Inner Strength Moves
|Mist Form||A + C||5 hits, 3% dmg/hit|
|Bedazzle||X + Y + Z||0% dmg|
|Manifest||A + B + C||0% dmg|
|Doom Dog||QCT B||3 hits, 5% dmg/hit|
|Ceiling Ram||QCF C||10% dmg|
|Flying Wall Smash||Charge B, F Z||13% dmg|
|Life Drain||Charge B, F X + Y + Z||15% dmg|
|Demon's Fang||(in air) Charge B, F C||13% dmg|
|Rapid Fire||Charge B, F B + C||5 hits, 3% dmg/hit|
|Overhead Stomach Smash||F A + B + C||18% dmg|
|Shoulder Roll||QCT Z||12% dmg|
Mist Form - Midknight turns into a cloud of mist and rushes across the screen towards the opponent, hitting three times.
Bedazzle - Midknight fires a slow moving projectile that stuns the opponent. If the opponent is on the ground, they are forced to approach Midknight. If airborne, they are momentarily frozen in place.
Manifest - Midknight briefly glows, causing the next hit received to do half damage.
Doom Dog - Transforms Midknight into a Hellhound, rushing across the screen and doing three hits.
Ceiling Ram - Midknight grabs his opponent and leaps into the air, smashing them into the top of the stage.
Flying Wall Smash - Launches Midknight across the stage, Superman (or Raiden) style. Causes wallbounce on hit.
Life Drain - This command throw causes damage while returning health to Midknight.
Demon's Fang - Midnight delivers a horizontal flying kick across the screen.
Rapid Fire - A 5 hit flurry of blows.
Overhead Stomach Smash - Midknight lifts the opponent over his head and punches them upwards.
Shoulder Roll - Midknight rolls over his opponent, delivering a kick to the head on his way over.