Killer Instinct (2013)/Sabrewulf

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Killer Instinct (2013)KI2013.jpg



Sabrewulf

KI2013-Sabrewulf Face.jpg

N/A


In a nutshell

N/A

Frame Data At A Glance

Move Name Input Damage Blowout Shadow
On Hit
Hit
Level
Cancel-
ability
Startup Active Rcvry Adv
On Hit
Adv On
Block
Properties
LP Lp.png 10 15 1.6% M ch/sp/sh 4 2 11 3 0
Close MP Close Mp.png 20 10 2.4% M sp/sh 5 2 14 3 0
Close HP Close Hp.png 30 5 4.0% M sp/sh 7 3 13 0 -2
LK Lk.png 10 15 1.6% M sp/sh 6 3 12 5 3
MK Mk.png 20 10 2.4% M sp/sh 7 3 13 7 12
HK Hk.png 30 5 4.0% M sp/sh 13 4 24 3 -2
Far MP Far Mp.png 20 10 2.4% M sp/sh 5 2 21 2 0
Far HP Far Hp.png 30 5 4.0% M sp/sh 9 2 26 -3 -6
Crouch LP Down.gifLp.png 10 15 1.6% L ch/sp/sh 4 2 12 3 2
Crouch MP Down.gifMp.png 24 10 2.4% L sp/sh 5 3 19 3 -3
Crouch HP Down.gifHp.png 36 5 4.0% L - 6 3 22 61 -6 Hard Knockdown
Crouch LK Down.gifLk.png 10 15 1.6% M ch/sp/sh 4 2 12 5 4
Crouch MK Down.gifMk.png 24 10 2.4% M sp/sh 5 4 17 4 2
Crouch HK Down.gifHk.png 10 - 4.0% M sp/sh 7 6 19 -2 -4
Jump LP Jumping Lp.png 20 15 ? H ch/sp/sh 7 4 4 15 8 Opener
Jump MP Jumping Mp.png 24 10 ? H sp/sh 9 3 4 16 12 Opener
Jump HP Jumping Hp.png 30 5 ? H sp/sh 9 4 4 17 14 Opener
Jump LK Jumping Lk.png 20 15 1.6% H ch/sp/sh 6 8 4 15 8 Opener
Jump MK Jumping Mk.png 24 10 2.4% H sp/sh 8 4 4 16 12 Opener
Jump HK Jumping Hk.png 30 5 4.0% H sp/sh 12 7 4 20 17 Opener
Overpower Left.gifHp.png (hold) 30/32/40/48/56 20 ? M sp/sh 0-90,4 2 29 2/4/5/6/7 2/4/5/6/7 Unblockable if held to level 5 flash(60+ frames)
Overwhelm 1 Lp.png/Down.gifLp.png,Mp.png,Hp.png 10,2.7,3 45 ? M sp/sh 4 - - -3 -8 -
Overwhelm 2 Mp.png/Down.gifMp.png,Hp.png 22.7/4 25 ? M sp/sh 5 - - -3 -8 -
Move Name Input Damage Blowout Shadow
On Hit
Hit
Level
Cancel-
ability
Startup Active Rcvry Adv
On Hit
Adv On
Block
Properties
Forward Throw Lp.pngLk.png 40 - ? TH - 4 2 29 57 - -
Backward Throw Left.gifLp.pngLk.png 40 - ? TH - 4 2 29 60 - -
Move Name Input Damage Blowout Shadow
On Hit
Hit
Level
Cancel-
ability
Startup Active Rcvry Adv
On Hit
Adv On
Block
Properties
Ragged Edge Left.gifRight.gifLp.png 14,5.4 10 ? M sh 7 1 30 4 -1 Opener
Left.gifRight.gifMp.png 16,6.1 10 ? M sh 10 1 30 2 -3 Opener
Left.gifRight.gifHp.png 32 - ? M sh 13 1 30 1 -5 Opener
Run Left.gifRight.gifK.png - - 0 N/A - 108 0 N/A N/A N/A Cancels into Run follow-ups
Right.gif Hamstring Lp.png/Lk.png 28 35 ? L sh 8 2 30 5 -7 Opener, Exchange, Upper Invulnerable
Right.gif Jumping Slash Mp.png/Mk.png 26 10 ? H sh 14 2 24 5 -7 Opener, Throw/Lower Invulnerable
Right.gif Running Uppercut Hp.png/Hk.png 32 N/A ? M sh 4 3 17 56 -2 Launcher
Eclipse Down.gifUp.gifLp.png 36 N/A ? M sh 3 6 29 44 -11 Soft Knockdown
Down.gifUp.gifMp.png 44 N/A ? M sh 5 5 30 44 -13 Soft Knockdown
Down.gifUp.gifHp.png 52 N/A ? M sh 7 7 28 44 -15 Soft Knockdown
Move Name Input Damage Blowout Shadow
On Hit
Hit
Level
Cancel-
ability
Startup Active Rcvry Adv
On Hit
Adv On
Block
Properties
Shadow Ragged Edge Left.gifRight.gifP.pngx2 14 + 4.2x3 + 12.6 0 ? M sh 2,2 1 5 1 Opener
Shadow Jumping Slash Left.gifRight.gifK.pngx2 16 + 4.8x3 + 14.4 0 ? M sh 2,9 4 6 0 Opener, Throw/Lower/Projectile Invulnerable, Recapture
Shadow Eclipse Down.gifUp.gifP.pngx2 20 + 6x3 + 18 0 ? M sh 6,1 1 56 -11 Launcher, Startup Invulnerable
Move Name Input Damage Blowout Shadow
On Hit
Hit
Level
Cancel-
ability
Startup Active Rcvry Adv
On Hit
Adv On
Block
Properties
LP Auto-Double Lp.png 1.8,2.4 20 - M - 4 2 14 2 -
MP Auto-Double Mp.png 3.6,4.9 16 - M - 6 2 23 3 -
HP Auto-Double Hp.png 5.4,6.5 12 - M - 8 3 32 5 -
LK Auto-Double Lk.png 1.8,2.4 20 - M - 4 2 14 2 -
MK Auto-Double Mk.png 3.6,4.9 16 - M - 6 2 23 3 -
HK Auto-Double Hk.png 5.4,6.5 12 - M - 8 3 32 5 -
Move Name Input Damage Blowout Shadow
On Hit
Hit
Level
Cancel-
ability
Startup Active Rcvry Adv
On Hit
Adv On
Block
Properties
Ragged Edge Linker Left.gifRight.gifLp.png 3.5 12 ? M sh 7 1 22 1 - Carry
Left.gifRight.gifMp.png 2.6,2.6 14 ? M sh 8 1 19 2 - Carry
Left.gifRight.gifhold Lp.png/Mp.png 2.6,2.6,2.6 16 ? M sh 8 1 25 4 - Carry
Hamstring Linker Left.gifRight.gifLk.png 6.1 16 ? M sh 8 1 31 2 - Exchange
Left.gifRight.gifhold Lk.png 4.8,4.8 20 ? M sh 7 1 31 5 - Exchange
Jumping Slash Linker Left.gifRight.gifMk.png 7 18 ? M sh 9 3 19 2 - Damage
Left.gifRight.gifhold Mk.png 5.2,5.2 20 ? M sh 13 1 21 3 - Damage
Shadow Ragged Edge Linker Left.gifRight.gifP.pngx2 0 ? M sh -
Shadow Jumping Slash Linker Left.gifRight.gifK.pngx2 0 ? M sh -
Move Name Input Damage Blowout Shadow
On Hit
Hit
Level
Cancel-
ability
Startup Active Rcvry Adv
On Hit
Adv On
Block
Properties
Ragged Edge Ender Left.gifRight.gifHp.png varies N/A varies M - - - - - - Carry/Wall Splat
Running Uppercut Ender Left.gifRight.gifHk.png varies N/A varies M - - - - - - Launcher
Eclipse Ender Down.gifUp.gifP.png varies N/A varies M - - - - - - Damage
Shadow Eclipse Ender Down.gifUp.gifP.pngx2 varies N/A varies M - - - - - - Damage

Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
Lp.png
Standing Medium Punch
Mp.png
Standing Hard Punch
Hp.png
Standing Light Kick
Lk.png
Standing Medium Kick
Mk.png
Standing Hard Kick
Hk.png
Close Light Punch
(near opponent) Lp.png
Close Medium Punch
(near opponent) Mp.png
Close Hard Punch
(near opponent) Hp.png
Close Light Kick
(near opponent) Lk.png
Close Medium Kick
(near opponent) Mk.png
Close Hard Kick
(near opponent) Hk.png
Crouching Light Punch
D.png + Lp.png
Low.png
Crouching Medium Punch
D.png + Mp.png
Crouching Hard Punch
D.png + Hp.png
Low.png Hardknockdown.png
Crouching Light Kick
D.png + Lk.png
Crouching Medium Kick
D.png + Mk.png
Crouching Hard Kick
D.png + Hk.png
Neutral Jump Light Punch
U.png + Lp.png
Neutral Jump Medium Punch
U.png + Mp.png
Neutral Jump Hard Punch
U.png + Hp.png
Neutral Jump Light Kick
U.png + Lk.png
Neutral Jump Medium Kick
U.png + Mk.png
Neutral Jump Hard Kick
U.png + Hk.png
Angled Jump Light Punch
Ub.png / Uf.png + Lp.png
Angled Jump Medium Punch
Ub.png / Uf.png + Mp.png
Angled Jump Hard Punch
Ub.png / Uf.png + Hp.png
Angled Jump Light Kick
Ub.png / Uf.png + Lk.png
Angled Jump Medium Kick
Ub.png / Uf.png + Mk.png
Angled Jump Hard Kick
Ub.png / Uf.png + Hk.png

