Ultimate Marvel vs Capcom 3/Dante
From Shoryuken Wiki, Marvel vs. Capcom 3 Strategy and More!


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Dante
TBW
In a nutshell
While many characters can boast that they are a jack of all trades, Dante literally has tools for every situation. From dive kicks to teleports to mode changes to flight modes, Dante can get out of anything. He is a fantastic point character as well. Truly a one man army.
Character Specific Information
CHARACTER DATA
Health:
900,000
Specialized Zig-Zag
Double Jump:
Yes
Air Dash:
Yes
Air Action Count:
1 / 2
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
30.0 %
50.0 %
70.0 %
X-Factor Speed Boost:
10.0 %
20.0 %
30.0 %
X-Factor Duration:
10.0 s
15.0 s
20.0 s
MINIMUM DAMAGE SCALING
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
5 %
5 %
5 %
5 %
40 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
40 %
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Unique Command Normals
- Melee starters:
- All Bullets are treated as specials, scaling by 90% , to a minimum of 5%.
- Bullet starters:
- Follow-up moves:
Stinger lv.2
80,000
Million Stab
5,000 X 5 ~ 17 + 40,000
(43,900 ~ 47,500)
(43,900 ~ 47,500)
Throws
Special Moves
Multi-Lock
50,000 X 1 ~ 5
(50,000 ~ 204,600)
(50,000 ~ 204,600)
Acid Rain
30,000 X 3 for rising orbs
(81,200)
25,000 X 5 for rain
(102,300)
(81,200)
25,000 X 5 for rain
(102,300)
Air Play
rank 1: 50,000
rank 2: 35,000 X 3 (94,800)
rank 3: 30,000 X 5 (122,600)
rank 2: 35,000 X 3 (94,800)
rank 3: 30,000 X 5 (122,600)
Sky Dance
30,000 X 2 + 15,000 per falling hit (varies by height)
+ 60,000
(125,100 ~ 143,200)
+ 60,000
(125,100 ~ 143,200)
Revolver
30,000 per hit (spacing and size of enemy)
up to 5 hits
(122,600 max)
up to 5 hits
(122,600 max)
Fireworks
10,000 per bullet, 26 max?
(92,200 for bullets)
(92,200 for bullets)
Crazy Dance
20,000 X 3 + 30,000 X 2
+ 20,000 X 4 + 70,000 (163,400)
+ 20,000 X 4 + 70,000 (163,400)
Devil Trigger only
Vortex
"Psycho Crusher"
"Psycho Crusher"
30,000 X 5
+ Devil Trigger's 15% damage boost: 34,500 X 5
(141,100)
+ Devil Trigger's 15% damage boost: 34,500 X 5
(141,100)
Hyper Moves
Million Dollars
15,000 X 27 + 50,000
(254,200 ~ 301,100)
(254,200 ~ 301,100)
Devil Trigger
0
Activates Devil Trigger mode.
adds 15% damage to all hits.
Regenerate red health.
Prevents meter gain.
can perform Triple Jump and Double Air Dash
adds 15% damage to all hits.
Regenerate red health.
Prevents meter gain.
can perform Triple Jump and Double Air Dash
Mission Mode
Strategy
Tips and Tricks
- Bold Canceling: Using Bold Move to cancel Stinger, and then performing another move before Bold Move starts or Million Stab 5 per-hits, effectively canceling Stinger into a move.
- Example:
,
,
,
+
(Stinger),
+
(Bold Move) or
+ tap
(Million Stabs; 5 per-hit),
+
(Volcano) is the most common usage. You must do the Stinger > Bold Move or Million Stab > Volcano very quickly.
- Bold Move only: Once you understand how Bold Canceling works, many new combo opportunities open up for Dante.
- Example:
- Stinger can be canceled into teleport by pressing
+
+
immediately followed by
; if timed properly it'll do the teleport.


