Ultimate Marvel vs Capcom 3/Amaterasu
From Shoryuken Wiki, Marvel vs. Capcom 3 Strategy and More!


Amaterasu
Amaterasu, the sun goddess, lost her physical form year ago defeating the True Orochi. 100 years later she was resurrected in the form of a wolf who now uses her powers to restore beauty to islands of Japan.
In a nutshell
Amaterasu is a very unique and versatile character due to her extensive weapons and swift defense. She is well equiped to force the opponent into a corner through the use of her Thunder Edge and airdash creating situations to increase preasure and extend combos, also with the use of airdash. A new change to the game system in Ultimate prevents blocking while airdashing which leaves her vulnerable to counter attacks. Lastly, Ammy is shorter than many standing attacks leaving the opponent vulnerable to retaliation.
Character Specific Information
Move List
Assist Types
Normal Moves : Solar Flare Weapon Stance
Normal Moves : Thunder Edge Weapon Stance
San
Thunder Edge Slash
80,000
80,000
San
Thunder Edge Slash
(charged versions)
100,000
100,000
Normal Moves : Devout Beads Weapon Stance
San
Shi
Devout Beads Whip
25,000 X 4
25,000 X 4
25,000 X 4
(153,900)
(163,900 for full rosary combo)
Throws
Universal Special Moves
Solar Flare Stance Special Moves
Thunder Edge Stance Special Moves
Devout Beads Stance Special Moves
Hyper Moves
+ 10,000 per ice hit
+ 7,000 per lightning hit
+ 80,000 for final bolt
(295,800)
Damage varies by screen location
Mission Mode
Strategy
Tips and Tricks
- While learning Amaterasu, do not be afraid to lose. Take your time learning each weapon separately before trying to combine all of her techniques into one gameplan. Remember to experiment and find out what you can crouch under as one of the shortest characters in the game. The knowledge will add up to a much deadlier character in the future.
- Play the matchup when using Amaterasu. If your opponent's character is weak to rush down, then rush him down. If he is weak to keep away, keep him out!
- Be ready for a quick, nearly full screen punish using the Okami Shuffle super.
- Don't be afraid to slow your opponent's down with the Vale of Mist. Meter gain stops during this, but the damage you get or the escape you make can be invaluable. Try DHCing into this super for a safe switch.
- The ideal way to switch weapons midcombo is to connect a Down+Heavy then quickly Down+(weapon change button), as opposed to Down+Heavy then Down+Down+(Weapon Change Button). Doing this allows you to continue the combo easier as you are performing one less command input, using the Down+Heavy as one of the Down commands for the weapon change. Here are animated GIFs to visually describe to perform this.
1- Quick Weapon change done at the end of a 3-hit combo at this link here
2- Quick Weapon change in the middle of a 3-hit combo here




