Street Fighter X Tekken/Chun Li
From Shoryuken Wiki, Marvel vs. Capcom 3 Strategy and More!
Chun Li returns as a strong poke character, with moderate zoning and great safe pressure. Additionally, she has combos that can carry the opponent towards the corner, maintaining pressure when need be.
Chun has the best moves in the game, between her standing and her + pop-up attack. These feed combos very easily.
Additionally, a mashed Lightning Leg is safe on block, as well as having enough frame advantage on hit to allow certain moves to combo out of it, such as if close enough!
EX Kikoken also has immense frame advantage, allowing + to make a full combo afterwards.
- Chun Li has a minor "glitch" in one of her standing normals: close standing . If this normal hits an opponent during a groundbounce state, they will actually air reset, preventing them from tech rolling to safety. This can be used many ways, however is difficult to combo into when not in the corner.
Combo for this setup: + , , , j. , (land) , , + + , . You'll notice that your opponent will reset in mid air, rather than landing on the ground first as usual in a juggle combo. When not in corner, vary timing to work midscreen.
Video coming soon.
Note that Chun Li isn't the only character with this rare property, but it appears to be the most practical and self-sufficient.
Bread and Butters
Hit Confirm Combos