Difference between revisions of "Adon (SFA2)"

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(Command Moves)
(Special Moves)
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'''Rising Jaguar'''
 
'''Rising Jaguar'''
 
*Forward, Down, Down-Forward + Kick
 
*Forward, Down, Down-Forward + Kick
 +
 +
Very very good anti air, I dont think it trades with anything, lk version seems to have the best invincibility.
  
 
'''Jaguar Kick'''
 
'''Jaguar Kick'''
 
*Quarter Circle Forward + Kick
 
*Quarter Circle Forward + Kick
 +
 +
Very unsafe move, on hit they can still do a cc or c.mk xx special. Only time it is safe is by distance, ex is hitting Ryu's hand with a mk jag kick at max distance. Mk Jag kick in my experience is the best version to use to punish fireballs, leaving you far away. Using this move wrong will get you killed very fast.
 +
  
 
'''Jaguar Tooth'''
 
'''Jaguar Tooth'''
 
* Half Circle Back + Kick
 
* Half Circle Back + Kick
 +
 +
Nice for mind games and safe on block, BUT very easy to cc and alpha counter. Use to make your opponent whiff a move and punish with a cc. Doing this on reaction to a fireball will get you dp'd or customed.
  
 
== Super Moves ==
 
== Super Moves ==

Revision as of 14:45, 26 September 2008

Introduction

Adon is pretty good in A2, of course he has a few flaws, but he is blessed with good normals and a awesome cc. When Adon hit, he hits hard.

Pros:

Great set of normals, c.mp is rose-lite

Custon combos hurt no matter the level

Great set of supers, both safe on block

Long reach

Jag tooth mind game

Awesome anti-airs

Cons:

Jag kick sucks, free hit or cc on you if you use this except in certain cases

Jag tooth can be cc pretty easily

Sweep is laggy, can be cc

Moves List

s.lp- quick little elbow, alot of characters cant duck it, ok normals not great

s.mp- quick punch, duckable by most peeps, can be cancelled inot specials, decent far anti air s.mp xx hk dp juggles

s.hp- a hard punch similar to shotos, no real use

s.lk- quick shin kick w/ slight frame advantage, good poke up close.

s.mk- a mid hit knee with good priority and limted aa abilities, good poke.

s.rh- Long poke, not duckable, very very good zoning tool


c.lp- low punch with good frame advantage, links into c.mp or c.lk/c.lp

c.mp- Rose-lite. Very abusable poke that stuffs aloooot of moves, and cancelleble. Use like you would Roses, links into itself

c.hp- Very good aa, loooong reach, about the same as s.hp, ver very good poke as well


c.lk- short kick to the foot, hits low, not much frame advantage

c.mk- very good low poke with good range, cancellable

c.rh- long ass sweep, but laggy, cc starter


j.mp- very good air-to-air and jump in

j.hp- slow to some out, but beat almost anything when it is

j.lk- good air-to-air

j.mk- Extremely good cross up, decent jump in

j.hk- Very good jump up or jump back move, with awesome range and priority.

Command Moves

Jaguar Crunch

  • Forward + MP- Far reaching overhead, great on opponent wake-up.

Jutting Kick

  • Down-Forward + MK- Great Anti-air

Throws

Jaguar Carry

  • Back or Forward + MP or HP

Jaguar Slam

  • Back or Forward + MK or HP

Special Moves

Rising Jaguar

  • Forward, Down, Down-Forward + Kick

Very very good anti air, I dont think it trades with anything, lk version seems to have the best invincibility.

Jaguar Kick

  • Quarter Circle Forward + Kick

Very unsafe move, on hit they can still do a cc or c.mk xx special. Only time it is safe is by distance, ex is hitting Ryu's hand with a mk jag kick at max distance. Mk Jag kick in my experience is the best version to use to punish fireballs, leaving you far away. Using this move wrong will get you killed very fast.


Jaguar Tooth

  • Half Circle Back + Kick

Nice for mind games and safe on block, BUT very easy to cc and alpha counter. Use to make your opponent whiff a move and punish with a cc. Doing this on reaction to a fireball will get you dp'd or customed.

Super Moves

Jaguar Revolver

  • Double Quarter Circle Forward + Kick

Jaguar Varied Assault

  • Double Quarter Circle Forward + Punch

Jaguar Thousand

  • (During Jaguar Varied Assault)Press Punch rapidly

Jaguar Assassin

  • (During Jaguar Varied Assault)Press Kick rapidly

The Basics

Advanced Strategy

Custom Combos

Match-ups

Vs. Adon (self):


Vs. Akuma:


Vs. Birdie:


Vs. Charlie:


Vs. Chun-Li:


Vs. Dan:


Vs. Dhalsim:


Vs. Gen:


Vs. Guy:


Vs. Ken:


Vs. M. Bison (dictator):


Vs. Rolento:


Vs. Rose:


Vs. Ryu:


Vs. Sagat:


Vs. Sakura:


Vs. Sodom:


Vs. Zangief:

Street Fighter Alpha 2
Characters
Adon - Akuma - Birdie - Charlie - Chun-Li - Dan - Dhalsim - Evil Ryu - Gen - Guy - Ken - M.Bison - Rolento - Rose - Ryu - Sagat - Sakura - Sodom - Zangief