Ultimate Marvel vs Capcom 3/Shuma Gorath

From Shoryuken Wiki, Marvel vs. Capcom 3 Strategy and More!

Jump to: navigation, search
Ultimate Marvel vs Capcom 3
Ultimate Marvel vs Capcom 3#Getting StartedUltimate Marvel vs Capcom 3#CharactersUltimate Marvel vs Capcom 3/GlossaryUltimate Marvel vs Capcom 3/Game MechanicsUltimate Marvel vs Capcom 3/Game ModesUltimate Marvel vs Capcom 3/Strategy

Contents

Shuma-Gorath

Image:umvc3_shumagorath_face.jpg

TBW


In a nutshell Very straight forward and very bizarre, Shuma is a very underused character. He's a charge character, good zoning, great OTG assist, and has a completely unblockable command grab level 3. He's very unique and very unorthodox.


Character Specific Information

CHARACTER DATA
Health:
950,000
Double Jump:
No
Air Dash:
Yes
Air Action Count:
1
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
27.5 %
45 %
62.5 %
X-Factor Speed Boost:
? %
 ? %
 ? %
X-Factor Duration:
? s
 ? s
 ? s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
25 %
25 %
25 %
25 %
35 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
35 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
35 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
35 %

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
File:Alpha.png Mystic Ray H
File:shot.png File:tiltup.png
20,000 X 10
(129,900)
File:proj.png
File:otg.png File:strk.png
Hyper Mystic Ray
File:Beta.png Mystic Stare L
File:shot.png File:front.png
(30,000 + 20,000) X 6
(105,200)
File:proj.png
Hyper Mystic Ray
File:Gamma.png Mystic Smash L
File:direct.png File:tiltdown.png
20,000 X 8
(113,600)
Hyper Mystic Smash

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light
File:l.png
33,000
File:rpdfire.png
Crouching Light
File:d.png + File:l.png
33,000
File:rpdfire.png File:low.png
Standing Medium
File:m.png
30,000 + 40,000
(62,000)
Crouching Medium
File:d.png + File:m.png
35,000 X 2
(63,000)
File:low.png
File:strk.png on second hit
Standing Heavy
File:h.png
20,000 X 6
(82,800)
Crouching Heavy
File:d.png + File:h.png
70,000
File:strk.png
File:jcancel.png
Special
File:s.png
75,000
File:launch.png File:nocancel.png
Strange Gaze
File:f.png + File:h.png
75,000
File:strk.png
Jumping Light
air File:l.png
38,000
File:high.png
Jumping Medium
air File:m.png
30,000 X 2
(54,000)
File:high.png
Jumping Heavy
air File:h.png
75,000
File:high.png
Jumping Special
air File:s.png
80,000
File:high.png File:aircombofinisher.png
File:hardknockdown.png
Air Strange Gaze
air File:u.png + File:h.png
75,000
File:strk.png

Throws

Name
Command
Damage
Special Properties (glossary)
Forward Throw
File:f.png + File:h.png
40,000
File:throw.png File:hardknockdown.png
Steals 40,000 health
Steals 24% of one H.C. Gauge
Back Throw
File:b.png + File:h.png
40,000
File:throw.png File:hardknockdown.png
Steals 40,000 health
Steals 24% of one H.C. Gauge
Forward Air Throw
air File:f.png + File:h.png
40,000
File:airthrow.png File:hardknockdown.png
Steals 40,000 health
Steals 24% of one H.C. Gauge
Back Air Throw
air File:b.png + File:h.png
40,000
File:airthrow.png File:hardknockdown.png
Steals 40,000 health
Steals 24% of one H.C. Gauge

Special Moves

Name
Command
Damage
Special Properties (glossary)
Mystic Smash L
File:qcf.png + File:l.png
20,000 per hit
(113,600 at 8 hits)
small arc
Mystic Smash M
File:qcf.png + File:m.png
20,000 per hit
(113,600 at 8 hits)
medium arc,
then falls straight File:d.png
Mystic Smash H
File:qcf.png + File:h.png
20,000 per hit
(93,500 at 6 hits)
nearly full screen arc
Air Mystic Smash L
air File:qcf.png + File:l.png
25,000 per hit
(102,300 at 5 hits)
File:high.png
very steep angle
Air Mystic Smash M
air File:qcf.png + File:m.png
25,000 per hit
(117,000 at 6 hits)
File:high.png
small arc
Air Mystic Smash H
air File:qcf.png + File:h.png
25,000 per hit
(130,200 at 7 hits)
File:high.png
tiny arc into steep angle
Devitalization L
File:hcb.png + File:l.png
130,000 over 2 hits
File:throw.png
File:hardknockdown.png
Devitalization M
File:hcb.png + File:m.png
160,000 over 2 hits
File:throw.png
File:hardknockdown.png
Devitalization H
File:hcb.png + File:h.png
190,000 over 2 hits
File:throw.png
File:hardknockdown.png
Mystic Stare
charge File:b.png , File:f.png + File:atk.png
10,000 X 6 for initial hit;
25,000 X 6 for explosions
File:proj.png
File:proj.png File:otg.png for explosions
File:atk.png used determines range
Mystic Ray L
charge File:d.png , File:u.png + File:l.png
20,000 X 6
(93,500)
File:proj.png
File:otg.png File:strk.png
Mystic Ray M
charge File:d.png , File:u.png + File:m.png
20,000 X 8
(113,600)
File:proj.png
File:otg.png File:strk.png
Mystic Ray H
charge File:d.png , File:u.png + File:h.png
20,000 X 10
(129,900)
File:proj.png
File:otg.png File:strk.png

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Hyper Mystic Smassh
File:dp.png + File:atk.png + File:atk.png
15,000 per hit (random hits)
(291,800 at 29 hits)
(349,800 at 54 hits)
File:proj.png File:otg.png
File:hardknockdown.png
Hyper Mystic Ray
File:qcb.png + File:atk.png + File:atk.png
25,000 X 20
(279,700)
File:proj.png File:otg.png
File:hardknockdown.png
Chaos Dimension
(starter)
File:qcf.png + File:atk.png + File:atk.png
50,000
Bites opponent, then enters alternate mode.
File:h.png is replaced by File:unblockable.png attack.
Lasts 5 seconds.
Level 3 Hyper.
Chaos Dimension
(finisher)
During Chaos Dimension Mode :
File:h.png
350,000 ~ 445,000
Unblockable.
File:hardknockdown.png
Mashable
Level 3 Hyper.

Mission Mode

Strategy

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy

Strategy vs. Shuma Gorath

Personal tools