Super V.G. (variable geo) is the Super Nintendo entry of a long-running Japan-only fighting game series, originating on an old NEC PC variant, and spanning multiple consoles including the Turbo Grafx CD, Playstation, Saturn, and PC, with more recent entries being visual novels. The series has a Hentai association, but is completely omitted from the SNES version (thankfully). The basic plot is that restaurants sponsor a fighting game competition to find the strongest female, who are waitresses at their restaurants, in order to gain popularity and patronage.
This entry in the series, while being released in 1995, has a simple engine very similar to Street Fighter 2, however it only uses 4 buttons, 2 punches and 2 kicks, of light and hard strengths. It also features dashing.
Yuka - The shotoclone
Chiho - A ninja with some similarities to Vega/Claw
Jun - The grappler
Manami - Little girl with rabbit gloves. Has some similarities to Blanka.
Satomi - Yuka's friend. Shockingly, not a shotoclone though.
Ayako - A dancer.
Erina - Or "Ernie" as the announcer calls her, she's the one in a bunny suit.
Kaori - A computer nerd. Penultimate boss.
Reimi - The main boss character.
- Life Meter
Life meters for both characters are displayed at the top of the screen. Every character initially has the same amount of life. Once this is depleted through being hit, thrown, or taking block damage, the character with 0 life loses the round. Both characters may be reduced to 0 life at the same time, in which case the round is a draw.
Super V.G. is a timed game, and once time runs out the round is awarded to whichever character has more health. If health is even, the round is a draw.
- Basic Movement: Walk, Jump, and Crouch
- Normal Attacks
- Special Attacks
The tier listing is never exact but it can give a strong indication on what would happen in a match between two players at the same capability level. Below is the general listing for Super V.G.