Difference between revisions of "Geese Howard (NGBC)"

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== Body Tosses ==
 
== Body Tosses ==
  
Tate Katate Nage - Near opponent, press or + C+D
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'''Tate Katate Nage''' - Near opponent, press [[image:Left.gif|Back]] or N or [[image:Right.gif|Forward]] + [[image:Snkc.gif|C]] + [[image:Snkd.gif|D]]
  
 
== Unique Moves ==
 
== Unique Moves ==
  
Fudou Sakkatsu Uraken - Press f + C
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'''Fudou Sakkatsu Uraken''' - Press [[image:Right.gif|Forward]] + [[image:Snkc.gif|C]]
  
Raimei Gouha Nage - Press df + C on downed opponent
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'''Raimei Gouha Nage''' - Press [[image:Downright.gif|Down Forward]] + [[image:Snkc.gif|C]] on downed opponent
  
 
== Special Moves ==
 
== Special Moves ==
  
Reppuken - qcf + A
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'''Reppuken''' - [[image:Qcf.gif|QCF]] + [[image:Snka.gif|A]]
  
Double Reppuken - qcf + C
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'''Double Reppuken''' - [[image:Qcf.gif|QCF]] + [[image:Snkc.gif|C]]
  
Shippuken - During jump, qcb + A or C
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'''Shippuken''' - During jump, [[image:Qcb.gif|QCB]] + [[image:Snka.gif|A]] or [[image:Snkc.gif|C]]
  
Jaeiken - Briefly hold b, press f + B or D
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'''Jaeiken''' - Briefly hold [[image:Left.gif|Back]], press [[image:Right.gif|Forward]] + [[image:Snkb.gif|B]] or [[image:Snkd.gif|D]]
  
Joudan Atemi Nage - hcb + A
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'''Joudan Atemi Nage''' - [[image:Hcb.gif|HCB]] + [[image:Snka.gif|A]]
  
Chuudan Atemi Nage - hcb + B
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'''Chuudan Atemi Nage''' - [[image:Hcb.gif|HCB]] + [[image:Snkb.gif|B]]
  
Gedan Atemi Nage - hcb + C
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'''Gedan Atemi Nage''' - [[image:Hcb.gif|HCB]] + [[image:Snkc.gif|C]]
  
Shinkuu Nage - Near opponent, 360° + C
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'''Shinkuu Nage''' - Near opponent, [[image:(360).png|360]] + [[image:Snkc.gif|C]]
  
 
== Desperation Moves ==
 
== Desperation Moves ==
  
Rashoumon - Near opponent, 720° + A or C
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'''Rashoumon''' - Near opponent, [[image:(360).png|360]] + [[image:(360).png|360]] + [[image:Snka.gif|A]] or [[image:Snkc.gif|C]]
  
Raising Storm - db, hcb, df + A or C
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'''Raising Storm''' - [[image:Downleft.gif|Down Back]] [[image:Hcb.gif|HCB]] [[image:Downright.gif|Down Forward]] + [[image:Snka.gif|A]] or [[image:Snkc.gif|C]]
  
MAX Raising Storm - db, hcb, df + A+C (2 stocks required)
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'''MAX Raising Storm''' - [[image:Downleft.gif|Down Back]] [[image:Hcb.gif|HCB]] [[image:Downright.gif|Down Forward]] + [[image:Snka.gif|A]] + [[image:Snkc.gif|C]] (2 stocks required)
  
Deadly Rave - hcb, f + A, press A, A, B, B, C, C, D, D, qcb + C (3 stocks required)
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'''Deadly Rave''' - [[image:Hcb.gif|HCB]] [[image:Right.gif|Forward]] + [[image:Snka.gif|A]], press [[image:Snka.gif|A]], [[image:Snka.gif|A]], [[image:Snkb.gif|B]], [[image:Snkb.gif|B]], [[image:Snkc.gif|C]], [[image:Snkc.gif|C]], [[image:Snkd.gif|D]], [[image:Snkd.gif|D]], [[image:Qcb.gif|QCB]] + [[image:Snkc.gif|C]] (3 stocks required)
  
 
== Combos ==
 
== Combos ==
  
Jumping cross-up B, crouching B, Double Reppuken
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*Jumping cross-up [[image:Snkb.gif|B]], crouching [[image:Snkb.gif|B]], Double Reppuken
  
Jumping deep C, crouching C, Jaeiken (D)
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*Jumping deep [[image:Snkc.gif|C]], crouching [[image:Snkc.gif|C]], Jaeiken ([[image:Snkd.gif|D]])
  
Jumping cross-up B, standing close C, DA Assault
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*Jumping cross-up [[image:Snkb.gif|B]], standing close [[image:Snkc.gif|C]], DA Assault
  
Jumping deep C, standing close C, DA Assault
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*Jumping deep [[image:Snkc.gif|C]], standing close [[image:Snkc.gif|C]], DA Assault
  
When the opponent is in the corner, standing close D (1 hit), Double Reppuken, link crouching C, Double Reppuken, link crouching D
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*When the opponent is in the corner, standing close [[image:Snkd.gif|D]] (1 hit), Double Reppuken, link crouching [[image:Snkc.gif|C]], Double Reppuken, link crouching [[image:Snkd.gif|D]], Raimei Gouha Nage
  
