Ultimate Marvel vs Capcom 3/Magneto

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Ultimate Marvel vs Capcom 3
Ultimate Marvel vs Capcom 3#Getting StartedUltimate Marvel vs Capcom 3#CharactersUltimate Marvel vs Capcom 3/GlossaryUltimate Marvel vs Capcom 3/Game MechanicsUltimate Marvel vs Capcom 3/Game ModesUltimate Marvel vs Capcom 3/Strategy

Contents

Magneto

Image:umvc3_magneto_face.jpg

TBW


In a nutshell TBW


Character Specific Information

CHARACTER DATA
Health:
850,000
Double Jump:
No
Air Dash:
Yes
Air Action Count:
1
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
25 %
47.5 %
70 %
X-Factor Speed Boost:
? %
 ? %
 ? %
X-Factor Duration:
? s
 ? s
 ? s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
10 %
10 %
10 %
10 %
40 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
40 %


Video Walkthrough


Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
File:Alpha.png Electromagnetic Disruptor L
File:shot.png File:front.png
90,000
File:proj.png File:strk.png
Magnetic Shockwave
File:Beta.png Hyper Gravitation M
File:Shot.png File:Front.png
50,000 X 2
(95,000)
File:proj.png File:cptr.png
File:softknockdown.png
Magnetic Tempest
File:Gamma.png Force Field
File:Extra.png File:Instant.png
100,000
File:counter.png
File:softknockdown.png
File:proj.png
Magnetic Shockwave

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light
File:l.png
50,000
File:rpdfire.png
Crouching Light
File:d.png + File:l.png
43,000
File:rpdfire.png File:low.png
Standing Medium
File:m.png
65,000
Crouching Medium
File:d.png + File:m.png
70,000
File:low.png
File:chipdamage.png
Standing Heavy
File:h.png
83,000
File:softknockdown.png
Crouching Heavy
File:d.png + File:h.png
75,000
File:low.png File:softknockdown.png
Special
File:s.png
90,000
File:launch.png File:nocancel.png
Jumping Light
air File:l.png
48,000
File:high.png File:airdashcancel.png
Jumping Medium
air File:m.png
68,000
File:high.png File:airdashcancel.png
Jumping Heavy
air File:h.png
83,000
File:high.png File:airdashcancel.png
Jumping Special
air File:s.png
90,000
File:high.png File:aircombofinisher.png
File:airdashcancel.png

Throws

Name
Command
Damage
Special Properties (glossary)
Forward Throw
File:f.png + File:h.png
80,000
File:throw.png File:cptr.png
Back Throw
File:b.png + File:h.png
80,000
File:throw.png File:cptr.png
Forward Air Throw
air File:f.png + File:h.png
80,000
File:airthrow.png File:cptr.png
Back Air Throw
air File:b.png + File:h.png
80,000
File:airthrow.png File:cptr.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Electromagnetic Disruptor L
File:qcf.png + File:l.png
90,000
File:airok.png File:proj.png File:softknockdown.png
Electromagnetic Disruptor M
File:qcf.png + File:m.png
55,000 X 2
(104,500)
File:airok.png File:proj.png File:softknockdown.png
Electromagnetic Disruptor H
File:qcf.png + File:h.png
45,000 X 3
(121,900)
File:airok.png File:proj.png File:softknockdown.png
Force Field
File:dp.png + File:atk.png
100,000
File:counter.png File:proj.png
File:softknockdown.png
Field itself counts as a File:proj.png
when other projectiles hit it.
Hyper Gravitation
"Hyper Grab"
File:qcb.png + File:atk.png
50,000 X 2
(95,000)
File:airok.png
File:proj.png File:cptr.png
File:softknockdown.png
File:atk.png used determines speed and range.
Flight
File:qcb.png + File:s.png
0
File:airok.png
initiates flight mode.
Magnetic Blast
air File:u.png File:uf.png File:f.png + File:atk.png
70,000
File:proj.png
Fatal Attraction
"Attraction"
File:rdp.png + File:l.png
0
Pulls opponent closer.
Repulsion
File:rdp.png + File:m.png
0
Pushes opponent further away.
Reverse Polarity
"Gravitation"
File:rdp.png + File:h.png
0
pulls enemy to the ground, negating their jump.
If used in combo, treated as File:softknockdown.png

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Magnetic Shockwave
File:qcf.png + File:atk.png + File:atk.png
70,000 X 6
(327,800)
File:proj.png File:otg.png
File:hardknockdown.png
Magnetic Tempest
File:qcb.png + File:atk.png + File:atk.png
10,000 X 40 ~ 80
(275,400 ~ 330,700)
File:airok.png File:proj.png
File:strk.png
Mashable
Gravity Squeeze
File:dp.png + File:atk.png + File:atk.png
400,000 + 1,000 per button mashed
(400,000 ~ about 446,000)
File:proj.png File:otg.png
Mashable
Level 3 Hyper.


Strategy

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy

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