Basics and Notation
Skullgirls uses directional inputs and 6 default attack buttons for gameplay. The six buttons are light punch, medium punch, heavy punch, light kick, medium kick, and heavy kick. All characters have standing, crouching, and jumping versions of their normal moves associated with the 6 buttons. Button and directional inputs combine for command normals, special moves, supers, and all other commands.
In character move lists, this guide will use the Shoryuken.com Wiki's default symbols to represent button commands. For written sections LP, MP, HP, LK, MK, and HK will abbreviate the buttons. Street Fighter series players may know these buttons as jab, strong, fierce, short, forward, and roundhouse.
For directional inputs, this wiki will use Capcom notation for normals, such as abbreviating crouching / standing / jumping to c / s / j. Everything else will use numpad / anime notation, which uses numbers to describe directions in accordance to their location on a numpad. A visual representation is below. Another part of anime notation is using square brackets to represent holding a button or direction. Example: [MP] means hold MP.
Directional motions are used to execute specials and supers. Here is a list of all the motions you will find in Skullgirls:
Universal Command List
The following techniques, allowing basic movement, defense, and offense, are available to all characters.
|and||Walk forward and back|
|, OR +||Forward dash|
|, OR + +||Back dash|
|OR OR||Jump and Double Jump|
|(in air) , OR +||Air Dash|
|(in air) , OR + +||Air Backdash|
|(in air) +||Air Throw|
|While in blockstun, +||Pushblock|
|When knocked down, hold or and press any button||Ground Tech|
|While being thrown, +||Throw Tech|
|+ OR + OR +||Assist (2nd character)|
|+ OR + OR +||Assist (3rd character)|
|+ OR +||Tag (2nd and 3rd character respectively)|
|+ + OR + +||Snapback (2nd and 3rd character respectively)|
|While in blockstun or during a burst, + + OR + +||Alpha Counter (2nd and 3rd character respectively)|
|During a super, perform any super from the the next-in-line character||DHC|
|Skullgirls 2nd Encore+|
|Help||FAQ • Controls • Glossary • UI/HUD • Training Room • Frame Data • Hitboxes|
|Characters||Filia • Cerebella • Peacock • Parasoul • Ms. Fortune • Painwheel • Valentine • Double • Squigly • Big Band • Eliza • Fukua • Beowulf • Robo-Fortune|
|Mechanics||Movement • Attacks • Defense • Team Mechanics • Combos / Damage • Advanced Mechanics • Esoteric • Compiled Frame Data|
|Other||Community • Videos • PC Launch Options • Patch History • Extra|