Super Street Fighter IV/Guy

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Super Street Fighter IVSSFIVLogo.png



Guy

SSFIV-Guy Face.jpg

Known for teaming up with Cody and Metro City Mayor Mike Haggar in ending the Mad Gear Gang's reign of terror in Metro City, Guy took what he learned from his battle to rescue Haggar's daughter to heart and was determined to fine-tune his skills in the Bushin style of martial arts, a responsibility he took seriously being named the 39th master of Bushin-ryu. He took to the world of Street Fighting and it was there he learned of M. Bison and gained a new purpose in life: to rid the world of the evils of Shadaloo and M. Bison himself.


In a nutshell

Guy is a very tricky character. Not only can he be tricky to fight against, dealing with his "cross-up or not" mix-ups using Jumping Medium Kick and the Elbow Drop or dealing with his Run pressure up close or getting grabbed by surprise Bushin Throws, he's also a very tricky character to learn. Most of his attack plans and mix-ups are very unorthodox when compared to the majority of the cast, but that's one of his big advantages: opponents may not be used to this type of offense and defense. And that only makes Guy's mix-up game and odd style that much more effective.


Moves

Unique Attacks

Name
Command
Notes
Elbow Drop
(during jump) D.png + Mp.png
Ninja Sickle
Df.png + Hk.png
Neck Breaker
F.png + Mp.png
High.png
Bushin Gokusaken
Lp.png ---.png Mp.png ---.png Hp.png ---.png Hk.png
Switch Hk.png to D.png + Hk.png for Throw.png ender
Wall Jump
(in air, near wall) Uf.png
Target Combo
Mp.png ---.png Hp.png

Throws

Name
Command
Notes
Grab Throw
F.png or N.png + Lp.png + Lk.png
Throw.png
Shoulder Throw
B.png + Lp.png + Lk.png
Throw.png

Special Moves

Name
Command
Notes
Hozanto
Qcb.png + P.png
Ex.png Armorbreak.png
Bushin Senpukyaku
Qcb.png + K.png
Ex.png
Bushin Izuna Otoshi
Qcf.png + P.png ---.png P.png
When opponent is far, Bushin Izuna Otoshi is replaced with Elbow Drop; Throw.png Airthrow.png Ex.png
Run
Qcf.png + K.png
Ex.png version gains armor (2 hits); Ex.png
   Sudden Stop
Lk.png
Perform after Run
   Shadow Kick
Mk.png
Perform after Run; Low.png
   Neck Flip
Hk.png
Perform after Run; High.png
Kaiten Izuna Otoshi
(in air) Qcf.png + P.png
Airthrow.png Ex.png

Super Combo

Name
Command
Notes
Bushin Hasoken
Qcf.png Qcf.png + P.png

Ultra Combos

Name
Command
Notes
Bushin Goraisenpujin
Qcf.png Qcf.png + 3k.png
Armorbreak.png
Bushin Muso Renge
Hcb.png Hcb.png + 3p.png
Throw.png


