Difference between revisions of "Skullgirls/Double/Combos"

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(Solo Combos)
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{{DoubleMain}}
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<span style="font-size:300%">'''[http://wiki.mizuumi.net/w/Skullgirls The Skullgirls wiki has moved!]'''</span>
<br><br>
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<div>
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<div style="float:left">
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__TOC__
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</div>
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<div style="float:left; margin-left:15px">
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{{SGLegend}}
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</div>
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<div style="float:left; margin-left:15px">
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{| class="wikitable sortable"
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|+ Character legend
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! style="background-color:#262e32;" | Full move name
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! style="background-color:#262e32;" | Abbreviated name
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! style="background-color:#262e32;" | Input
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|-
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| Flesh Step
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| Step
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| 214K
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|-
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| Luger Replica
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| Luger
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| 236P
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|-
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| Hornet Bomber
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| Bomber
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| 623K
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|-
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| Item Crash (LK)
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| Teacup
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| j214LK
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|-
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| Item Crash (MK)
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| Barrel
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| j214MK
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|-
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| Item Crash (HK)
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| Fridge
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| j214HK
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|-
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| Cilia Slide
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| Clide
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| 4LK+HK
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|-
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| Bandwagon Rushdown
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| Car
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| 236PP
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|-
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| Beast of Gehenna
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| Puddle
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| 214KK
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|-
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| Catellite Lives
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| Catheads
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| 236KK
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|-
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| Nightmare Legion
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| Level 3
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| 214PP
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|-
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| Megalith Array
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| Level 5
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| 22KK
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|}
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</div>
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</div>
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<br clear=all/>
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==Combo Resources==
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[https://www.youtube.com/playlist?list=PLgLPYjs8Xw3HPQP3lzWKWU-k85B5GrA2X Combo playlist]
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==General Combo Tips==
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* 2MP is used in the confirms on this page for consistency with respect to range and damage. But, 2MK can be used in place for a second low in your chain and better frame advantage.
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==Beginner Combos==
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If the bread and butter combos are too daunting, try to become comfortable doing each of these combos. Start with the first, then move to the next one. When you play matches, it's good enough to use the one you can perform the most consistently. Once you can do all of them, try learning the combos in the following sections!
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;1.
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:2LK 5MKx2 5HP
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:A basic ground chain combo ending in a sliding knockdown. Safe on block.
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;2.
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:2LK 5MKx2 2HP M Luger
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:A basic ground chain combo ending in a special cancel. Safe on block.
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;3.
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:2LK 5MKx2 2HP H Bomber Car
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:A basic ground chain combo ending in a super cancel.
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;4.
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:2LK 5MKx2 5HK
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:jLP jMP jHP
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:(restand) 2LK 2MP 2HP H Bomber Car
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:A basic air chain combo that sets up a restand. After the restand, you can go for a reset with a throw.
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==Solo Combos==
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<div class="center" style="width:auto; margin-left:auto; margin-right:auto;">
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===2LK===
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{{SGCombo_Header}}
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{{SGCombo
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| notation=
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:2LK 2MP 5HK H Luger
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:dash 5HK
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:Fridge
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:dash OTG 5LK 5MKx2 5HK
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:jMP(4) jHK
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:dj jMK jHK Barrel
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:5LPx2 5MKx2 2HP H Bomber Car
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| damage=7903
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| meter=1
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| location=Anywhere
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| charspecific=
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| description=
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* Optimal midscreen damage
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* No side switches
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| video=
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|}}
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{{SGCombo
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| notation=
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:2LK 2MP 2HP Clide
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:dash OTG 5LK 5HK H-Luger
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:dash 5MP 5HK
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:jMP(4) jHK
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:dj jMK jHK Barrel
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:5LPx2 5MKx2 2HP H-Bomber Car
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| damage=7888
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| meter=1
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| location=Anywhere
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| charspecific=
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| description=
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* Cilia slide routes pull them out of the corner so you can perform a left/right crossup.
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* Side switches once
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| video=[https://youtu.be/dlWHyzXlUWI (video)]
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|}}
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{{SGCombo
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| notation=
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:2LK 2MP 2HP Clide
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:dash OTG 5LK 2MP 2HP Step
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:5MKx2 5HK
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:jMP(4) jHK
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:dj jMK jHK Barrel
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:5LPx2 5MKx2 2HP H Bomber Car
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| damage=7829
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| meter=1
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| location=Anywhere *
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| charspecific=
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| description=
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* Cilia slide routes pull them out of the corner so you can perform a left/right crossup.
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* Side switches twice
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* <nowiki>*</nowiki> When your back is about one dash length away from the corner, this combo will drop during the flesh step, since there's only a little gap where you can flesh step into the corner and Double gets turned around.
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| video=[https://youtu.be/DRzKz0R7n2U (video)]
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|}}
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{{SGCombo
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| notation=
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:2LK 2MP 5HK
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:jLP jMK jHK Barrel
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:5LK 5MKx2 5HK
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:jLK jMK jHK Barrel
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:5LPx2 5MKx2 2HP H Bomber Car
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| damage=7145
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| meter=1
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| location=Anywhere
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| charspecific=
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| description=
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* The barrel loop, reliable combo that saves OTG
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| video=[https://youtu.be/6WqOgtpECL8 (video)]
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|}}
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{{SGCombo
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| notation=
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:2LK 2MP 5HK
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:dash jump jHK Barrel
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:5LK 5MKx2 5HK
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:jMP(4) jHK
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:dj jMK jHK Barrel
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:5LPx2 5MKx2 2HP H Bomber Car
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| damage=7872
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| meter=1
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| location=Anywhere
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| charspecific=
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| description=Impractical on heavies
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* Difficult combo that saves OTG but does comparable damage to OTG combos.