Command Attacks

Name
Command
Notes
Overpower
B.png + Hp.png
Hold Hp.png to charge, Unblockable.png when Max charged
Throw
F.png or B.png + Lp.png + Lk.png
Throw.png

Instinct Mode

Name
Command
Notes
Feral Rage
Hp.png + Hk.png
Additional damage + chip damage for all attacks, Cancel.png any ground move with HP+HK

Special Moves

Name
Command
Notes
Ragged Edge
B.png F.png + P.png
Ex.png
Run
B.png F.png + K.png
   Hamstring
(During Run) Lp.png or Lk.png
Crossup, Projectile invulnerability
   Jumping Slash
(During Run) Mp.png or Mk.png
B.png F.png + K.png K.png for Shadow
Overhead Ex.png
   Running Uppercut
(During Run) Hp.png or Hk.png
Juggles
Eclipse
D.png U.png + P.png
Anti air Ex.png

Combo Openers

Name
Command
Notes
Ragged Edge
B.png F.png + P.png
?
Hamstring
(During Run) Lp.png or Lk.png
Low.png
Jumping Slash
(During Run) Mp.png or Mk.png
High.png
Shadow Ragged Edge
B.png F.png + P.png P.png
?
Shadow Jumping Slash
B.png F.png + K.png K.png
High.png

Combo Linkers

Name
Command
Notes
Ragged Edge
B.png F.png + P.png
?
Hamstring
(During Run) Lp.png or Lk.png
?
Jumping Slash
(During Run) Mp.png or Mk.png
?
Shadow Ragged Edge
B.png F.png + P.png P.png
?
Shadow Jumping Slash
B.png F.png + K.png K.png
?

Combo Enders

Name
Command
Notes
Ragged Edge
B.png F.png + Hp.png
Wallbounce.png
Running Uppercut
(During Run) Hp.png or Hk.png
?
Eclipse
D.png U.png + Hp.png
Knockdown.png
Shadow Eclipse
D.png U.png + P.png P.png
Knockdown.png

Manuals

Name
Command
Notes
 ?
?
?
 ?
?
?
 ?
?
?
 ?
?
?
 ?
?
?

Ultra Combo

Name
Command
Notes
Ultra Combo
B.png F.png + 3p.png
Stage Ultra
B.png F.png + 3k.png

Move Analysis

Normal Moves

N/A


Command Attacks

N/A


Instinct Mode

N/A


Special Moves

N/A


Shadow Moves

N/A


Combo Openers

N/A


Combo Linkers

N/A


Combo Enders

N/A


Manuals

N/A


Ultra Combos

N/A


The Basics

Combos

Strategy

Costumes and Colors

Matchups

  • Vs. Glacius

TBW


  • Vs. Jago

TBW


  • Vs. Sabrewulf

TBW


  • Vs. Thunder

TBW


Frame Data