Blanka (CvS2)

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Introduction

Moves List

Normal Moves

Special Moves

Rolling Attack

  • Charge back, forward + P (any)

Electric Thunder

  • Any punch attack hit 5 times

Vertical Rolling Attack

  • Charge down, up + K (any)

Backstep Rolling

  • Charge back, forward + K (any)

The Basics

Bread and Butter Combos

2 cr. shorts, st. jab, fierce Rolling Attack

Cross-up forward, cr. short, st. jab, fierce Rolling Attack

Jump in RH, cr. forward, fierce Rolling Attack

Super Combos

Direct Lightning

  • Charge back, forward, back, forward + P

Ground Shave Rolling

  • Charge back, forward, back, forward + K

Shout of Earth

  • Charge down+back, down+forward, down+back, Up+forward + P


Level 2/3

  • Cross-up forward, cr. short x2, st. jab, Direct Lightning
  • Cr. short x4., Direct Lightning
  • Jump-in RH, cr. short, st. jab, Direct Lightning

Custom Combos

  • Basic Custom Combo

Activate, slide, st. jab, [superjump, fierce x2, RH]until corner. In corner:[superjump fierce x5]x2, back,forward,back,forward+kick.(kick super.) Damage:6700

  • Other variations

-Roll Cancel Electricity, activate, [st. fierce, whiff jab Blanka Ball]x2, st. jab,[superjump, fierce x2, RH]until corner. In corner: [superjump fierce x5]x3, st. RH kick super. Damage:8492

-Activate, cr. forward, st. fierce x3, slide, st. fierce, whiff jab Blanka Ball, cr. fierce, st. fierce, whiff jab Blanka Ball, cr. fierce, st. fierce, whiff jab Blanka Ball, st. jab In corner: superjump fierce x5, st. RH, kick super. Damage:7532

-After a knockdown: close st. strong, if it hits, activate, cr. forward, st. fierce x2, slide, st. fierce, whiff jab Blanka Ball, cr. fierce, st. fierce, whiff jab Blanka Ball, st. jab, superjump fierce, super jump RH. In corner: superjump fierce x5, st. RH, kick super.

-Counter hit cr. short, activate, cr. forward, st. fierce x2, slide, st. fierce, jab Blanka Ball, [cr. fierce, st. fierce, jab Blanka Ball]x2. In corner: st. fierce, super jump fierce x5, st. RH, kick super.

  • Blocked Blanka Ball setup

Block it high, activate, slide, [st. fierce,kkk hop]x3, st. jab In corner: superjump fierce x5, st. RH, kick super. Damage:7436

  • Guard Crush Custom Combo

Activate, slide x3, fierce Electricity, kick super

Advanced Strategy

Matchups

Other

This section is for talking about other stuff related to Blanka that aren't Blanka's basics

Groove Comparison(Which one is right?)

C

A

P

S

N

K

Ways to stop a blocked Blanka Ball

(by Nick T.)

(Note: All of this was done on PS2 version, default settings. All characters have to block high. Dummy was set to all guard.)

  • (r) = Reversal Timing
  • (ST) = Strict Timing

Capcom

Ryu:

  • (r) lvl 1 Shinku Haduken super
  • (ST)Super jump forward + RH
  • Run up, Crouching RH

Ken:

  • Toward + RH
  • Run up, Crouching RH

Akuma:

  • (ST)Super jump forward + RH
  • Run up, Crouching RH

Balrog:

  • Standing fierce

Blanka:

  • Fierce Blanka Ball
  • Slide (D+F+fierce)
  • Crouching fierce

Bison:

  • Slide (D+F+RH)
  • Fierce Psycho Crusher

Cammy:

  • Standing RH

Chun - Li:

  • Walk forward, Standing Strong
  • When Blanka bounces off and is about head level from the ground, do qcf x2 + short. Blanka has to be a bit higher to do qcf x2 + forward.

Dhalsim:

  • Standing Fierce

Eagle:

  • Standing Fierce

E.Honda:

  • (r) Fierce Slap Hands (1 hit)

Guile:

  • Standing RH

Kyosuke:

  • (ST)(r) Qcf + forward

Maki:

  • Qcf + forward, forward

Morrigan:

  • Walk forward, Standing Strong
  • (ST) Walk forward, Crouching Fierce
  • Run up, Forward kick

Rolento:

  • Slide (D+RH)
  • Crouching Fierce
  • Standing Fierce
  • (ST) Fierce Patriot Circle (qcf+Fierce x3)

Sagat:

When blocking high:

  • Standing Fierce
  • Tiger Shot super(any lvl)

When blocking low:

  • Standing Forward
  • Tiger Shot super(any lvl)
  • (ST) Standing RH

Sakura:

  • Standing RH

Vega:

  • Crouching Fierce
  • Crouching Strong
  • Slide (D+RH)

Yun:

  • (r) Qcf + Fierce

Zangief:

  • Standing Fierce

SNK

Athena:

  • (ST) Super jump forward + RH
  • Run up, Crouching Fierce

Benimaru:

  • Forward + Forward kick

Chang:

  • Standing Fierce

Geese:

  • (ST) Standing RH
  • Run up, Crouching RH

Hibiki:

  • Qcf + Strong

Hoahmaru:

  • Standing Strong
  • Standing Fierce

Iori:

  • (r) Qcb + Fierce (1 hit)
  • Run up, Crouching RH

Joe:

  • Walk forward, Standing RH
  • Run up, Slide(D+RH)

Kim:

  • Walk up, Fierce
  • Run up, Crouching, RH

King:

  • (ST) Super jump forward + RH
  • Hcb + Forward/RH (Rapid Kicks)
  • Run up, Crouching RH

Kyo:

  • (r) Qcf + Fierce xx rekka combo
  • Qcf + Strong xx rekka combo
  • Run up, Crouching RH

Mai:

  • Walk up, Jab
  • Run up, Crouching RH

Nakoruru:

  • Qcf + Fierce

Raiden:

  • Back, qcb + Fierce

Rock:

  • (r) Qcb + Strong
  • Run up, Crouching RH

Rugal:

  • Crouching Fierce

Terry:

  • (ST) Super jump forward + RH
  • Run up, Crouching RH

Todo:

  • Forward + Forward kick

Vice:

  • Qcb + Fierce xx forward, down > forward + RH

Yamazaki:

  • Standing RH

Yuri:

  • Standing RH