When the opponent is in the corner, standing close D (1 hit), Double Reppuken, link crouching A, Double Reppuken, link crouching C, DA Assault
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*When the opponent is in the corner, standing close [[image:Snkd.gif|D]] (1 hit), Double Reppuken, link crouching [[image:Snka.gif|A]], Double Reppuken, link crouching [[image:Snkc.gif|C]], DA Assault
  
Chuudan Atemi Nage (SC), MAX Raising Storm
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*Chuudan Atemi Nage (SC), MAX Raising Storm
  
Crouching Ax2, MAX Raising Storm
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*Crouching [[image:Snka.gif|A]] x2, MAX Raising Storm
  
When the opponent is in the corner, standing close D (1 hit), Double Reppuken, link crouching A, Double Reppuken, link crouching A, Deadly Rave (stop at ninth input), link crouching A, Double Reppuken, link crouching C, DA Assault
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*When the opponent is in the corner, standing close [[image:Snkd.gif|D]] (1 hit), Double Reppuken, link crouching [[image:Snka.gif|A]], Double Reppuken, link crouching A, Deadly Rave (stop at ninth input), link crouching [[image:Snka.gif|A]], Double Reppuken, link crouching [[image:Snkc.gif|C]], DA Assault
  
 
== Advanced Strategy ==
 
== Advanced Strategy ==
  
Geese is a very over-powered and popular character among such titles as SVC, RB2 and KOF NW. Unfortunatley fan-boys, Geese is rather basic and SNKP decided to make Geese more like his FFS incarnation. No more juggles or infinite. In fact, Geese is D tier. He was looked upon as high or mid tier when NGBC first hit arcades, but that was mainly for his corner game. Geese falls victim to not having anyway to verify his supers or a DA Assault off of light attacks. The new motion for his Rashomon makes it less deadlier. A empty jumping Geese with bar is a huge give away. His Jaeiken is slow, he has the old Shippuken which falls victim to slow fireballs upon recovery. His overall combo potential just isn't the same either. Outside of the corner his ability to lock down an opponent is limited. As said before, it's back to the basics.
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=== Corner Traps ===
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Standing close [[image:Snkd.gif|D]] (1 hit) (blocked), Double Reppuken, link crouching [[image:Snka.gif|A]], Double Reppuken, standing [[image:Snkd.gif|D]] (kara-cancel), Double Reppuken,
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link crouching [[image:Snka.gif|A]], Double Reppuken, standing [[image:Snkd.gif|D]] (kara-cancel), Doubble Reppuken, link crouching [[image:Snka.gif|A]], Double Reppuken, repeat
  
  
  
 
[[Category:NeoGeo Battle Coliseum]]
 
[[Category:NeoGeo Battle Coliseum]]
[[Category:Geese Howard]]
 

Latest revision as of 01:09, 2 June 2010

Body Tosses

Tate Katate Nage - Near opponent, press Back or N or Forward + C + D

Unique Moves

Fudou Sakkatsu Uraken - Press Forward + C

Raimei Gouha Nage - Press Down Forward + C on downed opponent

Special Moves

Reppuken - QCF + A

Double Reppuken - QCF + C

Shippuken - During jump, QCB + A or C

Jaeiken - Briefly hold Back, press Forward + B or D

Joudan Atemi Nage - HCB + A

Chuudan Atemi Nage - HCB + B

Gedan Atemi Nage - HCB + C

Shinkuu Nage - Near opponent, 360 + C

Desperation Moves

Rashoumon - Near opponent, 360 + 360 + A or C

Raising Storm - Down Back HCB Down Forward + A or C

MAX Raising Storm - Down Back HCB Down Forward + A + C (2 stocks required)

Deadly Rave - HCB Forward + A, press A, A, B, B, C, C, D, D, QCB + C (3 stocks required)

Combos

  • Jumping cross-up B, crouching B, Double Reppuken
  • Jumping deep C, crouching C, Jaeiken (D)
  • Jumping cross-up B, standing close C, DA Assault
  • Jumping deep C, standing close C, DA Assault
  • When the opponent is in the corner, standing close D (1 hit), Double Reppuken, link crouching C, Double Reppuken, link crouching D, Raimei Gouha Nage
  • When the opponent is in the corner, standing close D (1 hit), Double Reppuken, link crouching A, Double Reppuken, link crouching C, DA Assault
  • Chuudan Atemi Nage (SC), MAX Raising Storm
  • Crouching A x2, MAX Raising Storm
  • When the opponent is in the corner, standing close D (1 hit), Double Reppuken, link crouching A, Double Reppuken, link crouching A, Deadly Rave (stop at ninth input), link crouching A, Double Reppuken, link crouching C, DA Assault

Advanced Strategy

Corner Traps

Standing close D (1 hit) (blocked), Double Reppuken, link crouching A, Double Reppuken, standing D (kara-cancel), Double Reppuken, link crouching A, Double Reppuken, standing D (kara-cancel), Doubble Reppuken, link crouching A, Double Reppuken, repeat