Shiki Nanaya (MBAC)

From Shoryuken Wiki!
Revision as of 10:38, 5 September 2006 by Dipstick (Talk | contribs)

Jump to: navigation, search

http://www.shoryuken.com/wiki/images/6/6e/Nanaya.gif

Character Bio

Would you like a mint jullup?

Normal Attacks

The notation and definition for the terms in the movelists can be found under Move List Notation (MBAC).

Motion Y. Damage R. Damage Meter Gained Startup Proration Blocked Shielded
5A 340  ? 4%  ? 65% Upper High
2A 300  ? 3.5%  ? 68% Ground Any
j.A 300  ? 3%  ? 78% Any Any
5BB 700
1000
 ?
 ?
7%
10%
 ?
 ?
100%
63%
Ground
Ground
High
High
5B[B] 700
1000
 ?
 ?
7%
10%
 ?
 ?
100%
60%
Ground
Ground
High
High
2B 700  ? 7%  ? 75% Low Low
j.B 500  ? 8%  ? 100% Upper High
5C 1300  ? 15%  ? 80% Ground High
5[C] 1500  ? 15%  ? 50% Upper High
2C 1000  ? 8%  ? 60% Low Low
j.C 1200  ? 12%  ? 90% Upper High
214D  ?  ?  ?  ?  ?  ?  ?

(raw data)

Special Attacks

The notation and definition for the terms in the movelists can be found under Move List Notation (MBAC).

Motion Y. Damage R. Damage Meter Gained Startup Proration Blocked Shielded
Slashy (Flashing Scabbard•Eight Point Opposition)
236A  ?  ?  ?  ?  ?  ?  ?
236B  ?  ?  ?  ?  ?  ?  ?
236C  ?  ? -100%  ?  ?  ?  ?
Rising Kick (Flashing Run•6 Rabbits)
623A  ?  ?  ?  ?  ?  ?  ?
623B  ?  ?  ?  ?  ?  ?  ?
623C  ?  ? -100%  ?  ?  ?  ?
Teleport Slash (Flashing Scabbard•Eight Stabs)
214A  ?  ?  ?  ?  ?  ?  ?
214B  ?  ?  ?  ?  ?  ?  ?
214C  ?  ?  ?  ?  ?  ?  ?
Teleport (Flashing Run•Reflected Moon)
22A 0 0 0%  ?  ? N/A N/A
22B 0 0 0%  ?  ? N/A N/A
22C 0 0 0%  ?  ? N/A N/A
???
j.22  ?  ?  ?  ?  ?  ?  ?
Flashing Scabbard•Illusionary Prison Monk [Requires Heat or Max Mode]
41236C  ?  ? -300%  ?  ?  ?  ?
Flashing Scabbard•Illusionary Prison Monk(Super) [Requires Blood Heat Mode]
41236C  ?  ? -300%  ?  ?  ?  ?
Absolute Death•Seven Nights [Requires Blood Heat Mode]
D (grd)  ?  ? -300%  ?  ?  ?  ?

(raw data)

Strategies, Tactics, and Combos

Combos

BnB: 2A,2B,2C,5C, j.B(2-hit),j.C, dj.B(2-hit),j.C, Air Throw

Changes Between Arcade and PS2 Versions

  • Backdash slower and more vulnerable
  • 5A prorates 65%
  • Second hit of 5B[B] does 1000 damage, prorates 60%
  • j.C prorates 90%
  • 214B recovers faster
  • 236A revovers faster
  • Overall increase in stamina