Street Fighter Alpha 2/Rolento

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Moves List

Normal Moves

Command Moves

High Jump

  • Tap Down-Back or Down-Forward, then press Up-Forward or Up-Back

Spike Rod

  • (In Air)Down + MK

Fake Rod

  • Forward + MK


Colonel Carrier

  • Forward or Back + MP or HP

Deadly Package

  • Forward or Back + MK or HK

Special Moves

Patriot Circle

  • Quarter Circle Forward + Punch
    • Can be repeated up to 3 times

Mekong Delta Air Raid

  • Quarter Circle Back + Punch, then press Punch again

Mekong Delta Escape

  • Quarter Circle Back + Kick, the press Forward or Back to move

Mekong Delta Attack

  • All three Punch Buttons, then Punch


  • Forward, Down, Down-Back + Kick, then press any Punch or Kick

Trick Landing

  • (Just before landing from a jump)Forward or Back + All three Kick buttons

Super Moves

Take No Prisoner

  • Double Quarter Circle Forward + Kick

Mine Sweeper

  • Double Quarter Circle Back + Punch

The Basics

jab is great for stuffing, tick throws, etc. throw with strong, not fierce, as it's safer on a failed throw.

Advanced Strategy

Custom Combos

ground: CC, low roundhouse slide, SJ, hit short 3-5 times while in the air. if you have more levels just kick SJ when you land and go up with more shorts

Anti air: CC, standing strong, SJ, hit short 3-5 times while in the air. same as above....if you have more levels keep SJ


Vs. Adon:

Vs. Akuma:

Vs. Birdie:

Vs. Charlie:

Vs. Chun-Li:

Vs. Dan:

Vs. Dhalsim:

Vs. Gen:

Vs. Guy:

Vs. Ken:

Vs. M. Bison (dictator):

Vs. Rolento (self):

Vs. Rose:

Vs. Ryu:

Vs. Sagat:

Vs. Sakura:

Vs. Sodom:

Vs. Zangief:

Street Fighter Alpha 2
Adon - Akuma - Birdie - Charlie - Chun-Li - Dan - Dhalsim - Evil Ryu - Gen - Guy - Ken - M.Bison - Rolento - Rose - Ryu - Sagat - Sakura - Sodom - Zangief