Difference between revisions of "Sion Eltnam Atlasia (MBAC)"

From Shoryuken Wiki!
Jump to: navigation, search
 
(Character Strategies and Notes)
Line 68: Line 68:
 
=Character Strategies and Notes=
 
=Character Strategies and Notes=
  
 +
Sion probably has the most brutal moveset of the entire cast. Multiple frame traps, frame advantage strings, and high priority specials combine with her brutal jump C and offer nothing but pain. She is a god of drawing counterhits, and the queen of damage when she has meter -- her Cutting Synch loops are unquestionably the highest damage BNB combos in the game. Also watch out for her deceptive Shield Bunker cancels as well as her tricky jump fakeouts with her dive kick, jump C, or air grab specials. She has very few weaknesses once she gets rolling -- the largest weakness is her sheer difficulty to use, causing anything but the most fanatic and well versed player to at times make technical or distance errors that leave her open where she should not be. You do not play Sion, you become Sion.
 +
 +
Sion is an advanced character. She is currently tiered upper mid.
  
 
[[Category:Melty Blood: Act Cadenza]]
 
[[Category:Melty Blood: Act Cadenza]]

Revision as of 18:20, 27 February 2006

Character Bio

Sion's chief export is pain.

Normal Attacks

Motion Y. Damage R. Damage Meter Gained Startup Proration Blocked Shielded
5A 350 150 3% 5 78% Ground Any
2A 350 120 2% 4 75% Low Any
j.A 350 180 3.5% 6 78% Any High
5B 600 320 5% 7 100% Ground High
6B 700 400 7% 23 75% High High
6[B] 1700 1200 12% 43 75% High High
3B 700 400 7% 12 75% Ground High
2B 500 300 5% 9 100% Low Low
j.B 560 400 7% 8 100% Upper High
5C 600+700 400+450 4%+5% 8 100% Ground High
5[C] 600+700 400+450 6%+10% 22 100% Ground High
6C4C 1000+700 700+600 10%+6% 21+14 100% Ground High
2C 1200 800 12% 19 80% Low Low
j.C 900 500 10% 6 90%r Upper High
j.[C] 1000 510 10% 24 100% High High
  • 6[B] causes an techable knockdown on hit. At max range, induces untechable ground bounce, (on grounded characters)
  • 3B launches on hit -- techable at apex.
  • 5[C] induces wallslam on hit -- techable after wall impact.
  • 2C knocks down on hit -- untechable.
  • j.[C] launches on hit -- untechable.

Special Attacks

Uppercut Whip (Etherite: Air): 623A|B|C

Leg Grab (Slide: Air): in the air, 214A|B|C

Whip Catch (Etherite: Grand): 214A|B|C

Slide Kick (Cutting Synch): 421A|B|C

Warning Shots: 236A|B|C

Reload: 22D

Arc Drive

Black Barrel Replica: 41236C while in Heat or Blood Heat.

Last Arc

Black Barrel Replica: Obelisk -- Perform a successful EX shield while on the ground in Blood Heat mode.

Character Strategies and Notes

Sion probably has the most brutal moveset of the entire cast. Multiple frame traps, frame advantage strings, and high priority specials combine with her brutal jump C and offer nothing but pain. She is a god of drawing counterhits, and the queen of damage when she has meter -- her Cutting Synch loops are unquestionably the highest damage BNB combos in the game. Also watch out for her deceptive Shield Bunker cancels as well as her tricky jump fakeouts with her dive kick, jump C, or air grab specials. She has very few weaknesses once she gets rolling -- the largest weakness is her sheer difficulty to use, causing anything but the most fanatic and well versed player to at times make technical or distance errors that leave her open where she should not be. You do not play Sion, you become Sion.

Sion is an advanced character. She is currently tiered upper mid.