Pikachu (PTDX)

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Pokken Tournament DX

Pokken Pikachu.png

Introduction

Placeholder

  • 570 HP
  • 100 CC Synergy Gauge
  • Burst Mode Duration: 14 Seconds
  • Shield: Normal


  • High Stance: Charges Synergy Gauge.
  • Low Stance: Invincible against Highs on frame 1, also recharges shield health.


  • FP Forward Dash: 13 Frames
  • FP Back Dash: 25 Frames (Invincible from frame 1-8)
  • FP Side Dash: 25 Frames


  • DP Forward Dash: 13 Frames
  • DP Back Dash: 25 Frames (Invincible from frame 1-8)


General Moves




Pokken Pikachu Grab FP.png

Pokken Pikachu Grab DP.png

Y+B Grab Attack
Attack Damage PSP Height Impact Hit Adv Block
Grab FP 80 / DP 120 12 N/A i11 FP Shift (+8) / DP Shift N/A




Pokken Pikachu CA 1.png

Pokken Pikachu CA 2.png

X+A [X+A] Counter Attack
Attack Damage PSP Height Impact Hit Adv Block
Counter 60 / 80 3 Mid Low i35 / i55 +8 / Crumple -4 / +4

Pikachu is put into a counter armor state from frame 1-28 (48 if charged).

Counter pierces when fully charged.

Can be dash canceled by inputting a direction and R.




Pokken Pikachu Release Y 1.png

Pokken Pikachu Release Y 2.png

]Y[ Release Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 80 / 120 5 / 8 Mid i19 Launch -16 / -12

After charging for a certain amount of time, Pikachu release an uppercut attack.

Invincible against Highs and Mid Highs on frame 1.

The move becomes enhanced if it is charged for longer.

Throw crush.




Pokken Pikachu Burst Attack.png
L+R Volt Shock Fist
Attack Damage PSP Height Impact Hit Adv Block
Normal 180 (60) 12 Mid Low i15 Knockdown +4

Pikachu charges forward with huge distance.

Invincible on frame 5.

Counter pierces.




Field Phase Moves




Pokken Pikachu nY.png
nY
Attack Damage Height Impact Hit Adv Block
Normal 10 each Special Mid i15 -16 -20

A small bolt of electricity that travels ahead.

Can shoot three electricity bolts in a row.

Special cancelable (each hit can be special canceled).

fY cancelable (nYYY only).




Pokken Pikachu sY.png
sY
Attack Damage Height Impact Hit Adv Block
Normal 10 each hit Special Mid i19 -12 -16

Pikachu jumps to the side, throwing out three arc-shaped projectiles.

Invincible against Lows on frame 14.

fY cancelable.




Pokken Pikachu fY 1.png

Pokken Pikachu fY 2.png

fY
Attack Damage Height Impact Hit Adv Block
Normal 40 each hit Mid Low i21 Shift (+2) -8

Pikachu dodges to the right, and throws an electric ball.

Afterwards, Pikachu dodges to the left and throws another electric ball.

Invincible against Lows on frame 5.

Special cancelable (only after the first hit).




Pokken Pikachu bY.png
bY
Attack Damage Height Impact Hit Adv Block
Normal 60 Mid i23 Shift (+4) -24

Invincible against Lows on frame 5.






Pokken Pikachu jY FP 1.png

Pokken Pikachu jY FP 2.png

j.Y / j.[Y]
Attack Damage Height Impact Hit Adv Block
Normal 20 / 54 Mid i15 / i35 -8 -12 / -8

Pikachu sends out an electric bolt that chases down the opponent.

Charging this move gives it two extra hits.




Pokken Pikachu jX FP.png
j.X
Attack Damage Height Impact Hit Adv Block
Counter 90 Mid High i20 Shift (Knockdown) -5

Pikachu gains counter armor on startup, and then divekicks to the ground.






Pokken Pikachu Homing Attack 1.png
X Homing Attack 1
Attack Damage Height Impact Hit Adv Block
Normal 30 Mid Low i21 +8 0

Pikachu homes in on the opponent, attacking with Its tail.

Can be canceled with block or jump.

Throw crush.


Pokken Pikachu Homing Attack 2.png
XX Homing Attack 2
Attack Damage Height Impact Hit Adv Block
Normal 30 Mid i21 +4 -3

Following up from Homing Attack 1, Pikachu kicks upwards.




Pokken Pikachu Homing Attack 3.png
XXX / XX[X] Homing Attack 3
Attack Damage Height Impact Hit Adv Block
Normal 60 / 90 Mid i21 Shift (+8) -8

Following up from Homing Attack 2, Pikachu surrounds itself with a sphere of electricity.

Can be charged to guard break/counter pierce.

The charge cannot be grabbed.

If Homing Attack 2 was blocked, there is a 28 frame window to punish a charged Homing Attack 3.




Weak Moves




Pokken Pikachu 2Y 1.png

Pokken Pikachu 2Y 2.png

2Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 10 0 Low i11 +4 -4

Pikachu kicks the ground, throwing out a wave of dirt.

In Burst Mode, 2Y's range increases.




Pokken Pikachu 5Y.png
5Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 20 0 Mid Low i15 0 -4

Pikachu spins around, attacking with Its tail.

Special / 5YX cancelable.



Pokken Pikachu 5YY.png
5YY
Attack Damage PSP Height Impact Hit Adv Block
Normal 24 0 Mid Low i15 +4 -4

Special / 5YYX cancelable.




Pokken Pikachu 5YYY.png
5YYY
Attack Damage PSP Height Impact Hit Adv Block
Normal 18 4 Mid Low i15 +4 -4

Special / 5YYYX cancelable.




