Tekken Tag Tournament 2/Game Mechanics/Movement
The most basic movement is walking left and right.
Sidestepping is a great way to move around the screen. It helps you change your position, avoid attacks, and much more.
- To sidestep walk, hold the appropriate direction.
Dashing and Running
Dashing and Running is a great way to get around the screen quickly. Don't run too often though, because it is hard to stop and is unsafe if you are not at a certain distance.
- During a run, a few followups are available. After running for , your character will perform an unblockable shoulder tackle. If the opponent is laying down, your character will stomp on them. Press 4 to do a slide. Press 1+2 to do a cross dive. Press to cancel the run. Characters also have certain moves that they can do while running.
- To dash forward, press . Hold to "safe backdash". What this does is if you are attacked while backdashing, your character will block like normal.
Jumping and Hopping
Jumping is extremely risky in Tekken, unlike 2D games, so it isn't used very much. However, it does avoid lows, so it does have its uses.
Hopping is like a small jump.
During hops, right kicks will launch.
When landing, you will be in the "while standing" state.