Difference between revisions of "Cyberbots/Boss Models"

From Shoryuken Wiki!
Jump to: navigation, search
m (UVA-02 Helion)
m (S-008 Super-8)
 
(5 intermediate revisions by one user not shown)
Line 2: Line 2:
 
==P-10033 Gaits==
 
==P-10033 Gaits==
 
{{CBEssentials
 
{{CBEssentials
|Cb-gaits.gif|P-10033 Gaits|????|Power Knuckle|Command Walker}}
+
|Cb-gaits.gif|P-10033 Gaits|Missile Phalanx|Power Knuckle|Command Walker|Gaits is a traditional shoto character with fireballs, uppercuts, and teleports, but with a very different move synergy than most Capcom shotos. First off, his teleport can be feinted, making his destination very ambiguous. On top of that he can cancel any ground teleport into his fireball or uppercut, which can cross-up depending on the button used and the timing of when the move is inputted. He can also cancel into any of his special moves from ground normals, and even from air normals since Ikki Tousen and Shogyou Mujou are both air OK, and his 3-airdash limit allows him to keep this up for quite some time. Finally, he has a highly damaging command throw which he can use as a mix-up when teleporting in.}}
Gaits is an akuma-clone with a few of his own tricks, such as a feintable, cancellable teleport and stunning, seeking shots.
+
 
+
 
Arcade Code: {{#motion: L H [[image:Boost.png]] [[image:W.png]] L [[image:Boost.png]]}}
 
Arcade Code: {{#motion: L H [[image:Boost.png]] [[image:W.png]] L [[image:Boost.png]]}}
  
Line 10: Line 8:
 
=====Target Combos=====
 
=====Target Combos=====
 
{{CBMoveListHeader}}
 
{{CBMoveListHeader}}
{{CBMoveListRow |L > H|One-Two|}}
+
{{CBMoveListRow |L > H|One-Two|}}
 
{{SGMoveListFooter}}
 
{{SGMoveListFooter}}
 
=====Throws=====
 
=====Throws=====
Line 24: Line 22:
 
{{CBMoveListRow |dp + Atk|Mondou Muyou|}}
 
{{CBMoveListRow |dp + Atk|Mondou Muyou|}}
 
{{CBMoveListRow |b (ch) f + Atk|Shogyou Mujou|airok speccancel}}
 
{{CBMoveListRow |b (ch) f + Atk|Shogyou Mujou|airok speccancel}}
{{CBMoveListRow |b (ch) f b + Atk|Short Shogyou Mujou|airok speccancel}}
+
{{CBMoveListRow |b (ch) f b + Atk|Short Shogyou Mujou|speccancel}}
 
{{SGMoveListFooter}}
 
{{SGMoveListFooter}}
 
=====Cyber-EX Moves=====
 
=====Cyber-EX Moves=====
 
{{CBMoveListHeader}}
 
{{CBMoveListHeader}}
{{CBMoveListRow |qcf qcf Atk|Kuuzen Zetsugo|}}
+
{{CBMoveListRow |qcf qcf + Atk|Kuuzen Zetsugo|}}
{{CBMoveListRow |L H|Giga Split|OTG}}
+
{{CBMoveListRow |L H|Giga Split|OTG}}
 
{{SGMoveListFooter}}
 
{{SGMoveListFooter}}
 
<br>
 
<br>
Line 35: Line 33:
 
==UVA-02 Helion==
 
==UVA-02 Helion==
 
{{CBEssentials
 
{{CBEssentials
|Cb-helion.gif|UVA-02 Helion|Vulcan Cannon|Laser Blade|Turbo Jets}}
+
|Cb-helion.gif|UVA-02 Helion|Beam Cannon|Power Knuckle|Power Claw|Helion is a VA who transforms into helicopter mode when airborne, and gains some of the most frightening air-to-ground presence available. On the ground, Helion has great dashing normals as well as an aimable sweeping laser for space control, and Flügel Bogen for anti-airing. Once he is in the air though, he has a fast hover boost, a varied arsenal of normals, and Himmel Fangen to catch opponents by surprise. With some good air re-boost skill, Helion can keep solid pressure from the air or make it a hassle for the opponent to catch you.}}
Helion has a unique air game that only he can play.
+
 
