Glacius
N/A
In a nutshell
N/A
Universal Mechanics
Instinct
Crystallize: Glacius gains 1 hit of super armor. The armor replenishes after a short time if it is destroyed. The number of remaining armor charges is shown on Glacius' portrait next to the life bar.
Combat Trait
Ranged Combos: Glacius can perform special ranged Auto Doubles, Shatter Linkers, and Shatter Ender after landing an Opener from a distance.
Frame Data At A Glance
Move Name
|
Input
|
Damage
|
Blowout
|
Shadow On Hit
|
Hit Level
|
Cancel- ability
|
Startup
|
Active
|
Rcvry
|
Adv On Hit
|
Adv On Block
|
Properties
|
LP
|
|
10
|
15
|
1.6%
|
M
|
sp/sh
|
5
|
2
|
11
|
2
|
-2
|
|
Close MP
|
Close
|
20
|
10
|
2.4%
|
M
|
sp/sh
|
6
|
2
|
16
|
1
|
-2
|
|
Close HP
|
Close
|
30
|
5
|
4.0%
|
M
|
sp/sh
|
8
|
3
|
22
|
-1
|
-5
|
|
Close LK
|
Close
|
10
|
15
|
1.6%
|
M
|
sp/sh
|
5
|
2
|
12
|
1
|
-2
|
|
Close MK
|
Close
|
20
|
10
|
2.4%
|
M
|
sp/sh
|
9
|
2
|
18
|
1
|
-3
|
|
Close HK
|
Close
|
30
|
5
|
4.0%
|
M
|
sp/sh
|
8
|
3
|
15
|
1
|
-2
|
|
Far MP
|
Far
|
20
|
10
|
2.4%
|
M
|
sp/sh
|
7
|
2
|
20
|
1
|
-3
|
|
Far HP
|
Far
|
36
|
5
|
4.0%
|
M
|
sp/sh
|
10
|
3
|
24
|
-3
|
-7
|
|
Far LK
|
Far
|
10
|
15
|
1.6%
|
M
|
sp/sh
|
5
|
2
|
13
|
0
|
-3
|
|
Far MK
|
Far
|
20
|
10
|
2.4%
|
M
|
sp/sh
|
9
|
2
|
18
|
1
|
-3
|
|
Far HK
|
Far
|
36
|
5
|
4.0%
|
M
|
sp/sh
|
11
|
5
|
24
|
-3
|
-8
|
|
Crouch LP
|

|
10
|
15
|
1.6%
|
M
|
sp/sh
|
4
|
2
|
10
|
2
|
1
|
|
Crouch MP
|

|
20
|
10
|
2.4%
|
L
|
sp/sh
|
6
|
2
|
18
|
-1
|
-2
|
|
Crouch HP
|

|
36
|
5
|
4.0%
|
M
|
sp/sh
|
10
|
3
|
19
|
-3
|
-8
|
|
Crouch LK
|

|
12
|
15
|
1.6%
|
L
|
sp/sh
|
5
|
2
|
12
|
1
|
2
|
|
Crouch MK
|

|
24
|
10
|
2.4%
|
M
|
sp/sh
|
7
|
3
|
16
|
2
|
-1
|
|
Crouch HK
|

|
36
|
-
|
4.0%
|
L
|
-
|
8
|
3
|
26
|
72
|
-11
|
Hard Knockdown
|
Jump LP
|
Jumping
|
20
|
15
|
?
|
H
|
sp/sh
|
6
|
8
|
4
|
15
|
8
|
Opener
|
Jump MP
|
Jumping
|
24
|
10
|
?
|
H
|
sp/sh
|
7
|
3
|
4
|
16
|
12
|
Opener
|
Jump HP
|
Jumping
|
30
|
5
|
?
|
H
|
sp/sh
|
9
|
3
|
4
|
20
|
17
|
Opener
|
Jump LK
|
Jumping
|
20
|
15
|
1.6%
|
H
|
sp/sh
|
10
|
4
|
4
|
12
|
5
|
Opener
|
Jump MK
|
Jumping
|
24
|
10
|
2.4%
|
H
|
sp/sh
|
11
|
6
|
4
|
16
|
12
|
Opener
|
Jump HK
|
Jumping
|
30
|
5
|
4.0%
|
H
|
sp/sh
|
13
|
5
|
4
|
20
|
17
|
Opener
|
Ice Lance
|

|
20
|
20
|
?
|
H
|
sp/sh
|
8
|
3
|
26
|
-6
|
-8
|
Opener
|
Ice Pick
|

|
36
|
105
|
?
|
M
|
sp/sh
|
9
|
3
|
24
|
48
|
-7
|
Launcher
|
Liquidize
|
x3
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Startup & Active Invulnerable, Crossunder
|
Move Name
|
Input
|
Damage
|
Blowout
|
Shadow On Hit
|
Hit Level
|
Cancel- ability
|
Startup
|
Active
|
Rcvry
|
Adv On Hit
|
Adv On Block
|
Properties
|
Forward Throw
|

