The King of Fighters XIII/Dark Ash

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The King of Fighters XIII
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/Strategy


Contents


Dark Ash

Image: KOFXIII-Dark_Ash_Face.png

In a nutshell

Dark Ash is the final boss of the game. It is well-known across the fighting game community that SNK's bosses are known for their undisputed cheapness, and Dark Ash is no exception. He has no delay on his fireballs whatsoever, and he will endlessly spam them in an attempt to keep you out. In addition, his Germinal, which used to require the Sans-Culotte to be used and disables your specials, can now be used freely. His AI also command reads and is able to almost perfectly react to everything you do. The secret to beating Dark Ash? Sweeps. Pressure him in the corner and sweep kick him until death.


Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
File:kof.lp.png
15
File:chaincancel.png File:cancel.png
Standing Light Kick
File:kof.lk.png
18
File:low.png File:cancel.png
Standing Heavy Punch
File:kof.sp.png
42
File:cancel.png
Close Heavy Punch
File:kof.sp.png
42
File:cancel.png
Standing Heavy Kick
File:kof.sk.png
48
Close Heavy Kick
File:kof.sk.png
42
File:low.png File:cancel.png
Crouching Light Punch
File:d.png + File:kof.lp.png
15
File:chaincancel.png File:cancel.png
Crouching Light Kick
File:d.png + File:kof.lk.png
18
File:low.png File:chaincancel.png File:cancel.png
Crouching Heavy Punch
File:d.png + File:kof.sp.png
42
File:cancel.png
Crouching Heavy Kick
File:d.png + File:kof.sk.png
48
File:low.png File:softknockdown.png File:cancel.png
Blowback Attack
File:kof.sp.png + File:kof.sk.png
45
File:softknockdown.png File:specialcancel.png
Jumping Light Punch
air File:kof.lp.png
Jump: 27
Hop: 24
File:high.png
Jumping Light Kick
air File:kof.lk.png
Jump: 27
Hop: 24
File:high.png
Jumping Heavy Punch
air File:kof.sp.png
Jump: 43
Hop: 42
File:high.png
Jumping Heavy Kick
air File:kof.sk.png
Jump: 42
Hop: 42
File:high.png
Jumping Blowback Attack
air File:kof.sp.png + File:kof.sk.png
Jump: 54
Hop: 48
File:softknockdown.png

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
Floréal
File:b.png + File:kof.lk.png
30
File:specialcancel.png
Floréal (backward)
File:b.png + File:kof.sk.png
30
File:specialcancel.png

Throw

Name
Command
Damage
Special Properties (glossary)
Récompenses
File:f.png or File:b.png + File:kof.sp.png or File:kof.sk.png (while close)
100
File:throw.png File:hardknockdown.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Ventôse
File:b.png File:f.png + File:p.png
File:kof.lp.png : 36
File:kof.sp.png : 13+34+24+35
File:ex.png : 48+45+43+40
File:supercancel.png
File:ex.png : File:softknockdown.png
Nivôse
File:d.png File:u.png + File:k.png
File:kof.lk.png : 30+18
File:kof.sk.png : 39+18x2
File:ex.png : 48+24x3
File:startupinv.png File:softknockdown.png File:drivecancel.png
Germinal Caprice
File:b.png File:f.png + File:k.png
File:kof.lk.png : 36
File:kof.sk.png : 45
File:ex.png : 12x3+48
File:softknockdown.png File:drivecancel.png
Génie
File:qcb.png + File:p.png or File:k.png
File:p.png / File:k.png : 18
File:ex.png : 24x2+30
File:supercancel.png

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
Thermidor
File:qcf.png File:qcf.png + File:p.png
12x7+24
File:softknockdown.png
Pluviôse
File:qcf.png File:qcf.png + File:k.png
File:k.png : 12x6+18x3
File:ex.png : 12x9+24x3
File:softknockdown.png File:maxcancel.png
Germinal
File:qcb.png File:hcf.png + File:kof.lp.png + File:kof.sp.png
15x8
File:softknockdown.png
Fructidor
File:hcb.png File:hcb.png + File:kof.lk.png + File:kof.sk.png
288
File:throw.png File:hardknockdown.png
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