+
 
Arcade Code: {{#motion: u u d d b f [[image:Boost.png]]}}
 
Arcade Code: {{#motion: u u d d b f [[image:Boost.png]]}}
  
Line 48: Line 44:
 
{{CBMoveListHeader}}
 
{{CBMoveListHeader}}
 
{{CBMoveListRow |qcf + Atk|Gott Kugel|OTG}}
 
{{CBMoveListRow |qcf + Atk|Gott Kugel|OTG}}
{{CBMoveListRow |hcb + Atk|Flugel Bogen|}}
+
{{CBMoveListRow |hcb + Atk|Flügel Bogen|}}
{{CBMoveListRow |qcb + Atk|Himmel Fangel|aironly}}
+
{{CBMoveListRow |qcb + Atk|Himmel Fangen|aironly cptr}}
 
{{SGMoveListFooter}}
 
{{SGMoveListFooter}}
 +
 
=====Cyber-EX Moves=====
 
=====Cyber-EX Moves=====
 
{{CBMoveListHeader}}
 
{{CBMoveListHeader}}
{{CBMoveListRow |qcf qcf Atk|Schlachtfeld Kaval|}}
+
{{CBMoveListRow |qcf qcf + Atk|Schlachtfeld Qual|}}
{{CBMoveListRow |L H|Giga Spin|OTG}}
+
{{CBMoveListRow |L H|Giga Spin|OTG}}
 
{{SGMoveListFooter}}
 
{{SGMoveListFooter}}
 +
<br>
 +
<br>
 +
<br>
 +
<br>
 +
<br>
 +
<br>
 +
<br>
 +
<br>
 
<br>
 
<br>
 
<br>
 
<br>
Line 63: Line 68:
 
==S-008 Super-8==
 
==S-008 Super-8==
 
{{CBEssentials
 
{{CBEssentials
|Cb-super8.gif|S-008 Super-8|????|????|Insectroid}}
+
|Cb-super8.gif|S-008 Super-8|Laser Cannon|Scissor Hand|Tentacle|Super-8 has a wide variety of far reaching ground moves that give her amazing space control, and although her air options and mobility are subpar, she has eight jump boosts to help her get around as needed. At a distance, the Hell Deltas cover just about every screen space, and Octopus Jr. can force opponents to come closer or take chip damage. Once they're in, she has a capture grab, a stun, a low-hitting special, and an anti-air that are all pretty fast. Combine that with some oppressive pokes and you've got yourself a solid zoner.}}
Super-8 EATS THE SCREEN
+
Arcade Code: {{#motion: f d b u f + L u b d f + H}}
 
+
Arcade Code: {{#motion: u f d b u f + L u b d f + H}}
+
  
 
===Move List===
 
===Move List===
Line 87: Line 90:
 
=====Cyber-EX Moves=====
 
=====Cyber-EX Moves=====
 
{{CBMoveListHeader}}
 
{{CBMoveListHeader}}
{{CBMoveListRow |qcf qcf Atk|Deathsaturn Sigma|OTG}}
+
{{CBMoveListRow |qcf qcf + Atk|Death Satan Sigma|OTG}}
{{CBMoveListRow |L H|Giga Laser|OTG}}
+
{{CBMoveListRow |L H|Giga Laser|OTG}}
 
{{SGMoveListFooter}}
 
{{SGMoveListFooter}}
 
<br>
 
<br>
Line 94: Line 97:
 
