File:low.png , 2nd hit: File:med.png *patch*
Double Grenade
File:d.png , File:b.png + File:bp.png or File:fp.png + File:bl.png
?%
Bang Bang
File:b.png , File:f.png + File:fp.png + File:bl.png
?%
File:high.png , Juggle starter
Roll Out
File:b.png , File:f.png + File:bk.png + File:bl.png
?%
File:throw.png , has armor *patch*

Wake Up Moves

Name
Command
Damage
Notes
Roll Toss
File:b.png , File:f.png + File:bk.png
?%
File:throw.png
Baton Sweep
File:d.png , File:b.png + File:bk.png
?%
File:low.png

X-Ray Attack

Name
Command
Damage
Notes
Busted
File:fk.png + File:bk.png + File:bl.png
short ranged, use to File:counter.png a hit you see coming

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
File:f.png File:d.png File:f.png + File:fk.png
Sweep
Fatality 2
File:d.png File:f.png File:d.png File:f.png + File:bl.png
Sweep
Stage Fatality
File:f.png File:u.png File:u.png + File:bk.png
Varies
Babality
File:d.png File:f.png File:d.png File:b.png + File:bp.png
Jump

Move Analysis

Basic Attacks

N/A


Command Normals

N/A


Kombo Attacks

N/A


Special Attacks

N/A


Enhanced Special Attacks

N/A


X-Ray Attack

N/A


Basic Strategy

N/A


Advanced Strategy

Shenanigans with the gun are essential to getting in your opponents head, are you gonna shoot? Dash Throw? Dash attack? or just cancel into another shot? Make your opponent have to guess and you'll have no problems playing with their mind.

Combos

Bread and Butters

6-Hits Reset: File:B.png + File:fp.png File:---.png File:bp.png File:---.png File:bp.png File:---.png Gunshot File:---.png Dash File:---.png File:fk.png

7-Hits: File:B.png + File:fp.png File:---.png File:bp.png File:---.png File:bp.png File:---.png Gunshot File:---.png Dash File:---.png File:fp.png File:---.png File:bp.png

9-Hits: File:B.png + File:bp.png , File:F.png + File:bp.png File:---.png Dash File:---.png File:fp.png , File:bp.png File:---.png Gunshot File:---.png Dash File:---.png Uppercut

9-Hits: File:B.png + File:fp.png , File:bp.png , File:bp.png File:---.png Straight Up Jump Punch File:---.png Dash File:---.png File:fp.png , File:bp.png File:---.png Roll Toss

Jump-in Combos

4-Hits: Jump in Punch File:---.png File:B.png + File:fk.png File:---.png File:bp.png File:---.png Dash File:---.png Uppercut

Combos With Enhanced Specials

11-Hits: File:B.png + File:fk.png File:---.png File:bp.png File:---.png Dash File:---.png File:fp.png File:---.png File:fp.png File:---.png Bang Bang File:---.png Dash File:---.png File:fp.png File:---.png Roll Out

14-Hits: Jump in Punch File:---.png File:B.png + File:fp.png File:---.png File:bp.png File:---.png File:bp.png File:---.png Straight Up Jumping Punch File:---.png Dash File:---.png File:fk.png File:---.png Bang Bang File:---.png Dash File:---.png File:fp.png File:---.png File:bp.png File:---.png Roll Out

16-Hits: File:B.png + File:fp.png File:---.png File:bp.png File:---.png File:bp.png File:---.png Gunshot File:---.png Dash File:---.png File:fp.png File:---.png Bang Bang File:---.png Dash File:---.png File:fp.png File:---.png File:fp.png File:---.png Bang Bang

Combos With X-Ray Attacks

Midscreen: File:B.png + File:fp.png , File:bp.png , File:bp.png File:---.png Straight Up Jump Punch File:---.png Dash File:---.png File:fp.png , File:bp.png File:---.png Xray

Corner-Only Combos

11-Hits: File:B.png + File:bp.png , File:F.png + File:bp.png File:---.png File:fp.png , File:bp.png x3 File:---.png Uppercut

Style

  • Zone and Mind game character. He can zone with his gun and grenades or get up close with gun cancels into baton sweeps or throws. Keep the opponent guessing.

Matchups

N/A

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