Samurai Shodown 5 Special
- 1 Introduction
- 2 Community Links
- 3 Game Mechanics
- 4 Basic Strategy
- 5 Advanced Strategy
- 6 The Characters
- FightCade : https://www.fightcade.com An online plateform for arcade gaming, where people gather to play online and chat about the game.
- Discord Fightcade Group : https://discord.gg/q9ys2Wp A Discord group useful for finding people to play Fightcade games with.
The Sword Gauge
The Sword Gauge below the Life Gauge shows the character's attack strength. Striking an opponent with a low Sword Gauge level delivers little damage, but slash an opponent with the Sword Gauge at MAX and watch his life drop. The Sword Gauge falls with each slash or miss but climbs again with time.
Whenever characters take damage their Rage Gauge rises. When it reaches MAX, you can use Rage moves. As you take attacks and damage, the Rage Gauge increases. And when it reaches MAX, the Sword Gauge maxes out, too.
Activating the "Rage Explosion" allows you to use invincible attacks that blow back an enemy attack even if you are taking damage, and it shoots the sword gauge up to MAX in an instant. Time your use of this right because once it's activated, the Rage Gauge disappears for the rest of the match.
Concentration One/Circumstance of Nothing (Mu no Kyochi)
By meditating you can lower your rage meter while raising your meditate meter. The meditate meter is integrated with the life bar, look for the small arrow on top of it. When you have lost one match and your life meter is down past the arrow it will turn blue and allow you to activate Circumstance of Nothing (a slow motion state) by pressing BCD together. In this state you can perform an Issen move by again pressing BCD. Use only in need because your rage meter will be removed for the rest of the match.
Overkill (Zetsumei Ogi)
Exclusive to Samurai Shodown 5 Special is the return of the Fatality system from Samurai Shodown 4. Your character will perform a violent and stylish finishing move that kills the enemy.
Overkills have the following properties -Makes the character dash forward -Has full startup invincibility -Can be blocked, but has throw properties -A successful connect means instant death for the opponent, no matter how much health they had remaining
Overkills also have the following conditions -You must be in the final round that you need to win -Your opponent's health must be in the area where they can activate Concentration One -You must be in Rage Explosion
Button Notation and Command Attacks
A = Weak Slash
B = Medium Slash
C = Kick
D = Special
AB= Fierce Slash
BC= Surprise Attack (overhead attacks while dodging low attacks)
D = Meditate (hold down)
ABC = Rage Explosion
BCD = Mu no Kyochi (Concentration One / Circumstance of Nothing)
BCD = Issen (after Circumstance of Nothing)
qcb+CD = Zetsumei Ogi (Overkill / Fatality)
Special Button Commands
D+ down= duck (dodges high)
D+ back = hop in place (dodges low)
D+ forward = hop forward (dodges low, can hop over characters)
D+ downforward = roll forward
D+ downback = roll backward
S :Kusaregedo, Suija, Shizumaru, Rera
A :Haomaru, Ukyo, Charlotte, Sogetsu, Kazuki, Mina
B :Galford, Rimururu, Jubei, Basara, Hanzo
C :Yunfei, Gaira, Gaoh, Resetsumaru, Amakusa, Zankuro, Genjuro
D :Nakoruru, Kyoshiro, Tam, Yoshitora
E :Enja, Mizuki
- Shiro Tokisada Amakusa
- Kubikiri Basara
- Charlotte Christine Colde
- Gaira Caffeine
- Gaoh Kyougoku Hinowanokami
- Genjuro Kibagami
- Hanzo Hattori
- Jubei Yagyu
- Kyoshiro Senryo
- Mina Majikina
- Mizuki Rashojin
- Tam Tam
- Ukyo Tachibana
- Yoshitora Tokugawa
- Zankuro Minazuki