Difference between revisions of "Marvel vs Capcom 2/Hayato"
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Always play a mid range game. Try to get the enemy cornered and knock him out.
Always play a midrange game. Try to get the enemy cornered and knock him out.
Revision as of 19:09, 2 December 2006
Sword Pierce - (In Air) Down + HK
Dash and Slash - Dash + HP x2
Shiden - QCF + LP or HP
Guren - DP + LP or HP
Shirotora Hou - Back, Forward + 2P
Plasma Combos - Remember to hold back while doing these combos:
2.LP, LP, LP, LP
3.LP, LP, HP, HK, HP
4.HP, LP, HP, HP, HP
5.HP, LP, HP, LK, HP
6.HP, LP, LP, HP, HP
7.LP, LP, HP, HK, LP, LP
8.LP, LP, LP, HK, LP, LP
9.HP, LP, LP, LP, HK, LP, LP
10.HP, LP, LP, HP, HK, LP, LP
Rasetsu Zan - QCF + 2P (1 BAR)
Engetsu - QCF + 2K (1 BAR)
Plasma Field - QCB + 2k (In air too) (1 BAR)
B.Hayato Attack - LP,HP Back LK, HK (3 Supers Bars)
- Shiden - Rasetsu Zan
- Guren - Engetsu
- Shiden - Engetsu
LP,MP,HP xx Shiden, Guren or Rasetsu-Zan
c.lk,c.mk,c.hk xx Engetsu
c.lp,c.mp,c.hp xx super jump and chain.............
Always play a mid/close range game. Try to get the enemy cornered and knock him out. Use his combos and moves well (since they have lots of lag).