Frame Data

Move Values Frame Count Frame Advantage
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Standing Close Attacks
Jab.gif HL 20 50 20 ch/sp/su 4 2 6 +3 +6 - -
Strong.gif HL 60 100 40 sp/su 5 2 18 +1 +5 - -
Fierce.gif HL 100 200 60 sp/su 5 2 19 -3 +2 - -
Short.gif HL 30 50 20 sp/su 5 3 11 -3 0 - -
Forward.gif HL 80 100 40 sp/su 7 2 11 +1 +4 - -
Roundhouse.gif HL 100 200 60 su 7 3 13 +2 +8 - -
Standing Far Attacks
Jab.gif HL 20 50 20 ch/sp/su 4 2 6 +3 +6 - -
Strong.gif HL 60 100 40 sp/su 5 2 16 -4 -1 - -
Fierce.gif HL 100 200 60 - 7 2 13 +3 +7 - -
Short.gif HL 40 50 20 - 6 2 9 0 +3 - -
Forward.gif HL 70 100 40 - 9 2 14 -2 +1 - -
Roundhouse.gif HL 110 200 60 - 8 3 16 -1 +3 - -
Crouching Attacks
Jab.gif HL 20 50 20 ch/sp/su 4 2 6 +3 +6 - -
Strong.gif HL 70 100 40 sp/su 6 2 10 +2 +5 - -
Fierce.gif HL 100 200 60 - 9 2 13 +3 +8 - -
Short.gif L 30 50 20 sp/su 4 2 7 +2 +5 - -
Forward.gif L 30*40 30*40 40*20 - 6 2(2)2 12 0 - - -
Roundhouse.gif L 90[50] 100[80] 60 - 7 10 16 -10[-5] -[-3] - -
Straight Up Jump Attacks
Jab.gif H 50 50 20 - 5 7 - - - - -
Strong.gif H 80 100 40 - 5 4 - - - - -
Fierce.gif H 100 200 60 - 6 4 - - - - -
Short.gif H 40 50 20 - 5 8 - - - - -
Forward.gif H 80 100 40 - 6 3 - - - - -
Roundhouse.gif H 50*50 50*50 60*20 - 5 2(6)4 - - - - -
Angled Jump Attacks
Jab.gif H 50 50 20 - 5 7 - - - - -
Strong.gif H 80 100 40 - 5 3 - - - - -
Fierce.gif H 100 200 60 - 6 4 - - - - -
Short.gif H 40 50 20 - 5 8 - - - - -
Forward.gif H 70 100 40 - 6 6 - - - - -
Roundhouse.gif H 100 200 60 - 8 3 - - - - -
Unique Attacks
Downright.gif + Roundhouse.gif HL 40*60 100*100 60*20 - 11 2(3)2 12+13 -9 - - -
Right.gif + Strong.gif H 60 100 20 - 15 2 18 -4 -2 - -
Down.gif + Strong.gif (air) HL 80 100 40 - 8 until ground - - - - -
Bushin Chain Strong.gif HL 60 50 10 - 7 2 24 -8 -3 - -
Bushin Chain Fierce.gif HL 80 50 20 - 5 2 18 -9 +3 - -
Bushin Chain Roundhouse.gif HL 100 130 20 su 11 3 26 -11 - - -
Bushin Chain Down.gif + Roundhouse.gif 0.8 100 0 30 - 3 2 20 - - - -
Target Combo (Second Fierce.gif Hit) HL 40 60 20 sp/su 7 2 23 -5 -2 - -
Wall Jump - - - - - - - - - - - -
Focus Attacks
Focus Attack LVL 1 HL 60 100 20 - 21 2 35 -21 -21 - -
Focus Attack LVL 2 HL 80 150 40 - 17+12 2 35 -15 - - -
Focus Attack LVL 3 - 140 200 60 - 65 2 35 - - - -
Throws
Forward Throw 0.8 130 160 40 - 3 2 20 - - - -
Back Throw 0.8 130 120 40 - 3 2 20 - - - -
Special Moves
Hozanto Jab.gif HL 80 140 10/20 su 19 3 21 -2 - - -
Hozanto Strong.gif HL 130 160 10/30 su 23 3 22 -4 - - -
Hozanto Fierce.gif HL 160 200 20/40 su 30 3 22 -6 - - -
Hozanto EX.gif HL 120 200 -250/0 su 10 3 24 -6 - - -
Bushin Senpukyaku Short.gif HL 40x3 100*50x2 20/12x3 - 10 2(8)1(7)1 11+19 -18 - - -
Bushin Senpukyaku Forward.gif HL 50x3 100*50x2 20/12x3 - 9 2(6)2(6)2 16+19 -16 - - -
Bushin Senpukyaku Roundhouse.gif - 50*20*20*70 50x4 20/12*10x3 - 6 3(6)1(7)1(6) 16+19 - - - -
Bushin Senpukyaku EX.gif HL 50x4 100*50x3 -250/0 - 4 1(6)1(6)1(5)2 16+19 -29 - - -
Bushin Flip - - - 20/- - - - 70 - - - -
Bushin Flip EX.gif - - - -250/- - - - 65 - - - -
Bushin Izuna Otoshi 0.8 200 150 0/40 - 1 1 8 - - - -
Bushin Flip Elbow Drop HL 80 100 0/40 - 13 until ground 8 - - - -
Run - - - 0 - - - - - - - -
Sudden Stop - - - 0 - - - 17 - - - -
Shadow Kick L 90 100 10/60 su 4+9 6 22 -10 - - -
Neck Flip HL*H 100*70 100*100 10/40*40 - 4+22 2*3 20 -6 +2 - -
Run EX.gif - - - -250/- - - - - - - - -
Sudden Stop (from Run EX.gif) - - - 0 - - - 17 - - - -
Shadow Kick (from Run EX.gif) L 120 100 0/60 su 10+9 13 14 -9 - - -
Neck Flip (from Run EX.gif) HL*H 100*70 200*100 0/40*40 - 10+23 2*3 20 -6 +2 - -
Kaiten Izuna Otoshi 1.0 180 180 10/80 - 3 2 - - - - -
Kaiten Izuna Otoshi EX.gif 1.0 170 180 -250/0 - 3 3 - - - - -
Super Combo
Super Combo HL 50*40x5*100 0 -1000/0 - 1+7 2 10+18 -15 - - -
Ultra Combos
Ultra Combo 1 HL 29*27x3*350 0 0 - 1+11 2(11)2(16)2(17)1 40 -20 - - -
Ultra Combo 2 0.9 500 0 0 - 1+1 2 38 - - - -
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Move Values Frame Count Frame Advantage


Move Analysis

Normal Moves

N/A


Unique Attacks

N/A


Normal Throws

N/A


Focus Attack

N/A


Special Moves

N/A


Super Combos

N/A


Ultra Combos

N/A


The Basics

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

  • N/A

Hit Confirm Combos

  • N/A

Dizzy / Focus Crumple Combos

  • N/A

FADC Combos

  • N/A

Advanced Combos

  • N/A

Combos Into Supers

  • N/A

Combos Into Ultras

  • N/A


Matchups

  • Vs. Abel

To Be Written (TBW)


  • Vs. Adon

TBW


  • Vs. Akuma

TBW


  • Vs. Balrog

TBW


  • Vs. Blanka

TBW


  • Vs. C. Viper

TBW


  • Vs. Cammy

TBW


  • Vs. Chun Li

TBW


  • Vs. Cody

TBW


  • Vs. Dan

TBW


  • Vs. Dee Jay

TBW


  • Vs. Dhalsim

TBW


  • Vs. Dudley

TBW


  • Vs. E. Honda

TBW


  • Vs. El Fuerte

TBW


  • Vs. Fei Long

TBW


  • Vs. Gen

TBW


  • Vs. Gouken

TBW


  • Vs. Guile

TBW


  • Vs. Guy

TBW


  • Vs. Hakan

TBW


  • Vs. Ibuki

TBW


  • Vs. Juri

TBW


  • Vs. Ken

TBW


  • Vs. M. Bison

TBW


  • Vs. Makoto

TBW


  • Vs. Rose

TBW


  • Vs. Rufus

TBW


  • Vs. Ryu

TBW


  • Vs. Sagat

TBW


  • Vs. Sakura

TBW


  • Vs. Seth

TBW


  • Vs. T. Hawk

TBW


  • Vs. Vega

TBW


  • Vs. Zangief

TBW