Difference between revisions of "Capcom Classics Collection Volume 2"
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===List of Reported Bugs=== | ===List of Reported Bugs=== | ||
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+ | *Sometimes the game locks up after the stats screen in versus mode (the screen showing how many wins each character has) | ||
+ | *Sometimes the sound of cammy's "thrust kick," fei long's (which move?), or balrog's numbers (such as "FIVE!" from his turn-punch move) are played even when those characters are not in the match. Happens in arcade, versus, and training(?) | ||
+ | *In training mode, when a character is thrown at zero health he does his death scream. | ||
+ | *In trainng mode, some moves done while a character is at zero health cause wrong reactions to the dummy (such as Honda's ochio throw sometimes). |
Revision as of 04:33, 5 December 2006
List of Reported Bugs
- Sometimes the game locks up after the stats screen in versus mode (the screen showing how many wins each character has)
- Sometimes the sound of cammy's "thrust kick," fei long's (which move?), or balrog's numbers (such as "FIVE!" from his turn-punch move) are played even when those characters are not in the match. Happens in arcade, versus, and training(?)
- In training mode, when a character is thrown at zero health he does his death scream.
- In trainng mode, some moves done while a character is at zero health cause wrong reactions to the dummy (such as Honda's ochio throw sometimes).