Difference between revisions of "Marvel vs Capcom 2"

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(Top Tourney Teams)
(Top Low Tier Teams)
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====Top Low Tier Teams====
 
====Top Low Tier Teams====
  
* Rogue-A/Storm-A/Tron-Y. Played to near perfection by Vegita-X, it showcases Rogue's speed and cross-ups, as well as having a painful DHC.<br>
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* Rogue-A/Storm-A/Tron-Y. - ''Played to near perfection by Vegita-X, it showcases Rogue's speed and cross-ups, as well as having a painful DHC.''
 
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* Juggernaut-Y/Tron-Y/Doom-B. - ''Famous as being MikeZ's team, it does incredible damage and generally benefits from a glitched Juggernaut.''
* Juggernaut-Y/Tron-Y/Doom-B. Famous as being MikeZ's team, it does incredible damage and generally benefits from a glitched Juggernaut.<br>
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* xxx/Cable-B/Tron-Y. - ''Generally Tron Bonne's assist is very exploitable and make most non-high-tier characters relatively playable.''
 
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* Ruby Heart-A/Iron Man-B/Doom-B. - ''A very serious trap based team.  It has solid DHC's, not to mention it can also deal out a lot of damage.''
* xxx/Cable-B/Tron-Y. Generally Tron Bonne's assist is very exploitable and make most non-high-tier characters relatively playable.<br>
+
 
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* Ruby Heart-A/Iron Man-B/Doom-B. A very serious trap based team.  It has solid DHC's, not to mention it can also deal out a lot of damage.
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====Other Teams of Interest====
 
====Other Teams of Interest====

Revision as of 00:46, 12 April 2007

Mvc2 logo.gif

Introduction

Marvel vs Capcom 2 (a.k.a. "MvC2") is the 4th installment of Capcom's widely popular Versus series featuring characters from both the Marvel Comics and Capcom universe. The other games released in the Versus series are:

  1. X-Men vs Street Fighter (1995)
  2. Marvel Super Heroes vs Street Fighter (1996)
  3. Marvel vs Capcom (1998)

Capcom released X-Men: Children of the Atom and Marvel Super Heroes before introducing their highly successful line of tag-team crossover gameplay in their first Versus game, X-Men vs Street Fighter. Unlike Capcom's "traditional" fighting games, the Versus series is best known for it's over-the-top action, featuring a real-time tag team system, super jumps, air combos, screen filling Super Moves, Partner Assist moves, multi-hit chain combos and etc.

MvC2 features 3 on 3 battles instead of the standard 2 on 2 gameplay of the previous Versus games.

Notation

Joystick Notation

Six Button Notation

Descriptors

Connectors

State Modifiers

Miscellaneous Notation

Game Mechanics

Character Selection
Basic Commands
Assist Types
Team Dynamics
The Engine (In Depth)

Tiers

There are three ways to divide up Tiers in Marvel vs Capcom 2: by overall team value, by assist value, and by solo value. The following list is the commonly accepted tier list, and represents evaluation of characters garnered from years of experience and play by masters at those characters. Thus while certain characters do not often get seen or represented well, they really do have strong advantages - or disadvantages.

Please note that this tier list is not necessarily official.

Tier-list (Over-all Value to Team)

God Tier:

Sentinel
Storm
Cable
Magneto

Note:Is is generally accepted that Sentinel and Storm are slightly above Cable and Magneto within this tier, but this is a very very slight difference.

Top Tier:

Cyclops
Iron Man
War Machine
Doctor Doom
Strider
Spiral
Dhalsim
Blackheart

Upper Tier:

Psylocke
Captain Commando
Tron Bonne

Middle Tier:

Cammy
Colossus
Gambit
Iceman
Juggernaut
Marrow
Guile
Mega Man
Omega Red
Rogue
Ruby Heart
Silver Samurai
Spiderman
Wolverine
Wolverine - Claw
Venom
Anakaris

Low Tier:

Akuma
Ken
Ryu
Charlie
B.B.Hood
M.Bison
Captain America
Hulk
Jin
Jill
Felicia
Morrigan
Sakura
SonSon
Zangief

Bottom Tier:

Amingo
Chun-Li
Hayato
Sabretooth
Shuma-Gorath
Thanos
Dan
Servbot

Roll Tier:

Roll

Strong Teams

Overview

Marvel has 56 characters to choose between, each with three assist types to pick between. As such, there is over a million team variants to pick between. The following are particularly noteworthy choices. Generally the order of the characters can be switched within reason. Storm and Sentinel can generally be interchanged on point, but Magneto should generally always be either the first or last character on a team, and only last if he's paired with Sentinel on point. The assists chosen for the characters listed are the general preferred assists to use, but other assists can certainly be used if they're effective for you.

Generally there are exceedingly strong pairings - Storm backed by a good anti-air and hopefully Sentinel (for the DHC), Sentinel backed by any good anti-air, Cable backed by Sentinel and a good anti-air - that form the back-bone of all great teams.

