Street Fighter V/RMika

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R.Mika

SFV-RMika Portrait.jpg
VITALS
Health: 950 Stun: 1000
WALKING THROWS
Forward Walk Speed: 4.2 Throw Range: 0.85
Back Walk Speed: 3 Throw Hurt Range: 0.25
DASHING JUMPING
Forward Dash Total Frames: 18 Jump Height Apex: -
Back Dash Total Frames: 24 Jump Total Frames: 46 (4+38+4)
Forward Dash Distance: 134.2 Forward Jump Distance: 212.8
Back Dash Distance: 120 Back Jump Distance 182.4
NOTABLE MOVE CLASSES
Overheads: - Hard Knockdowns: crHK (CH)
Low Attacks: crLK, crHK Crush Counters: HK, f+HP, crHK

Summary

Bio

Bio


Why Pick RMika?

Why Play

Players To Watch
Fuudo, Luffy, Nuckledu

Change List

For list of all changes, see Change/Patch List

Season 3.5

  • Crouch MP horizontal blowback on hit increased
  • HP Shooting Peach (qcb+HP) performance adjusted when canceled from Lady Mika
  • Rainbow Typhoon (hcb+K) damage increased from 170/180/190/230 to 180/190/200/240
  • VT2
    • Fightin' Dirty adjusted to cause real damage increased of grey damage, reduced Nadeshiko's downwards collision box


Season 3 (Arcade Edition)

  • Forward throw damage increased from 130 to 140
  • Forward throw (while opponent crouching) damage increased from 100 to 120, stun increased from 120 to 150, status after hit adjusted
  • Stand LP hurtbox expanded
  • Stand MP pushback on hit/block increased, collision box adjusted
  • Crouch LP hurtbox expanded
  • Crouch MP hurtbox reduced, can hit behind Mika, collision box adjusted
  • Crouch LK pushback on hit/block increased, collin box adjusted
  • Crouch MK hitbox expanded
  • Jump HP hurtbox reduced
  • Jump HK hitbox, hurtbox reduced
  • Dive Bomb (d+MP in air) recovery increased by 3f
  • Lady Mika (f+HP) can be special canceled
  • Passion Press (f+MP) collision box adjusted
  • Mic Performance (MP+MK) gains more V-Gauge if held to max charge
  • Brimstone (hcb+K or KK) increased recovery on whiff by 8f, no longer moves Mika backwards during startup
  • Rainbow Typhoon (hcb+P) recovery increased by 8f on whiff, no longer moves Mika character box backwards during startup, damage increased from 160/170/180/220 to 170/180/190/230
  • EX Shooting Peach (qcb+PP) hitbox expanded
  • Added V-Trigger 2: Fighting Dirty


Move List

Unique Attacks

SFV-RMika-Unique.jpg

Special Moves

SFV-RMika-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-RMika-Vsystem.jpg

Critical Art

SFV-RMika-Critical.jpg


R. Mika Discussions

Discussions regarding R. Mika

R. Mika Shoryuken Forum

R. Mika Discord Link

R. Mika Discord


Video Guides

Capcom Fighters' Official Character Introduction


Street Fighter Official Character Guide


Sajam's Character Breakdown


Shoryuken's Rising Up Series

Other Resources

Firkraag + Pokey86's Mika Tech Box Comprehensive Guide

Frame Data

- Season 1 Data courtesy of @gilley3d, Season 3.5 onward courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, and BananaCyclone. - Huge thanks for their efforts! - Season 4 data coming soon!

Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
stand LP LP 4 2 7 2 4 FILL_ME_IN_COUNTER_HIT 30 70 H su/sp/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand MP MP 5 2 11 -2 8 FILL_ME_IN_COUNTER_HIT 60 100 H su/sp/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand HP HP 7 3 18 -6 2 FILL_ME_IN_COUNTER_HIT 90 150 H su/sp/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand LK LK 4 3 8 1 2 FILL_ME_IN_COUNTER_HIT 30 70 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand MK MK 8 4 15 -3 2 FILL_ME_IN_COUNTER_HIT 60 100 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand HK HK 12 2 20 -4 2 FILL_ME_IN_COUNTER_HIT 90 150 H vt1/vt2 105 46 51 CHIP CH_DAMAGE CH_STUN
stand HK (hold) HK (hold) 35 2 20 2 4 FILL_ME_IN_COUNTER_HIT 100 150 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch LP d+LP 3 2 6 1 3 FILL_ME_IN_COUNTER_HIT 20 70 H su/sp/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch MP d+MP 7 4 16 -1 1 FILL_ME_IN_COUNTER_HIT 60 100 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch HP d+HP 11 6 17 -6 -2 FILL_ME_IN_COUNTER_HIT 80 150 H su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch LK d+LK 4 2 8 1 3 FILL_ME_IN_COUNTER_HIT 20 70 L vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch MK d+MK 7 3 15 -2 3 FILL_ME_IN_COUNTER_HIT 60 100 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch HK d+HK 12 8 21 -12 KD FILL_ME_IN_COUNTER_HIT 90 150 L vt1/vt2 68 19 24 CHIP CH_DAMAGE CH_STUN
jump LP u+LP 3 5 - 3~6 6~9 FILL_ME_IN_COUNTER_HIT 40 70 M - - - - CHIP CH_DAMAGE CH_STUN
jump MP u+MP 7 5 - 9 12 FILL_ME_IN_COUNTER_HIT 60 100 M - - - - CHIP CH_DAMAGE CH_STUN
jump HP u+HP 8 5 - 6~12 9~15 FILL_ME_IN_COUNTER_HIT 90 150 M - - - - CHIP CH_DAMAGE CH_STUN
jump LK u+LK 4 8 - 2~6 5~9 FILL_ME_IN_COUNTER_HIT 40 70 M - - - - CHIP CH_DAMAGE CH_STUN
jump MK u+MK 6 5 - 8~9 11~12 FILL_ME_IN_COUNTER_HIT 70 100 M - - - - CHIP CH_DAMAGE CH_STUN
jump HK u+HK 7 7 - 9~12 12~15 FILL_ME_IN_COUNTER_HIT 90 150 M - - - - CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Shooting Star Combo j.MP > j.HP 7+8 5 - - KD FILL_ME_IN_COUNTER_HIT 60*54 100*90 M*M - 75 16 21 CHIP CH_DAMAGE CH_STUN
stomp chop LK > MP 4+4 2 14 -5 1 FILL_ME_IN_COUNTER_HIT 30*45 70*90 H*H su/sp/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
divebomb d+MP during f jump 16 7 24 -6(-7) KD FILL_ME_IN_COUNTER_HIT 70 100 M - 87 28 33 CHIP CH_DAMAGE CH_STUN
lady mika f+HP 10 3 12 3 KD FILL_ME_IN_COUNTER_HIT 80 150 H su/sp/vs/vt1/vt2 125 66 71 CHIP CH_DAMAGE CH_STUN
passion press f or b+MP 8 2 20 -8 0 FILL_ME_IN_COUNTER_HIT 50 100 H - - - - CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
daydream headlock LP+LK 5 3 17 KD KD FILL_ME_IN_COUNTER_HIT 140 200 T - 42 3 3 CHIP CH_DAMAGE CH_STUN
dream driver LP+LK (opp crouched) 5 3 17 KD KD FILL_ME_IN_COUNTER_HIT 120 150 T - 61 12 12 CHIP CH_DAMAGE CH_STUN
sell down b+LP+LK 5 2 18 KD KD FILL_ME_IN_COUNTER_HIT 140 200 T - 71 12 12 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
nadeshiko (above) HP+HK (VT1) 26 8 6 32 33 FILL_ME_IN_COUNTER_HIT 100 100 H - - - - CHIP CH_DAMAGE CH_STUN
nadeshiko (above) (hold) HP+HK (hold) 121 8 10 32 33 FILL_ME_IN_COUNTER_HIT 100 100 H - - - - CHIP CH_DAMAGE CH_STUN
nadeshiko (front) b+HP+HK 36 4 6 32 KD FILL_ME_IN_COUNTER_HIT 100 100 H - 72 23 28 CHIP CH_DAMAGE CH_STUN
nadeshiko (front) (hold) b+HP+HK (hold) 117 4 10 32 KD FILL_ME_IN_COUNTER_HIT 100 100 H - 72 23 28 CHIP CH_DAMAGE CH_STUN
nadeshiko (behind) f+HP+HK 36 4 6 32 KD FILL_ME_IN_COUNTER_HIT 100 100 H - 72 23 28 CHIP CH_DAMAGE CH_STUN
