Difference between revisions of "Aegislash"

From Shoryuken Wiki!
Jump to: navigation, search
(General Moves)
(Field Phase Moves)
Line 192: Line 192:
 
<br>
 
<br>
 
==Field Phase Moves==
 
==Field Phase Moves==
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Aegislash_nY_1.png|left|border]]
 +
[[File:Pokken_Aegislash_nY_2.png|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''nY'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 40 (10)
 +
| Special Mid
 +
| i23
 +
| 0
 +
| -12
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>An arc-shaped projectile that travels forward.</p>
 +
<p>When enhanced, the projectile becomes larger, travels farther and faster, and has better priority.</p>
 +
<p>Pressing R transitions into Shield Forme.</p>
 +
<p>Weak / Special cancelable.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Aegislash_sY.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''sY'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 60 (15)
 +
| Mid High
 +
| i19
 +
| 0
 +
| -8
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Aegislash spins to the side in a boomerang fashion.</p>
 +
<p>Holding sY will change the trajectory to be wider.</p>
 +
<p>Invincible against Lows on frame 1.</p>
 +
<p>Pressing R transitions into Shield Forme.</p>
 +
<p>Weak / Special / Dash cancelable.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Aegislash_fY_1.png|left|border]]
 +
[[File:Pokken_Aegislash_fY_2.png|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''fY'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 80 (20 / 15)
 +
| Mid
 +
| i11
 +
| Shift (0)
 +
| -24 / -8
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Aegislash creates a V-shaped projectile that quickly travels forward.</p>
 +
<p>When enhanced, the move becomes safer on block and the projectile increases in size.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Aegislash_bY.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''bY'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 60 (15)
 +
| Mid High
 +
| i19
 +
| Launch
 +
| -22 / -8
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Aegislash does an upward swing and is launched into the air.</p>
 +
<p>When enhanced, the move becomes safer on block.</p>
 +
<p>Can cancel into aerials.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Aegislash_jY_FP.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''j.Y'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 60 (15)
 +
| Mid High
 +
| i19
 +
| -24
 +
| -24
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Aegislash spins forwards then returns to Its original location.</p>
 +
<p>j.sY can inputted to do a side variation.</p>
 +
<p>Can cancel into aerials.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Aegislash_jX_FP_1.png|left|border]]
 +
[[File:Pokken_Aegislash_jX_FP_2.png|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''j.X'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 90 / 100 (28)
 +
| Mid High / Low
 +
| i25
 +
| Shift (Knockdown)
 +
| -16
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Aegislash dives into the ground and electrocutes the ground upon impact.</p>
 +
<p>When enhnaced, the move deals more damage and the lightning covers more ground.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Aegislash_Homing_Attack_1.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''X Homing Attack 1'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 36 (9)
 +
| Mid
 +
| i17
 +
| +8
 +
| -4
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Aegislash homes in on the opponent, bashing them with Its shield.</p>
 +
<p>Pressing R transitions into Shield Forme.</p>
 +
<p>Can be canceled with block or jump.</p>
 +
<p>Special cancelable.</p>
 +
|}</div>
 +
[[File:Pokken_Aegislash_Homing_Attack_2.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''XX Homing Attack 2'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 24 (10)
 +
| Mid
 +
| i17
 +
| +4
 +
| -8
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Following up from Homing Attack 1, Aegislash swings itself upwards.</p>
 +
|}</div>
 +
[[File:Pokken_Aegislash_Homing_Attack_3.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''XXX / XX[X] Homing Attack 3'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 24 (11) / 50
 +
| Mid
 +
| i17
 +
| Shift (+8)
 +
| -4
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Following up from Homing Attack 2, Aegislash lands down on the opponent.</p>
 +
<p>Can be charged to guard break/counter pierce.</p>
 +
<p>The charge cannot be grabbed.</p>
 +
<p>If Homing Attack 2 was blocked, there is a 24 frame window to punish a charged Homing Attack 3.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Aegislash_SF_nY.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''SF nY'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Counter
 +
| 27
 +
| Special Mid
 +
| i23
 +
| -2
 +
| -16*
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Fires three small projectiles that travel forward.</p>
 +
<p>Pressing R transitions out of Shield Forme.</p>
 +
<p>Can cancel into SF fY.</p>
 +
<p>*Can only be punished with a grab or pierce.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken__.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|''''''
 +
|-
 +
| Attack
 +
| Damage
 +
| PSP
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p></p>
 +
|}</div>
  
 
==Weak Moves==
 
==Weak Moves==

Revision as of 03:16, 10 March 2018

Pokken Aegislash.png

Introduction

4Y (Placeholder)

  • 510 HP
  • 200 CC Synergy Gauge
  • Shield: Weak


  • High Stance: Charges Synergy Gauge and recharges shield health.
  • Low Stance: Invincible against Highs and Lows on frame 1.


  • FP Forward Dash: 17 Frames (Counter Armor against projectiles from frame 1-9)
  • FP Back Dash: 37 Frames (Invincible from frame 1-8)
  • FP Side Dash: 29 Frames


  • DP Forward Dash: 17 Frames (Counter Armor against projectiles from frame 1-9)
  • DP Back Dash: 29 Frames (Invincible from frame 1-8)




General Moves




Pokken Aegislash Enhanced 1.png

Pokken Aegislash Enhanced 2.png

Enhanced (Sharp)
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Aegislash's moves become enhanced when having at least one buff active.

Any buff will put Aegislash in an enhanced state.

All moves now deal chip damage.

Activating Burst Mode grants an enhanced state for the entire duration.




Pokken Aegislash SF.png
Shield Forme
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

After using specific moves, Aegislash shifts into Shield Forme.

Shield Forme has a different moveset.

