Shiina Mayu (EFZ)

From Shoryuken Wiki!
Jump to: navigation, search

Introduction

Mayu-efz.png

Shiina Mayu (椎名 繭) is a small, agile character, and uses her animal-like abilities to fight. She is considered to be one of the highest tier characters in Eternal Fighter ZERO. Her special moves give her a huge amount of mobility and versatility. She can either escape with them, attack you at weird angles, or set you up for throws, which can lead to combos or advantages over the opponent. Mayu is well-suited to a pressuring play style.

Mayu is actually one of the heroines of ONE, a visual novel produced by Tactics in 1998. Mayu first met Kouhei soon after losing her only friend, her ferret Myu. She quickly becomes attached to Kouhei, but acts on instinct all of the time. Mayu becomes a problem child who starts to say the name of her ferret all the time. However, Kouhei believes that Mayu will eventually learn to cope with her loss. Although Myu died, Mayu's journey to adulthood started from that point. During ONE, Kouhei starts to "look after" Mayu before he realizes it, to at least prevent her from getting into trouble...

Stage: Behind the School (学校裏)

BGM: White as the snow (雪のように白く)

Character-Specific Notes

  • Mayu is able to air jump once, and air dash/backstep once.
  • Mayu's ground dash is actually a long leap off the ground. The length of the leap can be shortened by pressing back. Mayu can only dash-attack during a shortened leap.
  • Mayu's neutral stance and crouch is the shortest in the entire game.

Normal Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard Move
Cancel
Jump
Cancel
IC
Cancel
5A 1 170 Ground Yes Yes Yes
2A 1 175 Low Yes Yes Yes
j.A 1 190 High/Air Yes Yes Yes
664A 1 150 Any Yes Yes Yes
5B(c) 1 370 Ground Yes Yes Yes
5B(f) 1 370 Any Yes No Yes
2B 1 360 Low Yes Yes Yes
j.B 1 350 High/Air Yes Yes Yes
664B 1 400 Any Yes Yes Yes
5C 1 570 Ground Yes No Yes
2C 1 550 Low Yes No Yes
j.C 1 540 High/Air Yes Yes Yes
664C 1 550 Any Yes Yes Yes
Throw 2 1000 Throw No No No
j.Throw 2 1000 Air Throw No No No
High-Angle Heel Drop
6B 1 370 Any Yes No Yes
Short Leg Kick
1B 1 360 Low Yes Yes Yes

Weak Attacks

5A

  • [description]
  • [usefulness]


2A

  • [description]
  • [usefulness]


j.A

  • [description]
  • [usefulness]


664A

  • [description]
  • [usefulness]

Medium Attacks

5B (close)

  • [description]
  • [usefulness]


5B (far)

  • [description]
  • [usefulness]


2B

  • [description]
  • [usefulness]


j.B

  • [description]
  • [usefulness]


664B

  • [description]
  • [usefulness]

Strong Attacks

5C

  • [description]
  • [usefulness]


2C

  • [description]
  • [usefulness]


j.C

  • [description]
  • [usefulness]


66C

  • [description]
  • [usefulness]

Throws

Throw

  • [description]
  • [usefulness]


Air Throw

  • [description]
  • [usefulness]

Command Normals

High-Angle Heel Drop (はいあんぐるかかとおとし)

  • [description]
  • [usefulness]


Short Leg Kick (しょーとすねキツク)

  • [description]
  • [usefulness]