|
35
|
-
|
?
|
TH
|
-
|
4
|
2
|
29
|
15
|
-
|
-
|
Backward Throw
|
 
|
35
|
-
|
?
|
TH
|
sh
|
4
|
2
|
29
|
13
|
-
|
-
|
Move Name
|
Input
|
Damage
|
Blowout
|
Shadow On Hit
|
Hit Level
|
Cancel- ability
|
Startup
|
Active
|
Rcvry
|
Adv On Hit
|
Adv On Block
|
Properties
|
Hail
|
 (Hold)
|
16
|
10
|
?
|
M
|
sh
|
14
|
0
|
0
|
30
|
-
|
Projectile
|
|
 (Hold)
|
16
|
10
|
?
|
M
|
sh
|
14
|
0
|
0
|
30
|
-
|
Projectile
|
|
 (Hold)
|
16
|
10
|
?
|
M
|
sh
|
14
|
0
|
0
|
30
|
-
|
Projectile
|
Cold Shoulder
|

|
20
|
10
|
?
|
M
|
sh
|
7
|
4
|
24
|
2
|
-2
|
Opener
|
|

|
24
|
10
|
?
|
M
|
sh
|
8
|
6
|
24
|
4
|
-3
|
Opener
|
|

|
30
|
10
|
?
|
M
|
sh
|
9
|
8
|
24
|
3
|
-5
|
Opener
|
Puddle Punch
|

|
32
|
10
|
?
|
M
|
sh
|
13
|
3
|
30
|
2
|
-14
|
Opener, Startup Invulnerable
|
|

|
38
|
10
|
?
|
M
|
sh
|
14
|
3
|
32
|
1
|
-16
|
Opener, Startup Invulnerable
|
|

|
52
|
35
|
?
|
M
|
sh
|
15
|
4
|
35
|
34
|
-18
|
Launcher, Startup Invulnerable
|
Shatter
|

|
32
|
10
|
?
|
U
|
sh
|
26
|
2
|
18
|
3
|
-
|
Opener, Unblockable
|
|

|
32
|
10
|
?
|
U
|
sh
|
26
|
2
|
18
|
3
|
-
|
Opener, Unblockable
|
|

|
32
|
10
|
?
|
U
|
sh
|
26
|
2
|
18
|
3
|
-
|
Opener, Unblockable
|
Move Name
|
Input
|
Damage
|
Blowout
|
Shadow On Hit
|
Hit Level
|
Cancel- ability
|
Startup
|
Active
|
Rcvry
|
Adv On Hit
|
Adv On Block
|
Properties
|
Shadow Hail
|
 x2
|
12-70.5x5
|
0
|
?
|
M
|
sh
|
4,1
|
0
|
1
|
0
|
-1
|
Projectile
|
Shadow Cold Shoulder
|
 x2
|
12 + 3.6x4
|
0
|
?
|
M
|
sh
|
10,0
|
1
|
22
|
5
|
-2
|
Opener, Lower & Projectile Invulnerable
|
Shadow Puddle Punch
|
 x2
|
16 + 4.8x3 + 14.4
|
0
|
?
|
M
|
sh
|
2,8
|
3
|
22
|
59
|
-10
|
Invulnerable During Melting Animations
|
Shadow Shatter
|
 x2
|
16 + 4.8x3 + 14.4
|
0
|
?
|
M
|
sh
|
2,13
|
2
|
17
|
61
|
-2
|
Launcher
|
Move Name
|
Input
|
Damage
|
Blowout
|
Shadow On Hit
|
Hit Level
|
Cancel- ability
|
Startup
|
Active
|
Rcvry
|
Adv On Hit
|
Adv On Block
|
Properties
|
LP Auto-Double
|
|
1.8,2.4
|
20
|
-
|
M
|
linker/ender
|
4
|
2
|
14
|
2
|
-
|
|
MP Auto-Double
|
|
3.6,4.9
|
16
|
-
|
M
|
linker/ender
|
6
|
3
|
23
|
3
|
-
|
|
HP Auto-Double
|
|
5.4,6.5
|
12
|
-
|
M
|
linker/ender
|
8
|
3
|
32
|
5
|
-
|
|
LK Auto-Double
|
|
1.8,2.4
|
20
|
-
|
M
|
linker/ender
|
4
|
2
|
14
|
2
|
-
|
|
MK Auto-Double
|
|
3.6,4.9
|
16
|
-
|
M
|
linker/ender
|
6
|
2
|
23
|
3
|
-
|
|
HK Auto-Double
|
|
5.4,6.5
|
12
|
-
|
M
|
linker/ender
|
8
|
2
|
31
|
5
|
-
|
|
Ranged LP/LK Auto-Double
|
|
1.8,2.4
|
20
|
-
|
M
|
linker/ender
|
5
|
2
|
14
|
2
|
-
|
Pulls opponent in strongly
|
Ranged MP/MK Auto-Double
|
|
3.6,4.9
|
16
|
-
|
M
|
linker/ender
|
6
|
2
|
9
|
5
|
-
|
Pulls opponent in slightly
|
Ranged HP/HK Auto-Double
|
|
5.4,6.5
|
12
|
-
|
M
|
linker/ender
|
8
|
2
|
9
|
6
|
-
|
Pushes opponent away slightly
|
Move Name
|
Input
|
Damage
|
Blowout
|
Shadow On Hit
|
Hit Level
|
Cancel- ability
|
Startup
|
Active
|
Rcvry
|
Adv On Hit
|
Adv On Block
|
Properties
|
Cold Shoulder Linker
|

