Ultimate Marvel vs Capcom 3/Hsien Ko

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Ultimate Marvel vs Capcom 3
Ultimate Marvel vs Capcom 3#Getting StartedUltimate Marvel vs Capcom 3#CharactersUltimate Marvel vs Capcom 3/GlossaryUltimate Marvel vs Capcom 3/Game MechanicsUltimate Marvel vs Capcom 3/Game ModesUltimate Marvel vs Capcom 3/Strategy

Contents

Hsien-ko (Lei Lei)

Image:umvc3_hsienko_face.jpg

TBW


In a nutshell TBW


Character Specific Information

CHARACTER DATA
Health:
900,000
Double Jump:
No
Air Dash:
Yes
Air Action Count:
1
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
25.0 %
45.0 %
65.0 %
X-Factor Speed Boost:
15.0 %
25.0 %
35.0 %
X-Factor Duration:
10.5 s
15.5 s
20.5 s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
20 %
20 %
20 %
20 %
50 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
50 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
50 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
50 %

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
File:Alpha.png Senpu Bu
File:Direct.png File:Front.png
25,000 X 5
(102,300)
Chireitou
File:Beta.png Henkyo ki
File:Shot.png File:front.png
70,000
File:proj.png ;
File:proj.png reflector
Tenrai Ha
File:Gamma.png Anki Hou M
File:shot.png File:tiltup.png
*varies
File:proj.png
Chireitou

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light
File:l.png
40,000
File:rpdfire.png
Crouching Light
File:d.png + File:l.png
40,000
File:low.png File:rpdfire.png
Standing Medium
File:m.png
60,000
Crouching Medium
File:d.png + File:m.png
60,000
Standing Heavy
File:h.png
33,000 X 3
(84,800)
Crouching Heavy
File:d.png + File:h.png
70,000
File:low.png File:strk.png
Special
File:s.png
75,000
File:launch.png File:nocancel.png
Rantetsu
File:f.png + File:m.png
70,000
File:jcancel.png
Edoga
File:f.png + File:h.png
80,000
File:jcancel.png
Jumping Light
air File:l.png
42,000
File:high.png
Jumping Medium
air File:m.png
63,000
File:high.png
Jumping Heavy
air File:h.png
33,000 X 3
(84,800)
File:high.png
Jumping Special
air File:s.png
70,000
File:high.png File:aircombofinisher.png

Throws

Name
Command
Damage
Special Properties (glossary)
Forward Throw
File:f.png + File:h.png
80,000
File:throw.png File:hardknockdown.png
Back Throw
File:b.png + File:h.png
80,000
File:throw.png File:hardknockdown.png
Forward Air Throw
air File:f.png + File:h.png
80,000
File:airthrow.png File:hardknockdown.png
Back Air Throw
air File:b.png + File:h.png
80,000
File:airthrow.png File:hardknockdown.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Anki Hou
File:qcf.png + File:atk.png
Varies
Throws randomized item;
strength used determines angle;
File:L.png throws File:f.png
File:M.png throws File:uf.png
File:H.png throws File:u.png .
Anki Hou: Bomb
File:qcf.png + File:atk.png
80,000
File:proj.png File:hardknockdown.png
File:otg.png
Countdown time varies:
Bomb can be attacked
to move it around the stage
Anki Hou: Bonsai
Anki Hou: Star
File:qcf.png + File:atk.png
70,000
File:proj.png File:dzzy.png
Anki Hou: Stun Rod
File:qcf.png + File:atk.png
70,000
File:proj.png File:stagger.png
Anki Hou: Snowman
File:qcf.png + File:atk.png
70,000
causes freeze effect
Anki Hou: Oil Drum
File:qcf.png + File:atk.png
70,000
File:proj.png
Anki Hou: Yashichi (pinwheel)
Anki Hou: Cat Mascot
Anki Hou: Tasty Meat
Anki Hou: Shuriken
Anki Hou: Kunai
Anki Hou: Throwing Axe
Anki Hou: Steel Samurai
Anki Hou: Sword
Anki Hou: Chun-Li's Bracelet
File:qcf.png + File:atk.png
70,000
File:proj.png
Senpu Bu
File:dp.png + File:atk.png
25,000 per hit (5-11 hits)
(102,300 ~ 171,100)
File:airok.png ;
Mashable for added duration / hits.
Henkyo Ki
File:rdp.png + File:atk.png
70,000
File:airok.png File:proj.png
File:proj.png reflector
File:atk.png used changes speed and
distance traveled.
Houten Geki L
File:hcb.png + File:l.png
96,000 (8 hits)
File:Throw.png File:hardknockdown.png
Houten Geki M
File:hcb.png + File:m.png
144,000 (12 hits)
File:Throw.png File:hardknockdown.png
Houten Geki H
File:hcb.png + File:h.png
192,000 (16 hits)
File:Throw.png File:hardknockdown.png

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Chireitou
File:qcf.png + File:atk.png + File:atk.png
60,000 per hit (6 hits max)
(317,700)
File:otg.png File:proj.png
File:softknockdown.png
Rimoukon
File:dp.png + File:atk.png + File:atk.png
0
Activates Hyper Armor.
Lasts about 5 seconds.
Tenrai Ha
File:qcb.png + File:atk.png + File:atk.png
50,000 + 35,000 X 8 ~ 16
(273,500 ~ 318,300)
File:otg.png File:groundbounce.png on first hit; File:otg.png File:proj.png File:hardknockdown.png on hits 2-17

Mission Mode

Strategy

Tips and Tricks

  • Note that the amount of hits of Houten Geki affect overall damage scaling. The File:H.png version may do more damage, but since it hits more often, it reaches the Damage Scaling Minimum much faster.
  • Even though the first hit of Tenrai Ha is a File:groundbounce.png , you can still perform another one afterwards due to the use of the spiked balls, or even sometimes adding a Henkyo Ki in between them for huge overall damage.

Combos

Basic Strategy

Advanced Strategy

Personal tools