Special Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard IC
Cancel
Roll Roll Roll
236A 1 700 Any Yes
236B 1 700 Any Yes
236C 1 1000 Any Yes
> Ferret Uppercut [During Roll Roll Roll A version]
> A 3 ≈430 Any Yes
> Roll Roll Hop [During Roll Roll Roll A version]
> B 1 450 Any Yes
>> Slash Down Kick [During Roll Roll Roll B version or Roll Roll Hop]
>> A 1 550 Any Yes
>> Ferret Uppercut [After Roll Roll Roll B version or Roll Roll Hop]
>> 236A 3 ≈430 Any Yes
Chain Trampling
j.236A/B 6 ≈810 Any Yes
j.236B 6 ≈810 Any Yes
j.236C 5 ≈430 Any Yes
Astro Flying Knee
623A 1 600 Ground Yes
623B 1 600 Ground Yes
623C 1 1300 Ground Yes
I'm Fine! [+Aerial]
214A 0 N/A N/A No
214B 1 650 Any Yes
214C 0 N/A N/A No
214S 2 1200 Throw No
> Slash Down Kick [During I'm Fine! A or C version]
> 4/6 A/B 1 550 High/Air Yes
> Roll Roll Roll [During I'm Fine! A or C version]
> C 4 ≈880 Ground Yes
> Ferret Uppercut [After I'm Fine! A or C version]
> 236A 3 ≈430 Any Yes
Myu~
41236A 1 500 Throw No
41236B 1 500 Throw No
41236C 1 1000 Throw No
Leap Frog
41236D 1 0 Throw No
Myu Myu Hurricane [SP Level 1-3]
214214A 10 ≈1540 Ground Yes
214214B 16 ≈2380 Ground Yes
214214C 26 ≈3380 Ground Yes
Myuuuuuuu [SP Level 1-3]
641236A 2 2350 Air Throw No
641236B 3 ≈2940 Air Throw No
641236C 3 ≈4520 Air Throw No
Multiple Punch [SP Level 1-3]
2141236A 8 ≈2165 Any Yes
2141236B 12 ≈2770 Any Yes
2141236C 35 ≈4020 Any Yes
I'm Not Alone [1/3 HP, SP Level 3]
23693S 21 ≈4700 Throw No

Specials

Roll Roll Roll (ごろごろごろ)

  • [description]
  • [usefulness]


Ferret Uppercut (フェレットアッパーカット)

  • [description]
  • [usefulness]


Roll Roll Hop (ごろごろほつぷ)

  • [description]
  • [usefulness]


Slash Down Kick (すらっしゅだうんきっく)

  • [description]
  • [usefulness]


Chain Trampling (れんぞくふみつけ)

  • [description]
  • [usefulness]


Astro Flying Knee (しんくうとびひざげり)

  • [description]
  • [usefulness]


I'm Fine! (だいじゃーんぷ!)

  • [description]
  • [usefulness]


Myu~ (みゅ~)

  • [description]
  • [usefulness]


Leap Frog (うまとび)

  • [description]
  • [usefulness]

Eterny Specials

Myu Myu Hurricane (みゅーみゅーはりけーん)

  • [description]
  • [usefulness]


Myuuuuuuu (みゅぅぅぅぅぅぅ)

  • [description]
  • [usefulness]


Multiple Punch (まるちぷるぱんち)

  • [description]
  • [usefulness]

Final Memory

I'm Not Alone (ひとりじゃないもぅん)

  • [description]
  • [usefulness]

Strategy, Tactics, and Combos

Combos

Uh, 2A 1BBC 236A-B-A?

Win Quotes

Japanese English

みゅ?

Myu?

みゅーっ!

Myuu-!

みゅ

みゅぅぅぅ…

Myu!

Myuuuu...

みゅ~♪

勝ったらてりやき
てりやきぃ♪

Myu~♪

If I win, teriyaki, teriyaki♪

これもみゅーっ
わーいっ♪

(ぐいぐい

This is also Myu-
Wa-i♪

(grab grab)

はぇー…

Haee...

(To Rumi)
ななせーっ!
みゅーっ!!

(ぐいぐい

(To Rumi)
Nanase-!
Myu-!!

(grab grab)

(To Mizuka)
みずかーっ!
みゅーっ!!

(To Mizuka)
Mizuka-!
Myu-!!

(To Akane)
みゅ……

ちょっと
ちがう…

(To Akane)
Myu......

Wait, that's not right...

(To Mayu)
わーいっ!

そっくり
そっくり
そっくりーっ!

みゅぅぅぅ~♪

(To Mayu)
Waai!

You're like me
You're like me
You're like meee!

Myuuuu~♪

Colors

EFZ-mayu-colors.png

In-game References

ONE References

  • The ferret that can be seen in some of Mayu's moves is a reference to the ferret that Mayu used to own in the game.
  • The word "Myu" that is used in many of Mayu's movenames and winquotes is a reference to her ferret's name.
Eternal Fighter ZERO

Game MechanicsMove List Notation

AkaneAkikoAyuDoppelIkumiKannaKanoKaoriMakotoMaiMayuMinagiMioMisakiMishioMisuzuMizukaNayuki (asleep)Nayuki (awake)RumiSayuriShioriUNKNOWN