Top Tourney Teams

  • Magneto-A/Storm-A/Sentinel-A. AKA "MSS". One of many teams that allow you to exploit the Storm/Sentinel DHC, which generally should allow you to completely kill an opposing character.
  • Magneto-A/Storm-A/Psylocke-A. AKA "MSP".
  • Sentinel-Y/Storm-A/CapCom-B. AKA "Team Santhrax" - After Sanford Kelly, a top New York player.
  • Storm-A/Sentinel-Y/Cyclops-B. AKA "Matrix" - Storm being Trinity, Sentinel being a robot, and Cyclops being Neo and spreading the code via his optic blasts.
  • Cable-B/Sentinel-Y/CapCom-B. AKA "Team Scrub" - this is a fundamentals-focused team that beginning players can do well with. Once Cable has three levels, it's quite deadly.
  • Sentinel-Y/Cable-B/Cyclops-B. AKA "ScrubClops".
  • Magneto-A/Cable-B/Sentinel-A. AKA "Team Row" - After Rodolfo "RowTron" Castro, a top Seattle player. Rodolfo first played this team in the summer of 2001 and used it (then virtually unknown) at the B5 tournament of that year. He went on to dominate the west coast with it over the next year and took second to Justin Wong at ECC and Evo2k2 in 2002, when the team truly got noticed. He continued to use this team in tournaments for years afterwards until it became widely known as "his" team.
  • Magneto-A/Iron Man-B/Sentinel-Y. AKA "Combofiend" - After Combofiend, a top California player. He would use this team either in this order or in Sentinel/Magneto/Iron Man order, which rotates easily between that and the Magneto-base configuration via DHCs. Later players who adopted this team often substituted Sentinel-A (rocket punch) assist for Sentinel-Y (drones assist) in order to get an easy setup assist for Magneto and Iron Man.
  • Sentinel-Y/Strider/Doom-B. AKA "Team Clockw0rk" - After Clockw0rk, a top California player. Generally a very interesting team, but if Strider or Doom dies the team is usually in bad trouble.
  • Magneto-A/Storm-A/Tron-Y. AKA "MST" - This team does an incredible amount of damage. As Isaac put it, "mash buttons and good things happen."

Top Low Tier Teams

  • Rogue-A/Storm-A/Tron-Y. - Played to near perfection by Vegita-X, it showcases Rogue's speed and cross-ups, as well as having a painful DHC.
  • Juggernaut-Y/Tron-Y/Doom-B. - Famous as being MikeZ's team, it does incredible damage and generally benefits from a glitched Juggernaut.
  • xxx/Cable-B/Tron-Y. - Generally Tron Bonne's assist is very exploitable and make most non-high-tier characters relatively playable.
  • Ruby Heart-A/Iron Man-B/Doom-B. - A very serious trap based team. It has solid DHC's, not to mention it can also deal out a lot of damage.

Other Teams of Interest

  • Spiral-A/Cable-B/Sentinel-Y. AKA "Team Duc", after Duc Do, a top Los Angeles player known as THE Spiral player. The team that basically won Evo2k5. Extremely good at trapping and chipping.
  • Blackheart-B/Cable-B/Sentinel-Y.
  • Blackheart-B/Sentinel-Y/CapCom-B. AKA "Team Watts" after Mike Watson, an old school Los Angeles player who used this team in the very early days of the game - a very fundamental team that's great at controlling space. Alex Valle used to be a dominant player with this team in early 2001 until Justin Wong arrived on the scene. It's still played in tournaments today by StiltMan and others.
  • Storm-A/Sentinel-Y/Cammy-AA. Justin Wong's second team, and the first Storm/Sentinel team ever to win a major tournament, first seen by a wider audience at B5 in 2001.
  • Magneto-A/Cable-B/Cammy-AA. Justin Wong's first team, the first Magneto team ever to win a major tournament. This team was what he first established his dominance with in mid 2001. Historically speaking, it can still be viewed as the strategic ancestor of Team Rowtron, which first appeared shortly afterward in Seattle and was first used in a major tournament by Row himself at B5.
  • Iron Man-B/Storm-A/Cable-B. AKA "Team Japan", used by a number of the top Japanese players.
  • Iron Man-B/War Machine-B/Doom-B. One of the many Iron Man/Doom pairings, used to creatively set up the Iron Man infinite.
  • Cable-B/Storm-Y/Doom-B. A very versatile team that can keep an opponent at bay big time.
  • Magneto-A/Cable-B/Psylocke-AA. SooMighty's Team Old.
  • Blackheart-B/Cable-B/Doom-B. A trap based team with a user concept. BH/Doom builds meter for Cable, who then keeps away and uses that meter.

Strategy

Top Teams
Low Tiers
Top Assists

The Characters

The Characters

Miscellaneous