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| video=[https://youtu.be/e7rlT-Ansto (video)]
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|}}
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{{SGCombo
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| notation=
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:2LK 2MP 5HK
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:jLP jMP(4) jMK jHP
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:dash 5LPx2 5MKx2 5HK
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:jLK(1) jMP(1) jMK jHP
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:dash 5LK 5MKx2 Snap
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| damage=N/A
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| meter=1
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| location=Anywhere
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| charspecific=
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| description=
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* Happy birthday corner carry combo
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| video=[https://youtu.be/cQ4OpBeeOmY (video)]
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|}}
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{{SGCombo_Footer}}
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===Throw===
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{{SGCombo_Header}}
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{{SGCombo
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| notation=
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:Throw Step
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:OTG 2MP
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:<etc>
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| damage=
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| meter=1
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| location=Anywhere
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| charspecific=
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| description=
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| video=
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|}}
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{{SGCombo
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| notation=
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:Throw
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:dash OTG 2LK 5MK
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:<etc>
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| damage=
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| meter=1
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| location=Anywhere
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| charspecific=
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| description=
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| video=
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|}}
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{{SGCombo
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| notation=
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:Throw
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:5MP 2HP Clide
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:dash OTG 5LK 2MP 2HP Step
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:5MKx2 5HK
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:jMP(4) jHK
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:dj jMK jHK Barrel
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:5LPx2 5MKx2 2HP H Bomber Car
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:<etc>
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| damage=6366
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| meter=1
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| location=Corner
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| charspecific=
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| description=
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| video=
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|}}
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{{SGCombo_Footer}}
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===Air throw===
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{{SGCombo_Header}}
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{{SGCombo
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| notation=
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:Air throw
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:dash 5MK
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:<etc>
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| damage=
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| meter=1
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| location=
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| charspecific=
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| description=
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| video=
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|}}
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{{SGCombo_Footer}}
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===L Luger (air hit)===
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{{SGCombo_Header}}
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{{SGCombo
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| notation=
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:L Luger (air hit)
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:dash 2LK 5MK
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:<etc>
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| damage=
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| meter=1
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| location=
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| charspecific=
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| description=
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| video=
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|}}
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{{SGCombo_Footer}}
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===L Bomber===
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{{SGCombo_Header}}
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{{SGCombo
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| notation=
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:L-Bomber OTG Puddle
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:H-Luger
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:<stuff>
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| damage=
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| meter=1
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| location=
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| charspecific=
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| description=
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| video=
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|}}
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{{SGCombo_Footer}}
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===Counter hit starters===
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{{SGCombo_Header}}
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{{SGCombo
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| notation=
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:2HP Clide
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:OTG 2HK Clide Puddle
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:H-Luger
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:dash 5MKx2 5HK
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:jLP jMK jHK Barrel
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:5LK 5HK
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:jLK jMK jHK Barrel
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:5LPx2 5MKx2 2HP H-Bomber Car
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| damage=9218
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| meter=1
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| location=Anywhere
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| charspecific=Universal, vs Ms Fortune hold back after using monster to
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prevent her flying over your head.
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| description=
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| video=[https://youtu.be/Z8yS-wdZOjA (video)]
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|}}
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{{SGCombo_Footer}}
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===Double snap===
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{{SGCombo_Header}}
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{{SGCombo
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| notation=
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:Snapback
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:OTG 2LK 5HK
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:uncombo Fridge
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:repeat
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| damage=N/A
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| meter=1
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| location=Corner
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| charspecific=Universal
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| description=
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* Use H Luger instead of H Item Crash for the last hit, since doing Item Crash will leave you at much worse frame advantage against the incoming character.
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| video=[https://youtu.be/I3AoyzM_mhw (video)]
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|}}
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{{SGCombo
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| notation=
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:Snapback
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:OTG 2LK 5HK
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:jHK
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:rejump jHK
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:repeat
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| damage=N/A
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| meter=1
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| location=Corner
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| charspecific=
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| description=
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* Requires manual timing and adjustments per weight class but is extremely quick
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| video=
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|}}
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{{SGCombo_Footer}}
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===Midscreen assist kill===
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{{SGCombo_Header}}
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{{SGCombo
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| notation=
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:... 5HK Step
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:2LK 5MKx2 5HK Step
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:repeat
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| damage=N/A
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| meter=1
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| location=Midscreen
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| charspecific=Universal
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| description=
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| video=[https://youtu.be/pf9dDBzv2-U (video)]
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|}}
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{{SGCombo
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| notation=
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:... 5HK
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:Fridge
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:dash 5LK 5HK
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:repeat
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| damage=N/A
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| meter=1
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| location=Midscreen
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| charspecific=
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| description=
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| video=
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|}}
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{{SGCombo_Footer}}
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</div>
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==Team Combos==
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{{Skullgirls}}
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[[Category:Skullgirls]]
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Latest revision as of 06:44, 7 January 2020

The Skullgirls wiki has moved!