While in Shield Forme, Aegislash has permanent counter armor, but moves slower and cannot block.

Aegislash heals for 10 recoverable HP but has all buffs removed when shifting into Shield Forme.

Any non-piercing move that comes in contact with the counter armor causes Aegislash to auto-parry.

The parry knocks back the opponent with a counter-piercing blast that deals no damage.

The auto-parry grants Aegislash an Attack buff that lasts for 3 seconds.

Inputting a dash (or pressing R and a direction) makes Aegislash do an invincible dash and switch forms.

Jumping switches forms and makes Aegislash invincible against Lows on frame 5.

Aegislash receives an Attack buff when switching out of Shield Forme.

Form changing 8 times grants a Speed buff as well that has the same duration as the Attack buff.

The auto-parry grants an Attack buff that lasts for 3 seconds.

The invincible dash grants an Attack buff that lasts for 3 seconds.

Jumping grants an Attack buff that lasts for 7 seconds.




Pokken Aegislash Parry.png
6R Parry
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A Varies N/A

Aegislash puts Its shield up, going into a counter armor state from frame 1-11.

Projectiles go through the counter armor.

If a non-piercing physical attack comes in contact with the counter armor, Aegislash performs a Parry.

The Parry knocks back the opponent and deals a specific duration of hitstun.

The hitstun depends on if a Light or Heavy Attack was parried.

Field Phase Parry: Light = +12 / Heavy = +20

Duel Phase Parry: Light = +24 / Heavy = +16




Pokken Aegislash Grab FP.png

Pokken Aegislash Grab DP.png

Y+B Grab Attack
Attack Damage PSP Height Impact Hit Adv Block
Grab 80 / 120 12 N/A i11 FP Shift (+16) / DP Shift N/A

Field Phase: Grants a Speed buff that lasts for 5.5 seconds.




Pokken Aegislash CA 1.png

Pokken Aegislash CA 2.png

X+A / [X+A] Counter Attack
Attack Damage PSP Height Impact Hit Adv Block
Counter 60 (15) / 90 (23) 3 Mid High i39 / i59 +4 / Stun -4 / +8

Aegislash is put into a counter state from frame 1-34 (54 if charged).

Transitions into Shield Forme once complete.




Field Phase Moves




Pokken Aegislash nY 1.png

Pokken Aegislash nY 2.png

nY
Attack Damage Height Impact Hit Adv Block
Normal 40 (10) Special Mid i23 0 -12

An arc-shaped projectile that travels forward.

When enhanced, the projectile becomes larger, travels farther and faster, and has better priority.

Pressing R transitions into Shield Forme.

Weak / Special cancelable.




Pokken Aegislash sY.png
sY
Attack Damage Height Impact Hit Adv Block
Normal 60 (15) Mid High i19 0 -8

Aegislash spins to the side in a boomerang fashion.

Holding sY will change the trajectory to be wider.

Invincible against Lows on frame 1.

Pressing R transitions into Shield Forme.

Weak / Special / Dash cancelable.




Pokken Aegislash fY 1.png

Pokken Aegislash fY 2.png

fY
Attack Damage Height Impact Hit Adv Block
Normal 80 (20 / 15) Mid i11 Shift (0) -24 / -8

Aegislash creates a V-shaped projectile that quickly travels forward.

When enhanced, the move becomes safer on block and the projectile increases in size.




Pokken Aegislash bY.png
bY
Attack Damage Height Impact Hit Adv Block
Normal 60 (15) Mid High i19 Launch -22 / -8

Aegislash does an upward swing and is launched into the air.

When enhanced, the move becomes safer on block.

Can cancel into aerials.




Pokken Aegislash jY FP.png
j.Y
Attack Damage Height Impact Hit Adv Block
Normal 60 (15) Mid High i19 -24 -24

Aegislash spins forwards then returns to Its original location.

j.sY can inputted to do a side variation.

Can cancel into aerials.




Pokken Aegislash jX FP 1.png

Pokken Aegislash jX FP 2.png

j.X
Attack Damage Height Impact Hit Adv Block
Normal 90 / 100 (28) Mid High / Low i25 Shift (Knockdown) -16

Aegislash dives into the ground and electrocutes the ground upon impact.

When enhnaced, the move deals more damage and the lightning covers more ground.




Pokken Aegislash Homing Attack 1.png
X Homing Attack 1
Attack Damage Height Impact Hit Adv Block
Normal 36 (9) Mid i17 +8 -4

Aegislash homes in on the opponent, bashing them with Its shield.

Pressing R transitions into Shield Forme.

Can be canceled with block or jump.

Special cancelable.

Pokken Aegislash Homing Attack 2.png
XX Homing Attack 2
Attack Damage Height Impact Hit Adv Block
Normal 24 (10) Mid i17 +4 -8

Following up from Homing Attack 1, Aegislash swings itself upwards.

Pokken Aegislash Homing Attack 3.png
XXX / XX[X] Homing Attack 3
Attack Damage Height Impact Hit Adv Block
Normal 24 (11) / 50 Mid i17 Shift (+8) -4

Following up from Homing Attack 2, Aegislash lands down on the opponent.

Can be charged to guard break/counter pierce.

The charge cannot be grabbed.

If Homing Attack 2 was blocked, there is a 24 frame window to punish a charged Homing Attack 3.




Pokken Aegislash SF nY.png
SF nY
Attack Damage Height Impact Hit Adv Block
Counter 27 Special Mid i23 -2 -16*

Fires three small projectiles that travel forward.

Pressing R transitions out of Shield Forme.

Can cancel into SF fY.

*Can only be punished with a grab or pierce.




'
Attack Damage PSP Height Impact Hit Adv Block

Weak Moves

Strong Moves

Pokemon Moves

Combos

Notable Players

External Resources