Difference between revisions of "Marvel Super Heroes"

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(Discussion)
(Gems System)
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See character pages for more on their special bonus.<br>
 
See character pages for more on their special bonus.<br>
 
Both players hold start before Round 1 to disable gems.
 
Both players hold start before Round 1 to disable gems.
 +
 +
For characters on top, hold up for 4 secs. to gain alternate color
 +
For characters on bottom, hold down.
  
 
=Character Specific Strategies=
 
=Character Specific Strategies=

Revision as of 14:11, 10 January 2009

Introduction

Marvel Super Heroes is the second installment of the Marvel series.
Released in late 1995, featuring a unique gem power-up system and massive changes to the system's combo engine.

Msh-191340.png Msh-193619.png

Starting a skeletal outline so anyone with something to contribute doesn't have to --JedahsMinistry 01:31, 24 November 2007 (UTC)

The Game Engine

Gems System

Time - Faster ground movement, altered normal jump arc off dash.
Character Bonus: Shuma Gorath, Hulk

Space - Armor, stamina bonus, don't receive chip, opponent pushed back further when blocking.
Character Bonus: Magneto, Juggernaut

Soul - Health regeneration.
Character Bonus: Iron Man

Power - Increased attack power, most throws cause FS.
Character Bonus: Wolverine, Psylocke, Captain America, Spider-man

Reality - Normal attacks fire off various projectiles. Light - small fireballs; Medium - Ice spike wave (Punch: down, Kick: up); Hard - Electric spheres (Punch: homing, Kick: Burst)
Character Bonus: Blackheart

Mind - Super meter regeneration.
Character Bonus: ?


See character pages for more on their special bonus.
Both players hold start before Round 1 to disable gems.

For characters on top, hold up for 4 secs. to gain alternate color For characters on bottom, hold down.

Character Specific Strategies

Discussion

SRK Marvel Super Heroes Thread]