nadeshiko (behind) (hold) f+HP+HK (hold) 117 4 10 32 KD FILL_ME_IN_COUNTER_HIT 100 100 H - 72 23 28 CHIP CH_DAMAGE CH_STUN
Steel Chair HP+HK (VT2) 64 - 7 - - FILL_ME_IN_COUNTER_HIT 20x3 (60) 50x3 (150) H - - - - CHIP CH_DAMAGE CH_STUN
Fightin' Dirty HP+HK (VT2 hold) - - 10 - - FILL_ME_IN_COUNTER_HIT 100*60 100*100 H - - - - CHIP CH_DAMAGE CH_STUN
heated mic performance lvl 1 MP+MK 75 - 15 4 11 FILL_ME_IN_COUNTER_HIT 40 100 H - - - - CHIP CH_DAMAGE CH_STUN
heated mic performance max MP+MK (hold) 1095 - 0 - - FILL_ME_IN_COUNTER_HIT - - H - - - - CHIP CH_DAMAGE CH_STUN
peach gator f+KKK 17 2 24 -2 KD FILL_ME_IN_COUNTER_HIT 60 0 H - 66 17 17 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
passion rope throw forward f or b+MP > MP 6 2 50 -40 KD FILL_ME_IN_COUNTER_HIT 50*27 100*0 H - - - - CHIP CH_DAMAGE CH_STUN
passion rope throw backward f or b+MP > b+MP 6 2 50 -28 KD FILL_ME_IN_COUNTER_HIT 50*27 100*0 H - - - - CHIP CH_DAMAGE CH_STUN
shooting peach LP qcf+LP 10 6 9+16 -7 KD FILL_ME_IN_COUNTER_HIT 80 150 H - 72 23 28 CHIP CH_DAMAGE CH_STUN
shooting peach MP qcf+MP 13 8 6+19 -10 KD FILL_ME_IN_COUNTER_HIT 90 150 H - 82 23 28 CHIP CH_DAMAGE CH_STUN
shooting peach HP qcf+HP 20 13 2+15 -12 KD FILL_ME_IN_COUNTER_HIT 100 150 H - 82 23 28 CHIP CH_DAMAGE CH_STUN
shooting peach EX qcf+PP 5 5(13)5 18 -10 KD FILL_ME_IN_COUNTER_HIT 40*40*50 20*20*160 H*H*H - 78 19 24 CHIP CH_DAMAGE CH_STUN
wingless airplane LK qcf+LK 5 5 23+20 - KD FILL_ME_IN_COUNTER_HIT 130 200 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
wingless airplane MK qcf+MK 7 8 20+20 - KD FILL_ME_IN_COUNTER_HIT 130 200 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
wingless airplane HK qcf+HK 10 11 17+20 - KD FILL_ME_IN_COUNTER_HIT 130 200 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
wingless airplane EX qcf+KK 5 11 17+20 - KD FILL_ME_IN_COUNTER_HIT 160 200 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
rainbow typhoon LP hcb+LP 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 180 200 T - 70 11 11 CHIP CH_DAMAGE CH_STUN
rainbow typhoon MP hcb+MP 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 190 200 T - 70 11 11 CHIP CH_DAMAGE CH_STUN
rainbow typhoon HP hcb+HP 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 200 200 T - 70 11 11 CHIP CH_DAMAGE CH_STUN
rainbow typhoon EX hcb+PP 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 240 250 T - 15 15 15 CHIP CH_DAMAGE CH_STUN
brimstone LK hcb+LK 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 120 150 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
brimstone MK hcb+MK 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 130 150 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
brimstone HK hcb+HK 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 140 150 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
brimstone EX hcb+KK 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 80*100 0*200 T - 21 21 21 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
peach assault qcb, qcb+P 3 2 51 - KD FILL_ME_IN_COUNTER_HIT 80*100*180 0 T - 75 26 26 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT1
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT2
Steel Chair HP+HK 104 ~ 46 ~ ~ FILL_ME_IN_COUNTER_HIT 20x3 (60) 50x3 (150) H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
Fightin' Dirty HP+HK (hold) ~ ~ 58 ~ ~ FILL_ME_IN_COUNTER_HIT 100*60 100*100 H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
Notes:

Combos

BnB

With Meter

Corner

Crush Counter

V-Trigger Cancels

V System

V Reversal

V Skill

V Trigger 1

V Trigger 2

Strategy

Playing as R.Mika

Fighting Against R.Mika