==X-0 Warlock==
 
==X-0 Warlock==
 
{{CBEssentials
 
{{CBEssentials
|Cb-warlock.gif|X-0 Warlock|Hand Vulcan|Power Knuckle|Turbo Jets}}
+
|Cb-warlock.gif|X-0 Warlock|150mm Vulcan Cannon|Force Claw|Command Walker|Warlock is an oddly designed VA, who is missing many common gameplay elements in trade for super-powerful attacks and abilities. His ground light attacks are all multi-hitting, his heavy attacks have huge reach, and his 360 throw steals life. Imitation Alpha projects a clone of himself forward that can do damage with its attacks, while Imitation Beta is a fake. Warlock features a high number of projectile attacks, which may also be his greatest restriction; he may only have one projectile on the screen at once (Imitation Alpha included), so his methods of approach are often very segregated.}}
Warlock has cheat-code style move inputs, ...and cheat codes.
+
 
+
 
Arcade Code: {{#motion: b L u H f [[image:Boost.png]] d [[image:W.png]]}}
 
Arcade Code: {{#motion: b L u H f [[image:Boost.png]] d [[image:W.png]]}}
  
Line 108: Line 109:
 
{{CBMoveListHeader}}
 
{{CBMoveListHeader}}
 
{{CBMoveListRow |qcf + Atk|Sacred Stare|cptr}}
 
{{CBMoveListRow |qcf + Atk|Sacred Stare|cptr}}
{{CBMoveListRow |b (ch) f + Atk|Phobiton Force|OTG}}
+
{{CBMoveListRow |b (ch) f + Atk|Forbidden Force|airok OTG}}
{{CBMoveListRow |b > b > [[image:Boost.png]] > f > f > [[image:Boost.png]]|Imitation Alpha|Must be input very fast}}
+
{{CBMoveListRow |b ~ b ~ [[image:Boost.png]] ~ f ~ f ~ [[image:Boost.png]]|Imitation Alpha|Must be input very fast}}
{{CBMoveListRow |f > L > H > L > b|Imitation Beta|Must be input very fast}}
+
{{CBMoveListRow |f ~ L ~ H ~ <br>L ~ b|Imitation Beta|Must be input very fast}}
 
{{CBMoveListRow |qcf + [[image:W.png]]|Ascension Black|OTG}}
 
{{CBMoveListRow |qcf + [[image:W.png]]|Ascension Black|OTG}}
 
{{SGMoveListFooter}}
 
{{SGMoveListFooter}}
 
=====Cyber-EX Moves=====
 
=====Cyber-EX Moves=====
 
{{CBMoveListHeader}}
 
{{CBMoveListHeader}}
{{CBMoveListRow |qcf qcf Atk|Final Sacrifice|airok OTG}}
+
{{CBMoveListRow |qcf qcf + Atk|Final Sacrifice|airok OTG}}
{{CBMoveListRow |L H|Giga Rising|OTG}}
+
{{CBMoveListRow |L H|Giga Rising|OTG}}
 
{{SGMoveListFooter}}
 
{{SGMoveListFooter}}
 +
<br>
 +
<br>
 
<br>
 
<br>
  
 
==G13-EX Zero Gouki (Console Exclusive)==
 
==G13-EX Zero Gouki (Console Exclusive)==
 
{{CBEssentials
 
{{CBEssentials
|Z-gouki.gif|Zero Gouki|????|????|????}}
+
|Z-gouki.gif|Zero Gouki|????|????|????|????}}
  
 
===Move List===
 
===Move List===
Line 138: Line 141:
 
{{CBMoveListRow |qcb qcb + [[image:W.png]]|Messatsu Go Rasen|}}
 
{{CBMoveListRow |qcb qcb + [[image:W.png]]|Messatsu Go Rasen|}}
 
{{CBMoveListRow |qcf qcf + [[image:W.png]]|Tenma Go Zankuu|aironly}}
 
{{CBMoveListRow |qcf qcf + [[image:W.png]]|Tenma Go Zankuu|aironly}}
{{CBMoveListRow |L L f [[image:W.png]] [[image:Boost.png]]|Shun Goku Satsu|Throw}}
+
{{CBMoveListRow |L L f [[image:W.png]] [[image:Boost.png]]|Shun Goku Satsu|Unblockable}}
 
