Difference between revisions of "Ryu(SF3NG)"

From Shoryuken Wiki!
Jump to: navigation, search
(Advanced Strategy)
m (category added)
Line 13: Line 13:
  
 
=Match-Ups=
 
=Match-Ups=
 +
 +
 +
 +
[[Category: Street Fighter 3: New Generation]]

Revision as of 17:58, 26 May 2009

Introduction

Moves List

Normal Moves

Special Moves

Super Moves

The Basics

Advanced Strategy

With Super Art 2 (Shinshoryuken) it is possible for Ryu to do 100% damage if he has his opponent cornered. This is one way to achieve it.

Jump-in fierce, standing fierce, fierce shoryuken xx shinshoryuken, jumping fierce x n, (dizzy) jump-in fierce, standing fierce, fierce shoryuken.

As long as the first jumping fierce after the shinshoryuken dizzies, the rest should work. This particular combo will not work on characters with large stun meters, including but not limited to, Alex and Dudley.

Match-Ups