Ultimate Marvel vs Capcom 3/Tron Bonne

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Ultimate Marvel vs Capcom 3
Ultimate Marvel vs Capcom 3#Getting StartedUltimate Marvel vs Capcom 3#CharactersUltimate Marvel vs Capcom 3/GlossaryUltimate Marvel vs Capcom 3/Game MechanicsUltimate Marvel vs Capcom 3/Game ModesUltimate Marvel vs Capcom 3/Strategy

Contents

Tron Bonne

Image:umvc3_tron_face.jpg

TBW


In a nutshell TBW


Character Specific Information

CHARACTER DATA
Health:
1,200,000
Double Jump:
No
Air Dash:
Yes
Air Action Count:
1
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
35.0 %
60.0 %
85.0 %
X-Factor Speed Boost:
5.0 %
10.0 %
15.0 %
X-Factor Duration:
10.0 s
15.0 s
20.0 s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
15 %
15 %
15 %
30 %
40 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
40 %

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
File:Alpha.png Bonne Strike
File:Direct.png File:front.png
25,000 X 6
(117,000)
File:strk.png
Servbot Surprise
"King Servbot"
File:Beta.png Gustaff Fire
File:shot.png File:tiltup.png
should be
File:direct.png File:tiltup.png
25,000 X 5
(102,300)
File:projnull.png
Servbot Surprise
"King Servbot"
File:Gamma.png Bandit Boulder
File:shot.png File:front.png
50,000 X 2 + 70,000
(151,600)
File:projnull.png
File:proj.png on 3rd hit
Servbot Surprise
"King Servbot"

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light
File:l.png
55,000
Crouching Light
File:d.png + File:l.png
20,000 X 6
(65,600)
File:low.png
Standing Medium
File:m.png
25,000 X 4
Crouching Medium
File:d.png + File:m.png
75,000
File:low.png
Standing Heavy
File:h.png
100,000
File:softknockdown.png
File:projnull.png
Crouching Heavy
File:d.png + File:h.png
30,000 X 4
(95,500)
File:low.png File:otg.png
File:softknockdown.png
Special
File:s.png
100,000
File:launch.png File:nocancel.png
Gustaff Fire
File:f.png + File:m.png
25,000 X 5
File:jcancel.png
File:projnull.png
Bandit Boulder
File:f.png + File:h.png
0
File:projnull.png
File:proj.png on 3rd hit
Jumping Light
air File:l.png
30,000 X 3
(69,300)
File:high.png
Jumping Medium
air File:m.png
80,000
File:high.png
Jumping Heavy
air File:h.png
100,000
File:high.png File:strk.png
File:projnull.png
Jumping Special
air File:s.png
100,000
File:high.png File:aircombofinisher.png
File:groundbounce.png
File:softknockdown.png
File:projnull.png

Throws

Name
Command
Damage
Special Properties (glossary)
Forward Throw
File:f.png + File:h.png
80,000
File:throw.png File:hardknockdown.png
Back Throw
File:b.png + File:h.png
80,000
File:throw.png File:hardknockdown.png
Forward Air Throw
air File:f.png + File:h.png
80,000
File:airthrow.png File:hardknockdown.png
Back Air Throw
air File:b.png + File:h.png
80,000
File:airthrow.png File:hardknockdown.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Beacon Bomb L
File:qcf.png + File:l.png
50,000
File:proj.png File:cptr.png
horizontal shot, close range
Beacon Bomb M
File:qcf.png + File:m.png
60,000
File:proj.png File:cptr.png
horizontal shot, far range
Beacon Bomb H
File:qcf.png + File:h.png
70,000
File:proj.png File:cptr.png
File:uf.png shot, far range
Servbot Launcher
File:dp.png + File:atk.png
70,000
File:proj.png
File:rpdfire.png X 3
File:atk.png used determines distance fired
Bonne Strike L
File:rdp.png + File:l.png
20,000 X 3 ~ 7
+ 30,000
(75,900 ~ 118,400)
File:airok.png
mashable ;
File:strk.png on final hit
Bonne Strike M
File:rdp.png + File:m.png
20,000 X 5 ~ 10
+ 30,000
(99,400 ~ 140,300)
File:airok.png
mashable ;
File:strk.png on final hit
Bonne Strike H
File:rdp.png + File:h.png
20,000 X 7 ~ 14
+ 30,000
(118,400 ~ 164,000)
File:airok.png
mashable ;
File:strk.png on final hit
Bonne Mixer L
File:hcb.png + File:l.png
120,000 over 4 hits
File:throw.png
File:hardknockdown.png
Bonne Mixer M
File:hcb.png + File:m.png
165,000 over 7 hits
File:throw.png
File:hardknockdown.png
Bonne Mixer H
File:hcb.png + File:H.png
210,000 over 10 hits
File:throw.png
File:hardknockdown.png

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Servbot Takeout
(Lunch Rush)
File:qcf.png + File:atk.png + File:atk.png
50,000 + 10,000 X 40
(251,800)
File:proj.png
File:hardknockdown.png for first hit ;
File:otg.png for hits 2-41
Servbot Surprise
"King Servbot"
File:dp.png + File:atk.png + File:atk.png
40,000 X 10 (~19)
(320,700 ~ 376,800)
File:proj.png
File:softknockdown.png
mashable
Shakedown Mixer
File:hcb.png + File:atk.png + File:atk.png
440,000 ~ 486,000
File:throw.png
rotate stick File:360.png to boost damage.
Level 3 Hyper.

Mission Mode

Strategy

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy

Strategy vs. Tron Bonne

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