Pokken Pikachu 5YX 1.png

Pokken Pikachu 5YX 2.png

5YX / 5Y:X
Attack Damage PSP Height Impact Hit Adv Block
Normal 60 / 70 3 Mid i15 Launch +4

Pressing X during 5Y / 5YY / 5YYY will give an uppercut attack.

Pressing X with precise timing grants a Just Frame version.

The Just Frame gives more opportunities to combo off of.

In Burst Mode, 5YX always does Frame variant.





Pokken Pikachu 6Y 1.png

Pokken Pikachu 6Y 2.png

6Y / 6:Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 60 / 65 4 / 3 Mid i15 Launch -8 / +4

An uppercut that is invincible against Highs on frame 5.

The Just Frame version can be done by pressing forward and Y on the exact same frame.

In Burst Mode, 6Y always does the Just Frame variant.





Pokken Pikachu 8Y.png
8Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 64 3 Mid High i19 Knockdown +8

Pikachu propels upwards with Its tail.

Invincible against Highs and Mid Highs on frame 5.

Can angle the move forward by inputting 9Y.

Can cancel into aerials.





Pokken Pikachu jY DP.png
j.Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 30 0 Mid High i9 +30 +8

A quick jolt attack from Pikachu's tail.






Strong Moves




Pokken Pikachu 2X.png
2X
Attack Damage PSP Height Impact Hit Adv Block
Normal 90 3 Low i19 Launch -8

Pikachu kicks the ground twice, each throwing out a wave of dirt.

Invincible against Highs on frame 1.






Pokken Pikachu 5X.png
5X
Attack Damage PSP Height Impact Hit Adv Block
Normal 80 4 Mid Low i19 Launch -8

A long horizontal bolt of electricity.

Special cancelable.






Pokken Pikachu 8X.png

Pokken Pikachu 8X 2.png

8X
Attack Damage PSP Height Impact Hit Adv Block
Normal 60 3 Mid High i23 +8 +4

Pikachu jumps in the air and advances forward with two aerial kicks.

Invincible against Lows on frame 5.

Can short hop after the attack by pressing a direction and R.

Throw crush. Launches if Its a critical hit.





Pokken Pikachu jX DP.png
j.X
Attack Damage PSP Height Impact Hit Adv Block
Normal 76 0 Mid High i24 +26 +4

Pikachu spirals downwards to the ground with Its tail.






Pokemon Moves




Pokken Pikachu 2A.png
2A Iron Tail
Attack Damage PSP Height Impact Hit Adv Block
Normal 90 (13) 5 Mid i23 Knockdown -16

Pikachu jumps in the air and slams onto the ground tail-first.

Invincible against Lows and Mid Lows on frame 5.






Pokken Pikachu 4A 1.png

Pokken Pikachu 4A 2.png

4A Electro Ball
Attack Damage PSP Height Impact Hit Adv Block
Normal 30 (8) / 70 3 High i27 +4 / Launch -8

Pikachu hops in the air and fires a ball of lightning.

Invincible against Lows on frame 5, and Mid Lows on frame 9.

Throw crush.

Can be canceled with R.





Pokken Pikachu 5A 2.png
5A / 5[A] Thunderbolt (FP)
Attack Damage Height Impact Hit Adv Block
Normal 50 (13) / 80 (20) Low i19 / i36 Shift (-4) / Stun -8

A projectile that travels along the ground.

Invincible against Lows on frame 5.

Can charge to throw out Thunderbolts in each direction.

The charged Thunderbolts deal additional damage and stun.


Pokken Pikachu 5A.png
5A / 5[A] Thunderbolt (DP)
Attack Damage PSP Height Impact Hit Adv Block
Normal 50 (13) 3 / 2, 2 Low i19 / i36 0 -8 / +4

A projectile that travels along the ground.

Invincible against Lows on frame 5.

Can charge to throw out a second Thunderbolt.






Pokken Pikachu 6A.png
6A Nuzzle
Attack Damage PSP Height Impact Hit Adv Block
Grab 80 3 High i19 Launch N/A

Pikachu jumps forward, grabbing the opponent and launching them.

Invincible against Lows on frame 5.

Since this Grab is considered a High, it can be avoided by crouching.






Pokken Pikachu 8A 1.png
8A Volt Tackle
Attack Damage PSP Height Impact Hit Adv Block
Counter 66 (8) 5 Mid High i11 Launch -48

A reversal attack where Pikachu zig-zags into the air.

Grants counter armor from frame 1-10.

In Burst Mode, Volt Tackle is given a followup attack.


Pokken Pikachu 8A 2.png
Burst 8AA Volt Tackle: Followup
Attack Damage PSP Height Impact Hit Adv Block
Counter 54 (16) 12 Mid i11 Shift -28

Following up from Volt Tackle, Pikachu spikes itself downwards to the ground.

Can be used even if Volt Tackle didn't make contact with the opponent.






Pokken Pikachu jA 1.png
j.A Thunder (Initial Hit)
Attack Damage PSP Height Impact Hit Adv Block
Normal 20 (5) 1 Mid i11 -12 -29

Pikachu surrounds itself with electricity and hops forward.

Can change the trajectory to go either forwards or backwards.

Pressing R allows Pikachu to cancel into aerials instead of doing Thunder.


Pokken Pikachu jA 2.png

Pokken Pikachu jA 3.png Pokken Pikachu jA 4.png

j.A Thunder
Attack Damage PSP Height Impact Hit Adv Block
Normal 100 (25) / 20 (11)* 5 Mid / Low i41 Stun +10 / +20

After a short amount of time, a thunder strike is called from above that stuns the opponent.

* In Burst Mode, Thunder receives a followup hit that covers the ground in electricity.




Combos

Notable Players












External Resources


Pokken Arena: Pikachu

Frame Data: Pikachu