Ultimate Marvel vs Capcom 3/Trish

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Ultimate Marvel vs Capcom 3
Ultimate Marvel vs Capcom 3#Getting StartedUltimate Marvel vs Capcom 3#CharactersUltimate Marvel vs Capcom 3/GlossaryUltimate Marvel vs Capcom 3/Game MechanicsUltimate Marvel vs Capcom 3/Game ModesUltimate Marvel vs Capcom 3/Strategy

Contents

Trish

Image:umvc3_trish_face.jpg

TBW


In a nutshell What Trish does best is space control. Her keepaway is great and she has many traps that she can lay. She can also play a pretty OK rushdown as well. She's very versatile and tricky so use that to your advantage.


Character Specific Information

CHARACTER DATA
Health:
850,000
Specialized Zig-Zag
Double Jump:
Yes
Air Dash:
Yes
Air Action Count:
1
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
20.0 %
40.0 %
60.0 %
X-Factor Speed Boost:
20.0 %
30.0 %
40.0 %
X-Factor Duration:
11.5 s
16.5 s
21.5 s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
20 %
20 %
20 %
20 %
40 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
40 %

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
File:Alpha.png Trick "Hopscotch"
File:Shot.png File:tiltdown.png
70,000
File:proj.png
Round Harvest
File:Beta.png Trick "Peekaboo"
File:shot.png File:tiltup.png
10,000
File:proj.png File:cptr.png
Round Harvest
File:Gamma.png Low Voltage
File:shot.png File:front.png
40,000 X 3
(108,300)
File:proj.png
Maximum Voltage

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light
File:l.png
38,000
File:rpdfire.png
Crouching Light
File:d.png + File:l.png
40,000
File:rpdfire.png File:low.png
Standing Medium
File:m.png
50,000
Crouching Medium
File:d.png + File:m.png
48,000
File:low.png
Standing Heavy
File:h.png
70,000
Crouching Heavy
File:d.png + File:h.png
68,000
File:low.png File:softknockdown.png
Special
File:s.png
80,000
File:launch.png File:nocancel.png
Jumping Light
air File:l.png
43,000
File:high.png
Jumping Medium
air File:m.png
52,000
File:high.png
Jumping Heavy
air File:h.png
75,000
File:high.png
Jumping Special
air File:s.png
80,000
File:high.png File:aircombofinisher.png
Stiletto Kick
air File:d.png + File:h.png
70,000

Throws

Name
Command
Damage
Special Properties (glossary)
Forward Throw
File:f.png + File:h.png
80,000
File:throw.png File:hardknockdown.png
Back Throw
File:b.png + File:h.png
80,000
File:throw.png File:hardknockdown.png
Forward Air Throw
air File:f.png + File:h.png
80,000
File:airthrow.png File:hardknockdown.png
Back Air Throw
air File:b.png + File:h.png
80,000
File:airthrow.png File:hardknockdown.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Low Voltage L
File:qcf.png + File:l.png
70,000
File:airok.png File:proj.png
Low Voltage M
File:qcf.png + File:m.png
50,000 X 2
(95,000)
File:airok.png File:proj.png
Low Voltage H
File:qcf.png + File:h.png
45,000
File:airok.png File:proj.png
Trick "Hopscotch"
File:qcb.png + File:l.png
80,000
File:airok.png File:proj.png
sets up a trap that fires up
Trick "Peekaboo"
File:qcb.png + File:m.png
10,000
File:airok.png File:proj.png
File:cptr.png
sets up a "net" trap
Round Trip
File:qcb.png + File:h.png
15,000 per hit
File:airok.png File:proj.png
Switch Sign
during Round Trip: File:dp.png + File:atk.png
0
File:airok.png
Causes different effects on Round Trip:
File:L.png makes weapon move slower:
File:M.png makes weapon move faster;
File:H.png makes weapon pause in place momentarily.
Only one Switch Sign may be used per Round Trip.
Air Raid
File:qcb.png + File:s.png
0
File:airok.png
initiates flight mode.

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Maximum Voltage
File:qcf.png + File:atk.png + File:atk.png
15,000 per hit (30 ~ 60 hits)
(269,300 ~ 323,000)
File:airok.png File:proj.png
File:otg.png on air version only
Mashable.
Round Harvest
File:qcb.png + File:atk.png + File:atk.png
17,000 per hit (24 max?)
(244,700)
File:proj.png ;
throws weapon for homing attack,
lasts 2 seconds.
Duet Pain
File:dp.png + File:atk.png + File:atk.png
400,000
File:hardknockdown.png
Level 3 Hyper.

Mission Mode

Strategy

Tips and Tricks

  • Trish has an unusual ground combo set. She can chain File:l.png , c. File:l.png , File:m.png , c. File:m.png , but then she has to use File:S.png , she can't chain in any File:h.png attacks. However, she CAN do File:l.png , File:m.png , File:h.png or the crouching version of the same. She can also perform a combo of simply File:h.png , c. File:h.png - its all odd restrictions on how many hits came before the File:h.png in the chain. Study these and develop a bread and butter set, so this doesn't trip you up.

Combos

Basic Strategy

Advanced Strategy

Strategy vs. Trish

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