{{SGMoveListFooter}}
 
{{SGMoveListFooter}}
 
<br>
 
<br>
  
 
[[Category: Cyberbots: Fullmetal Madness]]
 
[[Category: Cyberbots: Fullmetal Madness]]

Latest revision as of 14:31, 9 November 2012

Cyberbots: Fullmetal MadnessBotslogo.png
Cyberbots: Fullmetal MadnessCyberbots/Gameplay#Basic ElementsCyberbots: Fullmetal Madness#Variant ArmorsCyberbots/System dataCyberbots/Fun StuffCyberbots/StrategyMvC3HeaderButtons.png


P-10033 Gaits

Cb-gaits.gif
P-10033 Gaits
Weapon: Missile Phalanx
Arm Part: Power Knuckle
Leg Part: Command Walker
Summary: Gaits is a traditional shoto character with fireballs, uppercuts, and teleports, but with a very different move synergy than most Capcom shotos. First off, his teleport can be feinted, making his destination very ambiguous. On top of that he can cancel any ground teleport into his fireball or uppercut, which can cross-up depending on the button used and the timing of when the move is inputted. He can also cancel into any of his special moves from ground normals, and even from air normals since Ikki Tousen and Shogyou Mujou are both air OK, and his 3-airdash limit allows him to keep this up for quite some time. Finally, he has a highly damaging command throw which he can use as a mix-up when teleporting in.

Arcade Code: L.png H.png Boost.png W.png L.png Boost.png

Move List

Target Combos
Command Name Notes
L.png > H.png One-Two
Throws
Command Name Notes
B.png or F.png + Atk.png Light & Heavy Throws Throw.png
B.png or F.png + Atk.png Pickup Throw Throw.png OTG.png
Qcfd.png + Atk.png Disassemble Throw.png Armed opponent only
Qcb.png + Atk.png Ichimou Dajin Throw.png
Special Moves
Command Name Notes
Qcf.png + Atk.png Ikki Tousen Airok.png OTG.png
Dp.png + Atk.png Mondou Muyou
B.png (ch) F.png + Atk.png Shogyou Mujou Airok.png Speccancel.png
B.png (ch) F.png B.png + Atk.png Short Shogyou Mujou Speccancel.png
Cyber-EX Moves
Command Name Notes
Qcf.png Qcf.png + Atk.png Kuuzen Zetsugo
L.png H.png Giga Split OTG.png


UVA-02 Helion

Cb-helion.gif
UVA-02 Helion
Weapon: Beam Cannon
Arm Part: Power Knuckle
Leg Part: Power Claw
Summary: Helion is a VA who transforms into helicopter mode when airborne, and gains some of the most frightening air-to-ground presence available. On the ground, Helion has great dashing normals as well as an aimable sweeping laser for space control, and Flügel Bogen for anti-airing. Once he is in the air though, he has a fast hover boost, a varied arsenal of normals, and Himmel Fangen to catch opponents by surprise. With some good air re-boost skill, Helion can keep solid pressure from the air or make it a hassle for the opponent to catch you.

Arcade Code: U.png U.png D.png D.png B.png F.png Boost.png

Move List

Throws
Command Name Notes
B.png or F.png + Atk.png Light & Heavy Throws Throw.png
Special Moves
Command Name Notes
Qcf.png + Atk.png Gott Kugel OTG.png
Hcb.png + Atk.png Flügel Bogen
Qcb.png + Atk.png Himmel Fangen Aironly.png Cptr.png
Cyber-EX Moves
Command Name Notes
Qcf.png Qcf.png + Atk.png Schlachtfeld Qual
L.png H.png Giga Spin OTG.png













S-008 Super-8

Cb-super8.gif
S-008 Super-8
Weapon: Laser Cannon
Arm Part: Scissor Hand
Leg Part: Tentacle
Summary: Super-8 has a wide variety of far reaching ground moves that give her amazing space control, and although her air options and mobility are subpar, she has eight jump boosts to help her get around as needed. At a distance, the Hell Deltas cover just about every screen space, and Octopus Jr. can force opponents to come closer or take chip damage. Once they're in, she has a capture grab, a stun, a low-hitting special, and an anti-air that are all pretty fast. Combine that with some oppressive pokes and you've got yourself a solid zoner.

