Super Smash Bros. Melee/Zelda

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Introduction

Zelda is 18th on the tier list, in the F tier. Zelda's positive attributes include an effective killer with her Lightning Kick, as well as powerful attacks with transcendent priority. Additionally, Zelda has a somewhat long recovery, though it has few options that allow it to be extended. Zelda's primary weakness is her poor movement, due to having the lowest dash speed in the game, slow falling, and air speed, resulting in a short, slow wavedash. Zelda also lacks effective combos due to her high knockback moves, preventing her from easily racking up damage; Zelda's throwing ability is also very disappointing, with a poor chaingrabbing ability. This contributes to Zelda having poor matchups against others, though she does have a few even matchups against those higher than her, such as the Ice Climbers.

"A" Moves Analysis

"B" Moves List

Move Analysis

Combos

Frame Data

Strategies

Overview

Zoning

Character Specific

Additional Note

Match-ups

Serious Advantage Match-ups

None

Advantage Match-ups

Yoshi, G&W, Ness, Bowser, Kirby, Pichu

Fair Match-ups

IC, Roy

Disadvantage Match-ups

Puff, Peach, C.Falcon, Doc, Ganon, Samus, Pikachu, Mario, Luigi, DK, Link, Y.Link, Mew2

Serious Disadvantage Match-ups

Fox, Falco, Sheik, Marth