|
3.9
|
12
|
?
|
M
|
sh/auto-double
|
7
|
1
|
32
|
1
|
-
|
Carry
|
|

|
3.9,1.9
|
14
|
?
|
M
|
sh/auto-double
|
8
|
1
|
29
|
3
|
-
|
Carry
|
|
hold /
|
3.9,2.4,2.4
|
16
|
?
|
M
|
sh/auto-double
|
8
|
1
|
32
|
5
|
-
|
Carry
|
Puddle Punch Linker
|

|
5.8
|
12
|
?
|
M
|
sh/auto-double
|
8
|
3
|
23
|
2
|
-
|
Damage
|
|

|
4.4,4.4
|
14
|
?
|
M
|
sh/auto-double
|
9
|
6
|
21
|
3
|
-
|
Damage
|
|
hold /
|
3.9,3.9,3.9
|
16
|
?
|
M
|
sh/auto-double
|
8
|
5
|
23
|
5
|
-
|
Damage
|
Shatter Linker
|

|
5.8
|
16
|
?
|
M
|
sh/auto-double
|
7
|
2
|
17
|
2
|
-
|
Damage, Ranged
|
|

|
4.4,4.4
|
18
|
?
|
M
|
sh/auto-double
|
9
|
1
|
15
|
5
|
-
|
Damage, Ranged
|
|
hold /
|
3.9,3.9,3.9
|
21
|
?
|
M
|
sh/auto-double
|
10
|
1
|
14
|
6
|
-
|
Damage, Ranged
|
Move Name
|
Input
|
Damage
|
Blowout
|
Shadow On Hit
|
Hit Level
|
Cancel- ability
|
Startup
|
Active
|
Rcvry
|
Adv On Hit
|
Adv On Block
|
Properties
|
Hail Ender
|

|
varies
|
N/A
|
varies
|
M
|
-
|
-
|
-
|
-
|
-
|
-
|
Ground Bounce
|
Cold Shoulder Ender
|

|
varies
|
N/A
|
varies
|
M
|
-
|
-
|
-
|
-
|
-
|
-
|
Carry/Wall Splat
|
Puddle Punch Ender Ender
|

|
varies
|
N/A
|
varies
|
M
|
-
|
-
|
-
|
-
|
-
|
-
|
Damage, No Followup
|
Shatter Ender
|

|
varies
|
N/A
|
varies
|
M
|
-
|
-
|
-
|
-
|
-
|
-
|
Battery
|
Shadow Puddle Punch Ender
|
 x2
|
varies
|
N/A
|
varies
|
M
|
-
|
-
|
-
|
-
|
-
|
-
|
Damage, Allows Followup
|
Shadow Shatter Ender
|
 x2
|
varies
|
N/A
|
varies
|
M
|
-
|
-
|
-
|
-
|
-
|
-
|
Ranged
|
Moves
Normal Attacks
Close Light Punch
(near opponent)
Close Medium Punch
(near opponent)
Close Hard Punch
(near opponent)
Close Light Kick
(near opponent)
Close Medium Kick
(near opponent)
Close Hard Kick
(near opponent)
Crouching Light Punch

+
Crouching Medium Punch

+
Crouching Hard Punch

+
Crouching Light Kick

+
Crouching Medium Kick

+
Crouching Hard Kick

+
Neutral Jump Light Punch

+
Neutral Jump Medium Punch

+
Neutral Jump Hard Punch

+
Neutral Jump Light Kick

+
Neutral Jump Medium Kick

+
Neutral Jump Hard Kick

+
Command Attacks
Instinct Mode
?

+
?
Special Moves
Hail

+
Strength of button increases range
Cold Shoulder

+
Puddle Punch

+
Shatter

+
Combo Openers
Ice Lance

+
Cold Shoulder

+
Puddle Punch

+
Shatter

+
Combo Linkers
Combo Enders
Hail

+
Cold Shoulder

+
Puddle Punch

+
Shatter

+
Manuals
Ulra Combo
Ultra Combo

+
Move Analysis
Normal Moves
N/A
Command Attacks
N/A
Throws
N/A
Instinct Mode
N/A
Special Moves
N/A
Shadow Moves
N/A
Combo Openers
N/A
Combo Linkers
N/A
Combo Enders
N/A
Manuals
N/A
Ultra Combos
N/A
The Basics
Combos
Strategy
Costumes and Colors
Matchups
TBW
TBW
TBW
TBW
Frame Data