Arcade Code: F.png D.png B.png U.png F.png + L.png U.png B.png D.png F.png + H.png

Move List

Throws
Command Name Notes
B.png or F.png + Atk.png Light & Heavy Throws Throw.png
B.png or F.png + Atk.png Pickup Throw Throw.png OTG.png
Special Moves
Command Name Notes
Dp.png + Atk.png or L.png H.png Octopus Jr. OTG.png
Hcf.png + Atk.png Red Omega Cptr.png
D.png U.png + L.png Devil Chi Low.png OTG.png
D.png U.png + H.png Final Omicron OTG.png
D.png U.png + W.png Super Gamma
Hcf.png + W.png Hell Delta 1
Qcf.png + W.png Hell Delta 2
Dp.png + W.png Hell Delta 3
Cyber-EX Moves
Command Name Notes
Qcf.png Qcf.png + Atk.png Death Satan Sigma OTG.png
L.png H.png Giga Laser OTG.png


X-0 Warlock

Cb-warlock.gif
X-0 Warlock
Weapon: 150mm Vulcan Cannon
Arm Part: Force Claw
Leg Part: Command Walker
Summary: Warlock is an oddly designed VA, who is missing many common gameplay elements in trade for super-powerful attacks and abilities. His ground light attacks are all multi-hitting, his heavy attacks have huge reach, and his 360 throw steals life. Imitation Alpha projects a clone of himself forward that can do damage with its attacks, while Imitation Beta is a fake. Warlock features a high number of projectile attacks, which may also be his greatest restriction; he may only have one projectile on the screen at once (Imitation Alpha included), so his methods of approach are often very segregated.

Arcade Code: B.png L.png U.png H.png F.png Boost.png D.png W.png

Move List

Throws
Command Name Notes
B.png or F.png + Atk.png Light & Heavy Throws Throw.png
360.png + Atk.png Energy Drain Throw.png
Special Moves
Command Name Notes
Qcf.png + Atk.png Sacred Stare Cptr.png
B.png (ch) F.png + Atk.png Forbidden Force Airok.png OTG.png
B.png ~ B.png ~ Boost.png ~ F.png ~ F.png ~ Boost.png Imitation Alpha Must be input very fast
F.png ~ L.png ~ H.png ~
L.png ~ B.png
Imitation Beta Must be input very fast
Qcf.png + W.png Ascension Black OTG.png
Cyber-EX Moves
Command Name Notes
Qcf.png Qcf.png + Atk.png Final Sacrifice Airok.png OTG.png
L.png H.png Giga Rising OTG.png




G13-EX Zero Gouki (Console Exclusive)

Z-gouki.gif
Zero Gouki
Weapon: ????
Arm Part: ????
Leg Part: ????
Summary: ????

Move List

Special Moves
Command Name Notes
Qcf.png + Atk.png Go Hadoken Airok.png
Hcb.png + Atk.png Shakunetsu Hadoken
Qcb.png + Atk.png Tatsumaki Zankuu Kyaku Airok.png
Dp.png + Atk.png Go Shoryuken
Cyber-EX Moves
Command Name Notes
Qcb.png Qcb.png + Atk.png Messatsu Go Hado
Qcf.png Qcf.png + Atk.png Messatsu Go Shoryu
Qcb.png Qcb.png + W.png Messatsu Go Rasen
Qcf.png Qcf.png + W.png Tenma Go Zankuu Aironly.png
L.png L.png F.png W.png Boost.png Shun Goku Satsu Unblockable.png